mirror of https://github.com/PCSX2/pcsx2.git
dev9null reformat
This commit is contained in:
parent
e3a2ad03bc
commit
e61d14168a
|
@ -28,24 +28,23 @@ PluginConf Ini;
|
|||
|
||||
void setLoggingState()
|
||||
{
|
||||
if (conf.Log)
|
||||
{
|
||||
if (conf.Log) {
|
||||
Dev9Log.WriteToConsole = true;
|
||||
Dev9Log.WriteToFile = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
Dev9Log.WriteToConsole = false;
|
||||
Dev9Log.WriteToFile = false;
|
||||
}
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9about()
|
||||
EXPORT_C_(void)
|
||||
DEV9about()
|
||||
{
|
||||
SysMessage("Dev9null: A simple null plugin.");
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9configure()
|
||||
EXPORT_C_(void)
|
||||
DEV9configure()
|
||||
{
|
||||
LoadConfig();
|
||||
PluginNullConfigure("Since this is a null plugin, all that is really configurable is logging.", conf.Log);
|
||||
|
@ -55,8 +54,7 @@ EXPORT_C_(void) DEV9configure()
|
|||
void LoadConfig()
|
||||
{
|
||||
string IniPath = s_strIniPath + "/Dev9null.ini";
|
||||
if (!Ini.Open(IniPath, READ_FILE))
|
||||
{
|
||||
if (!Ini.Open(IniPath, READ_FILE)) {
|
||||
Dev9Log.WriteLn("Failed to open %s", IniPath.c_str());
|
||||
SaveConfig();
|
||||
return;
|
||||
|
@ -69,8 +67,7 @@ void LoadConfig()
|
|||
void SaveConfig()
|
||||
{
|
||||
string IniPath = s_strIniPath + "/Dev9null.ini";
|
||||
if (!Ini.Open(IniPath, WRITE_FILE))
|
||||
{
|
||||
if (!Ini.Open(IniPath, WRITE_FILE)) {
|
||||
Dev9Log.WriteLn("Failed to open %s", IniPath.c_str());
|
||||
return;
|
||||
}
|
||||
|
@ -78,4 +75,3 @@ void SaveConfig()
|
|||
Ini.WriteInt("logging", conf.Log);
|
||||
Ini.Close();
|
||||
}
|
||||
|
||||
|
|
|
@ -60,7 +60,8 @@ void LogInit()
|
|||
Dev9Log.Open(LogFile);
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9setLogDir(const char* dir)
|
||||
EXPORT_C_(void)
|
||||
DEV9setLogDir(const char* dir)
|
||||
{
|
||||
// Get the path to the log directory.
|
||||
s_strLogPath = (dir == NULL) ? "logs" : dir;
|
||||
|
@ -70,23 +71,27 @@ EXPORT_C_(void) DEV9setLogDir(const char* dir)
|
|||
LogInit();
|
||||
}
|
||||
|
||||
EXPORT_C_(u32) PS2EgetLibType()
|
||||
EXPORT_C_(u32)
|
||||
PS2EgetLibType()
|
||||
{
|
||||
return PS2E_LT_DEV9;
|
||||
}
|
||||
|
||||
EXPORT_C_(char*) PS2EgetLibName()
|
||||
EXPORT_C_(char*)
|
||||
PS2EgetLibName()
|
||||
{
|
||||
snprintf(libraryName, 255, "DEV9null Driver %lld%s", SVN_REV, SVN_MODS ? "m" : "");
|
||||
return libraryName;
|
||||
}
|
||||
|
||||
EXPORT_C_(u32) PS2EgetLibVersion2(u32 type)
|
||||
EXPORT_C_(u32)
|
||||
PS2EgetLibVersion2(u32 type)
|
||||
{
|
||||
return (version << 16) | (revision << 8) | build;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) DEV9init()
|
||||
EXPORT_C_(s32)
|
||||
DEV9init()
|
||||
{
|
||||
LoadConfig();
|
||||
setLoggingState();
|
||||
|
@ -98,13 +103,15 @@ EXPORT_C_(s32) DEV9init()
|
|||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9shutdown()
|
||||
EXPORT_C_(void)
|
||||
DEV9shutdown()
|
||||
{
|
||||
Dev9Log.WriteLn("Shutting down Dev9null.");
|
||||
Dev9Log.Close();
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) DEV9open(void *pDsp)
|
||||
EXPORT_C_(s32)
|
||||
DEV9open(void* pDsp)
|
||||
{
|
||||
Dev9Log.WriteLn("Opening Dev9null.");
|
||||
// Get anything ready we need to. Opening and creating hard
|
||||
|
@ -112,20 +119,22 @@ EXPORT_C_(s32) DEV9open(void *pDsp)
|
|||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9close()
|
||||
EXPORT_C_(void)
|
||||
DEV9close()
|
||||
{
|
||||
Dev9Log.WriteLn("Closing Dev9null.");
|
||||
// Close files opened.
