mirror of https://github.com/PCSX2/pcsx2.git
Set zlib to use fast compression for savestate (big speedup for when making savestates).
Disabled Edit and Continue and re-enabled optimizations in devel mode (thought I disabled Edit and Continue earlier, but I guess it didn't get saved/committed correctly). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@865 96395faa-99c1-11dd-bbfe-3dabce05a288
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f8fb985737
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@ -9,8 +9,7 @@
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WholeProgramOptimization="false"
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WholeProgramOptimization="false"
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StringPooling="true"
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StringPooling="true"
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MinimalRebuild="true"
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MinimalRebuild="true"
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EnableFunctionLevelLinking="true"
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DebugInformationFormat="3"
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DebugInformationFormat="4"
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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@ -207,6 +207,7 @@ gzSavingState::gzSavingState( const string& filename ) :
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if( m_file == NULL )
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if( m_file == NULL )
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throw Exception::FileNotFound();
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throw Exception::FileNotFound();
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gzsetparams( m_file, Z_BEST_SPEED, Z_DEFAULT_STRATEGY );
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Freeze( m_version );
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Freeze( m_version );
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}
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}
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@ -131,10 +131,8 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="3"
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InlineFunctionExpansion="0"
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FavorSizeOrSpeed="1"
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FavorSizeOrSpeed="1"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories=""
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="NDEBUG"
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PreprocessorDefinitions="NDEBUG"
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StringPooling="true"
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StringPooling="true"
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