mirror of https://github.com/PCSX2/pcsx2.git
Fix segfault in non-dev build by adding extra check for NULL.
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@ -529,7 +529,7 @@ public:
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GSFrame* GetGsFramePtr() const { return (GSFrame*)wxWindow::FindWindowById( m_id_GsFrame ); }
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GSFrame* GetGsFramePtr() const { return (GSFrame*)wxWindow::FindWindowById( m_id_GsFrame ); }
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MainEmuFrame* GetMainFramePtr() const { return (MainEmuFrame*)wxWindow::FindWindowById( m_id_MainFrame ); }
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MainEmuFrame* GetMainFramePtr() const { return (MainEmuFrame*)wxWindow::FindWindowById( m_id_MainFrame ); }
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DisassemblyDialog* GetDisassemblyPtr() const { return (DisassemblyDialog*)wxWindow::FindWindowById( m_id_Disassembler ); }
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DisassemblyDialog* GetDisassemblyPtr() const { return m_id_Disassembler ? (DisassemblyDialog*)wxWindow::FindWindowById( m_id_Disassembler ) : NULL; }
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void enterDebugMode();
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void enterDebugMode();
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void leaveDebugMode();
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void leaveDebugMode();
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@ -749,4 +749,4 @@ extern void UI_DisableSysShutdown();
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extern ExecutorThread& GetSysExecutorThread();
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extern ExecutorThread& GetSysExecutorThread();
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extern bool g_ConfigPanelChanged; //Indicates that the main config panel is open and holds unapplied changes.
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extern bool g_ConfigPanelChanged; //Indicates that the main config panel is open and holds unapplied changes.
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