diff --git a/pcsx2/VMManager.cpp b/pcsx2/VMManager.cpp index 8d563ecd27..7b0b271f68 100644 --- a/pcsx2/VMManager.cpp +++ b/pcsx2/VMManager.cpp @@ -1181,7 +1181,7 @@ bool VMManager::Initialize(VMBootParameters boot_params) // Check for resuming with hardcore mode. Achievements::ResetHardcoreMode(); if (!state_to_load.empty() && Achievements::IsHardcoreModeActive() && - !Achievements::ConfirmHardcoreModeDisable("Resuming state")) + !Achievements::ConfirmHardcoreModeDisable(TRANSLATE("VMManager", "Resuming state"))) { return false; } @@ -1682,7 +1682,7 @@ u32 VMManager::DeleteSaveStates(const char* game_serial, u32 game_crc, bool also bool VMManager::LoadState(const char* filename) { - if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable("Loading state")) + if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable(TRANSLATE("VMManager", "Loading state"))) return false; // TODO: Save the current state so we don't need to reset. @@ -1704,7 +1704,7 @@ bool VMManager::LoadStateFromSlot(s32 slot) return false; } - if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable("Loading state")) + if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable(TRANSLATE("VMManager", "Loading state"))) return false; Host::AddIconOSDMessage("LoadStateFromSlot", ICON_FA_FOLDER_OPEN, @@ -1892,7 +1892,7 @@ void VMManager::FrameAdvance(u32 num_frames /*= 1*/) if (!HasValidVM()) return; - if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable("Frame advancing")) + if (Achievements::IsHardcoreModeActive() && !Achievements::ConfirmHardcoreModeDisable(TRANSLATE("VMManager", "Frame advancing"))) return; s_frame_advance_count = num_frames;