GameDB: Remove preload frame from Burnout games

Doesn't appear to be needed with GPU CLUT?
This commit is contained in:
Stenzek 2023-01-15 19:41:19 +10:00 committed by refractionpcsx2
parent a342f4c7e9
commit ea7cc08832
1 changed files with 0 additions and 27 deletions

View File

@ -8988,7 +8988,6 @@ SLAJ-25053:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -9026,7 +9025,6 @@ SLAJ-25066:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -9149,7 +9147,6 @@ SLAJ-25094:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -9313,7 +9310,6 @@ SLED-52597:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -9379,7 +9375,6 @@ SLED-53512:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -15071,7 +15066,6 @@ SLES-52584:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -15085,7 +15079,6 @@ SLES-52585:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -17267,7 +17260,6 @@ SLES-53506:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -17288,7 +17280,6 @@ SLES-53507:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -20239,7 +20230,6 @@ SLES-54627:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -20413,7 +20403,6 @@ SLES-54681:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -23659,7 +23648,6 @@ SLKA-25206:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -23952,7 +23940,6 @@ SLKA-25304:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -24267,7 +24254,6 @@ SLPM-55004:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -24308,7 +24294,6 @@ SLPM-55036:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -24886,7 +24871,6 @@ SLPM-60246:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -29744,7 +29728,6 @@ SLPM-65719:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -30574,7 +30557,6 @@ SLPM-65958:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -31127,7 +31109,6 @@ SLPM-66108:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -33202,7 +33183,6 @@ SLPM-66652:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -33586,7 +33566,6 @@ SLPM-66739:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -34322,7 +34301,6 @@ SLPM-66962:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -45293,7 +45271,6 @@ SLUS-21050:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -46267,7 +46244,6 @@ SLUS-21242:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -48071,7 +48047,6 @@ SLUS-21596:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -50242,7 +50217,6 @@ SLUS-29113:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
@ -50369,7 +50343,6 @@ SLUS-29153:
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).