mirror of https://github.com/PCSX2/pcsx2.git
gsdx sw: don't enable auto flush hack in replayer
Otherwise we don't have same number of draw call in HW/SW which is awful to compare
This commit is contained in:
parent
3546d54e3b
commit
ebdf54a60b
|
@ -75,8 +75,10 @@ GSRendererSW::GSRendererSW(int threads)
|
||||||
|
|
||||||
// Reset handler with the auto flush hack enabled on the SW renderer
|
// Reset handler with the auto flush hack enabled on the SW renderer
|
||||||
// Impact on perf is rather small, and it avoids an extra hack option.
|
// Impact on perf is rather small, and it avoids an extra hack option.
|
||||||
|
if (!GLLoader::in_replayer) {
|
||||||
m_userhacks_auto_flush = true;
|
m_userhacks_auto_flush = true;
|
||||||
ResetHandlers();
|
ResetHandlers();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GSRendererSW::~GSRendererSW()
|
GSRendererSW::~GSRendererSW()
|
||||||
|
|
Loading…
Reference in New Issue