mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Ensure region texture mipmaps don't go out of bounds
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@ -5127,13 +5127,13 @@ GSTextureCache::SourceRegion GSTextureCache::SourceRegion::AdjustForMipmap(u32 l
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if (HasX())
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{
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const u32 new_minx = GetMinX() >> level;
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const u32 new_maxx = std::max<u32>(GetMaxX() >> level, new_minx + 1);
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const u32 new_maxx = new_minx + std::max(GetWidth() >> level, 1u);
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ret.SetX(new_minx, new_maxx);
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}
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if (HasY())
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{
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const u32 new_miny = GetMinY() >> level;
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const u32 new_maxy = std::max<u32>(GetMaxY() >> level, new_miny + 1);
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const u32 new_maxy = new_miny + std::max(GetHeight() >> level, 1u);
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ret.SetY(new_miny, new_maxy);
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}
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return ret;
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