SPU2-X Reverb: Apparently some reverb presets use offsets outside of the ps2 memory ...

Rama asked me to note that it still doesn't sound right yet. I will try to figure out the reason later.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4688 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gigaherz 2011-05-28 17:52:03 +00:00
parent ea367e8326
commit ecc651ffe1
1 changed files with 1 additions and 1 deletions

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@ -26,7 +26,7 @@
__forceinline s32 V_Core::RevbGetIndexer( s32 offset )
{
u32 pos = ReverbX + offset;
u32 pos = ReverbX + offset & 0xFFFFF; // Apparently some reverb presets use offsets outside of the ps2 memory ...
// Fast and simple single step wrapping, made possible by the preparation of the
// effects buffer addresses.