mirror of https://github.com/PCSX2/pcsx2.git
GSnull: Fix compilation errors in Win32 and Debug builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3614 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -28,21 +28,16 @@ extern GSVars gs;
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PCSX2_ALIGNED16( u8 g_RealGSMem[0x2000] );
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PCSX2_ALIGNED16( u8 g_RealGSMem[0x2000] );
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template<int index> void _GSgifTransfer(const u32 *pMem, u32 size)
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template<int index> void _GSgifTransfer(const u32 *pMem, u32 size)
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{
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{
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// FUNCLOG
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// FUNCLOG
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pathInfo *path = &gs.path[index];
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pathInfo *path = &gs.path[index];
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#ifdef _WIN32
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assert(g_hCurrentThread == GetCurrentThread());
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#endif
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#ifdef _DEBUG
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#ifdef _DEBUG
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gifTransferLog(index, pMem, size);
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// [TODO] : Implement looging facilities?
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//gifTransferLog(index, pMem, size);
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#endif
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#endif
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while (size > 0)
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while (size > 0)
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{
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{
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//LOG(_T("Transfer(%08x, %d) START\n"), pMem, size);
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//LOG(_T("Transfer(%08x, %d) START\n"), pMem, size);
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