mirror of https://github.com/PCSX2/pcsx2.git
core: Force-include pch on vs
CMake does this by default. This way we can make non-pch builds not take forever by only including what's required instead of the entire pch
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@ -43,6 +43,7 @@
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<ExceptionHandling>Async</ExceptionHandling>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>PrecompiledHeader.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;LZMA_API_STATIC;BUILD_DX=1;SPU2X_PORTAUDIO;DIRECTINPUT_VERSION=0x0800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="$(Configuration.Contains(Debug))">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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