gsdx ogl: allow to define a debug context in windows.

Be aware: dev build will be slow and quite chatty
This commit is contained in:
Gregory Hainaut 2016-05-16 17:08:20 +02:00
parent 30ce6b0a6a
commit ed0adf61d3
1 changed files with 2 additions and 2 deletions

View File

@ -39,11 +39,11 @@
//#define DISABLE_DATE
#if defined(_DEBUG) || defined(_DEVEL)
#if !defined(NDEBUG) || defined(_DEBUG) || defined(_DEVEL)
#define ENABLE_OGL_DEBUG // Create a debug context and check opengl command status. Allow also to dump various textures/states.
//#define ENABLE_OGL_DEBUG_FENCE
#endif
//#define ENABLE_OGL_DEBUG_MEM_BW // compute the quantity of data transfered (debug purpose)
#endif
#if defined(__linux__) && !(defined(_DEBUG) || defined(_DEVEL))
#define DISABLE_PERF_MON // Burn cycle for nothing in release mode