|
||||
}
|
||||
|
||||
EXPORT_C_(u8) DEV9read8(u32 addr)
|
||||
EXPORT_C_(u8)
|
||||
DEV9read8(u32 addr)
|
||||
{
|
||||
u8 value = 0;
|
||||
|
||||
switch(addr)
|
||||
{
|
||||
switch (addr) {
|
||||
// case 0x1F80146E: // DEV9 hardware type (0x32 for an expansion bay)
|
||||
case 0x10000038: /*value = dev9Ru8(addr);*/ break; // We need to have at least one case to avoid warnings.
|
||||
case 0x10000038: /*value = dev9Ru8(addr);*/
|
||||
break; // We need to have at least one case to avoid warnings.
|
||||
default:
|
||||
//value = dev9Ru8(addr);
|
||||
Dev9Log.WriteLn("*Unknown 8 bit read at address %lx", addr);
|
||||
|
@ -134,12 +143,12 @@ EXPORT_C_(u8) DEV9read8(u32 addr)
|
|||
return value;
|
||||
}
|
||||
|
||||
EXPORT_C_(u16) DEV9read16(u32 addr)
|
||||
EXPORT_C_(u16)
|
||||
DEV9read16(u32 addr)
|
||||
{
|
||||
u16 value = 0;
|
||||
|
||||
switch(addr)
|
||||
{
|
||||
switch (addr) {
|
||||
// Addresses you may want to catch here include:
|
||||
// case 0x1F80146E: // DEV9 hardware type (0x32 for an expansion bay)
|
||||
// case 0x10000002: // The Smart Chip revision. Should be 0x11
|
||||
|
@ -157,7 +166,8 @@ EXPORT_C_(u16) DEV9read16(u32 addr)
|
|||
// case 0x1000004E: // status
|
||||
// case 0x1000005C: // status
|
||||
// case 0x10000064: // if_ctrl
|
||||
case 0x10000038: /*value = dev9Ru16(addr);*/ break;
|
||||
case 0x10000038: /*value = dev9Ru16(addr);*/
|
||||
break;
|
||||
default:
|
||||
//value = dev9Ru16(addr);
|
||||
Dev9Log.WriteLn("*Unknown 16 bit read at address %lx", addr);
|
||||
|
@ -167,13 +177,14 @@ EXPORT_C_(u16) DEV9read16(u32 addr)
|
|||
return value;
|
||||
}
|
||||
|
||||
EXPORT_C_(u32 ) DEV9read32(u32 addr)
|
||||
EXPORT_C_(u32)
|
||||
DEV9read32(u32 addr)
|
||||
{
|
||||
u32 value = 0;
|
||||
|
||||
switch(addr)
|
||||
{
|
||||
case 0x10000038: /*value = dev9Ru32(addr);*/ break;
|
||||
switch (addr) {
|
||||
case 0x10000038: /*value = dev9Ru32(addr);*/
|
||||
break;
|
||||
default:
|
||||
//value = dev9Ru32(addr);
|
||||
Dev9Log.WriteLn("*Unknown 32 bit read at address %lx", addr);
|
||||
|
@ -183,11 +194,12 @@ EXPORT_C_(u32 ) DEV9read32(u32 addr)
|
|||
return value;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9write8(u32 addr, u8 value)
|
||||
EXPORT_C_(void)
|
||||
DEV9write8(u32 addr, u8 value)
|
||||
{
|
||||
switch(addr)
|
||||
{
|
||||
case 0x10000038: /*dev9Ru8(addr) = value;*/ break;
|
||||
switch (addr) {
|
||||
case 0x10000038: /*dev9Ru8(addr) = value;*/
|
||||
break;
|
||||
default:
|
||||
Dev9Log.WriteLn("*Unknown 8 bit write; address %lx = %x", addr, value);
|
||||
//dev9Ru8(addr) = value;
|
||||
|
@ -195,13 +207,14 @@ EXPORT_C_(void) DEV9write8(u32 addr, u8 value)
|
|||
}
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9write16(u32 addr, u16 value)
|
||||
{
|
||||
switch(addr)
|
||||
EXPORT_C_(void)
|
||||
DEV9write16(u32 addr, u16 value)
|
||||
{
|
||||
switch (addr) {
|
||||
// Remember that list on DEV9read16? You'll want to write to a
|
||||
// lot of them, too.
