mirror of https://github.com/PCSX2/pcsx2.git
Fixed a silly error (on my part) which stopped the Gran Turismo games loading, looks like it was the same reason Tekken 5 broke too.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@713 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -998,21 +998,24 @@ int VIF0transfer(u32 *data, int size, int istag) {
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++data;
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--vif0.vifpacketsize;
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if ((vif0.cmd & 0x80)) { //i bit on vifcode and not masked by VIF0_ERR
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if(!(vif0Regs->err & 0x1)){
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if ((vif0.cmd & 0x80))
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{
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vif0.cmd &= 0x7f;
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if(!(vif0Regs->err & 0x1)) //i bit on vifcode and not masked by VIF0_ERR
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{
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VIF_LOG( "Interrupt on VIFcmd: %x (INTC_MASK = %x)\n", vif0.cmd, psHu32(INTC_MASK) );
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++vif0.irq;
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if(istag && vif0.tag.size <= vif0.vifpacketsize) vif0.stallontag = 1;
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if(vif0.tag.size == 0) break;
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}
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vif0.cmd &= 0x7f;
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if(vif0.tag.size == 0) break;
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}
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}
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}
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} //End of Transfer loop
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transferred += size - vif0.vifpacketsize;
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g_vifCycles+= (transferred >> 2)*BIAS; /* guessing */
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// use tag.size because some game doesn't like .cmd
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@ -1837,19 +1840,23 @@ int VIF1transfer(u32 *data, int size, int istag) {
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--vif1.vifpacketsize;
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if ((vif1.cmd & 0x80)) { //i bit on vifcode and not masked by VIF1_ERR
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VIF_LOG( "Interrupt on VIFcmd: %x (INTC_MASK = %x)\n", vif1.cmd, psHu32(INTC_MASK) );
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if(!(vif1Regs->err & 0x1)){
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++vif1.irq;
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if ((vif1.cmd & 0x80))
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{
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vif1.cmd &= 0x7f;
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if(!(vif1Regs->err & 0x1)) //i bit on vifcode and not masked by VIF1_ERR
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{
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VIF_LOG( "Interrupt on VIFcmd: %x (INTC_MASK = %x)\n", vif1.cmd, psHu32(INTC_MASK) );
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++vif1.irq;
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if(istag && vif1.tag.size <= vif1.vifpacketsize) vif1.stallontag = 1;
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if(vif1.tag.size == 0) break;
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}
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vif1.cmd &= 0x7f;
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}
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}
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}
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} // End of Transfer loop
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transferred += size - vif1.vifpacketsize;
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g_vifCycles+= (transferred>>2)*BIAS; /* guessing */
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