mirror of https://github.com/PCSX2/pcsx2.git
Wx: Fix widescreen patch loading
This commit is contained in:
parent
0e9dcf74b2
commit
ecdbe17fba
|
@ -174,7 +174,7 @@ int LoadPatchesFromDir(const std::string& crc, const wxDirName& folder, const ch
|
|||
}
|
||||
|
||||
FileSystem::FindResultsArray files;
|
||||
FileSystem::FindFiles(folder.ToUTF8(), StringUtil::StdStringFromFormat("%s*.pnach", crc.c_str()).c_str(),
|
||||
FileSystem::FindFiles(folder.ToUTF8(), StringUtil::StdStringFromFormat("*.pnach", crc.c_str()).c_str(),
|
||||
FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES, &files);
|
||||
|
||||
if (show_error_when_missing && files.empty())
|
||||
|
@ -188,6 +188,9 @@ int LoadPatchesFromDir(const std::string& crc, const wxDirName& folder, const ch
|
|||
for (const FILESYSTEM_FIND_DATA& fd : files)
|
||||
{
|
||||
const std::string_view name(FileSystem::GetFileNameFromPath(fd.FileName));
|
||||
if (name.length() < crc.length() || StringUtil::Strncasecmp(name.data(), crc.c_str(), crc.size()) != 0)
|
||||
continue;
|
||||
|
||||
PatchesCon->WriteLn(Color_Green, "Found %s file: '%.*s'", friendly_name, static_cast<int>(name.size()), name.data());
|
||||
|
||||
const std::optional<std::string> pnach_data(FileSystem::ReadFileToString(fd.FileName.c_str()));
|
||||
|
@ -195,6 +198,8 @@ int LoadPatchesFromDir(const std::string& crc, const wxDirName& folder, const ch
|
|||
continue;
|
||||
|
||||
const int loaded = LoadPatchesFromString(pnach_data.value());
|
||||
total_loaded += loaded;
|
||||
|
||||
PatchesCon->WriteLn((loaded ? Color_Green : Color_Gray), "Loaded %d %s from '%.*s'.",
|
||||
loaded, friendly_name, static_cast<int>(name.size()), name.data());
|
||||
}
|
||||
|
|
|
@ -364,7 +364,7 @@ static void _ApplySettings(const Pcsx2Config& src, Pcsx2Config& fixup)
|
|||
// settings as if the game is already running (title, loadeding patches, etc).
|
||||
bool ingame = (ElfCRC && (g_GameLoading || g_GameStarted));
|
||||
if (ingame)
|
||||
GameInfo::gameCRC.Printf(L"%8.8x", ElfCRC);
|
||||
GameInfo::gameCRC.Printf(L"%8.8X", ElfCRC);
|
||||
else
|
||||
GameInfo::gameCRC = L""; // Needs to be reset when rebooting otherwise previously loaded patches may load
|
||||
|
||||
|
@ -465,7 +465,7 @@ static void _ApplySettings(const Pcsx2Config& src, Pcsx2Config& fixup)
|
|||
// to most users - with region, version, etc, so don't overwrite it with patch info. That's OK. Those
|
||||
// users which want to know the status of the patches at the bios can check the console content.
|
||||
wxString consoleTitle = GameInfo::gameName + L" [" + GameInfo::gameSerial + L"]";
|
||||
consoleTitle += L" [" + GameInfo::gameCRC.MakeUpper() + L"]" + gameCompat + gameFixes + gamePatch + gameCheats + gameWsHacks;
|
||||
consoleTitle += L" [" + GameInfo::gameCRC + L"]" + gameCompat + gameFixes + gamePatch + gameCheats + gameWsHacks;
|
||||
if (ingame)
|
||||
Console.SetTitle(consoleTitle);
|
||||
|
||||
|
|
Loading…
Reference in New Issue