From e744fe666b6bea680a89f6a08566ce6126a7c7ae Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sat, 1 Oct 2022 16:22:29 +1000 Subject: [PATCH] Acheivements: Make login progress indeterminate It doesn't have a percentage. --- pcsx2/Frontend/Achievements.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/Frontend/Achievements.cpp b/pcsx2/Frontend/Achievements.cpp index 22f0c33e37..ae80fc90fa 100644 --- a/pcsx2/Frontend/Achievements.cpp +++ b/pcsx2/Frontend/Achievements.cpp @@ -954,7 +954,7 @@ bool Achievements::LoginAsync(const char* username, const char* password) if (FullscreenUI::IsInitialized()) { - ImGuiFullscreen::OpenBackgroundProgressDialog("cheevos_async_login", "Logging in to RetroAchievements...", 0, 1, 0); + ImGuiFullscreen::OpenBackgroundProgressDialog("cheevos_async_login", "Logging in to RetroAchievements...", 0, 0, 0); } SendLogin(username, password, s_http_downloader.get(), LoginASyncCallback);