|
||||
case 0x10000038: /*dev9Ru16(addr) = value;*/ break;
|
||||
case 0x10000038: /*dev9Ru16(addr) = value;*/
|
||||
break;
|
||||
default:
|
||||
Dev9Log.WriteLn("*Unknown 16 bit write; address %lx = %x", addr, value);
|
||||
//dev9Ru16(addr) = value;
|
||||
|
@ -209,11 +222,12 @@ EXPORT_C_(void) DEV9write16(u32 addr, u16 value)
|
|||
}
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9write32(u32 addr, u32 value)
|
||||
EXPORT_C_(void)
|
||||
DEV9write32(u32 addr, u32 value)
|
||||
{
|
||||
switch(addr)
|
||||
{
|
||||
case 0x10000038: /*dev9Ru32(addr) = value;*/ break;
|
||||
switch (addr) {
|
||||
case 0x10000038: /*dev9Ru32(addr) = value;*/
|
||||
break;
|
||||
default:
|
||||
Dev9Log.WriteLn("*Unknown 32 bit write; address %lx = %x", addr, value);
|
||||
//dev9Ru32(addr) = value;
|
||||
|
@ -222,7 +236,8 @@ EXPORT_C_(void) DEV9write32(u32 addr, u32 value)
|
|||
}
|
||||
|
||||
//#ifdef ENABLE_NEW_IOPDMA_DEV9
|
||||
EXPORT_C_(s32) DEV9dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed)
|
||||
EXPORT_C_(s32)
|
||||
DEV9dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed)
|
||||
{
|
||||
// You'll want to put your own DMA8 reading code here.
|
||||
// Time to interact with your fake (or real) hardware.
|
||||
|
@ -231,7 +246,8 @@ EXPORT_C_(s32) DEV9dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProc
|
|||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) DEV9dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed)
|
||||
EXPORT_C_(s32)
|
||||
DEV9dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed)
|
||||
{
|
||||
// See above.
|
||||
Dev9Log.WriteLn("Writing DMA8 Mem.");
|
||||
|
@ -239,26 +255,30 @@ EXPORT_C_(s32) DEV9dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesPro
|
|||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9dmaInterrupt(s32 channel)
|
||||
EXPORT_C_(void)
|
||||
DEV9dmaInterrupt(s32 channel)
|
||||
{
|
||||
// See above.
|
||||
}
|
||||
//#else
|
||||
EXPORT_C_(void) DEV9readDMA8Mem(u32 *pMem, int size)
|
||||
EXPORT_C_(void)
|
||||
DEV9readDMA8Mem(u32* pMem, int size)
|
||||
{
|
||||
// You'll want to put your own DMA8 reading code here.
|
||||
// Time to interact with your fake (or real) hardware.
|
||||
Dev9Log.WriteLn("Reading DMA8 Mem.");
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9writeDMA8Mem(u32* pMem, int size)
|
||||
EXPORT_C_(void)
|
||||
DEV9writeDMA8Mem(u32* pMem, int size)
|
||||
{
|
||||
// See above.
|
||||
Dev9Log.WriteLn("Writing DMA8 Mem.");
|
||||
}
|
||||
//#endif
|
||||
|
||||
EXPORT_C_(void) DEV9irqCallback(DEV9callback callback)
|
||||
EXPORT_C_(void)
|
||||
DEV9irqCallback(DEV9callback callback)
|
||||
{
|
||||
// Setting our callback. You will call it with DEV9irq(cycles),
|
||||
// Where cycles is the number of cycles till the irq is triggered.
|
||||
|
@ -271,13 +291,15 @@ int _DEV9irqHandler(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(DEV9handler) DEV9irqHandler(void)
|
||||
EXPORT_C_(DEV9handler)
|
||||
DEV9irqHandler(void)
|
||||
{
|
||||
// Pass it to pcsx2.
|
||||
return (DEV9handler)_DEV9irqHandler;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) DEV9setSettingsDir(const char* dir)
|
||||
EXPORT_C_(void)
|
||||
DEV9setSettingsDir(const char* dir)
|
||||
{
|
||||
// Grab the ini directory.
|
||||
s_strIniPath = (dir == NULL) ? "inis" : dir;
|
||||
|
@ -285,17 +307,18 @@ EXPORT_C_(void) DEV9setSettingsDir(const char* dir)
|
|||
|
||||
// extended funcs
|
||||
|
||||
EXPORT_C_(s32) DEV9test()
|
||||
EXPORT_C_(s32)
|
||||
DEV9test()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) DEV9freeze(int mode, freezeData *data)
|
||||
EXPORT_C_(s32)
|
||||
DEV9freeze(int mode, freezeData* data)
|
||||
{
|
||||
// This should store or retrieve any information, for if emulation
|
||||
// gets suspended, or for savestates.
|
||||
switch(mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case FREEZE_LOAD:
|
||||
// Load previously saved data.
|
||||
break;
|
||||
|
|
|
@ -25,7 +25,8 @@
|
|||
#include "PS2Edefs.h"
|
||||
#include "PS2Eext.h"
|
||||
|
||||
typedef struct {
|
||||
typedef struct
|
||||
{
|
||||
s32 Log;
|
||||
} Config;
|
||||
|
||||
|
|
Loading…
Reference in New Issue