nasty error... i was clamping incorrect reg-vectors in recUpdateFlags(), so this could have caused problems...

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@168 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
cottonvibes 2008-10-02 10:56:35 +00:00 committed by Gregory Hainaut
parent 0875c6ef55
commit e5ca03fc17
1 changed files with 5 additions and 4 deletions

View File

@ -1395,6 +1395,7 @@ void recUpdateFlags(VURegs * VU, int reg, int info)
static u32 macaddr, stataddr, prevstataddr;
static int x86macflag, x86temp;
static int t1reg, t1regBoolean;
const static int flipMask[16] = {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15};
if( !(info & PROCESS_VU_UPDATEFLAGS) ) return;
@ -1443,7 +1444,7 @@ void recUpdateFlags(VURegs * VU, int reg, int info)
SSE_MOVAPS_XMM_to_XMM(t1reg, reg);
SSE_ANDPS_M128_to_XMM(t1reg, (uptr)VU_Zero_Helper_Mask);
SSE_CMPEQPS_M128_to_XMM(t1reg, (uptr)VU_Pos_Infinity); // If infinity, then overflow has occured (NaN's don't report as overflow) (NaN's and Infinities report as overflow)
SSE_CMPEQPS_M128_to_XMM(t1reg, (uptr)VU_Pos_Infinity); // If infinity, then overflow has occured (NaN's don't report as overflow)
SSE_MOVMSKPS_XMM_to_R32(EAX, t1reg); // Move the sign bits of the previous calculation
@ -1477,19 +1478,19 @@ void recUpdateFlags(VURegs * VU, int reg, int info)
//-------------------------Optional Code: Denormals Are Zero------------------------------
if (CHECK_UNDERFLOW) { // Sets underflow/denormals to zero
/*
/*
SSE_ANDNPS_XMM_to_XMM(t1reg, reg); // t1reg = !t1reg & reg
// Now we have Denormals are Positive Zero in t1reg; the next two lines take Signed Zero into account
SSE_ANDPS_M128_to_XMM(reg, (uptr)&VU_Signed_Zero_Mask[ 0 ]);
SSE_ORPS_XMM_to_XMM(reg, t1reg);
*/
*/
// ToDO: Make it so that we only set modified vectors to zero! (the current code sets denormals to zero even if the vector isn't used in the calculation)
}
x86SetJ32(pjmp32); // If we skipped the Underflow Flag Checking (when we had an Overflow), return here
}
vuFloat2(reg, t1reg, _X_Y_Z_W); // Clamp overflowed vectors that were modified
vuFloat2(reg, t1reg, flipMask[_X_Y_Z_W]); // Clamp overflowed vectors that were modified (remember reg's vectors have been flipped, so have to use a flipmask)
//-------------------------Check for Signed flags------------------------------