mirror of https://github.com/PCSX2/pcsx2.git
onepad: Remove use of "using namespace std"
"using namespace std" was causing ambiguity issues and compile errors on FreeBSD. Remove it.
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@ -31,7 +31,7 @@ __forceinline int get_keyboard_key(int pad, int keysym)
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{
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{
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// You must use find instead of []
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// You must use find instead of []
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// [] will create an element if the key does not exist and return 0
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// [] will create an element if the key does not exist and return 0
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map<u32, u32>::iterator it = g_conf.keysym_map[pad].find(keysym);
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std::map<u32, u32>::iterator it = g_conf.keysym_map[pad].find(keysym);
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if (it != g_conf.keysym_map[pad].end())
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if (it != g_conf.keysym_map[pad].end())
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return it->second;
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return it->second;
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else
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else
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@ -50,7 +50,7 @@ public:
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};
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};
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u32 log;
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u32 log;
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map<u32, u32> keysym_map[GAMEPAD_NUMBER];
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std::map<u32, u32> keysym_map[GAMEPAD_NUMBER];
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std::array<size_t, GAMEPAD_NUMBER> unique_id;
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std::array<size_t, GAMEPAD_NUMBER> unique_id;
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std::vector<std::string> sdl2_mapping;
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std::vector<std::string> sdl2_mapping;
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@ -46,7 +46,6 @@
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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#include <queue>
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#include <queue>
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using namespace std;
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#define PADdefs
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#define PADdefs
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#include "PS2Edefs.h"
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#include "PS2Edefs.h"
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