pcsx2:gui: drop useless m_FrameCounter

This commit is contained in:
Gregory Hainaut 2015-09-21 19:13:17 +02:00
parent 5b4ba02012
commit e41f786c72
2 changed files with 0 additions and 4 deletions

View File

@ -262,8 +262,6 @@ protected:
int m_fpsqueue_writepos; int m_fpsqueue_writepos;
uint m_initpause; uint m_initpause;
uint m_FrameCounter;
public: public:
FramerateManager() { Reset(); } FramerateManager() { Reset(); }
virtual ~FramerateManager() throw() {} virtual ~FramerateManager() throw() {}

View File

@ -519,8 +519,6 @@ void FramerateManager::Resume()
void FramerateManager::DoFrame() void FramerateManager::DoFrame()
{ {
++m_FrameCounter;
m_fpsqueue_writepos = (m_fpsqueue_writepos + 1) % FramerateQueueDepth; m_fpsqueue_writepos = (m_fpsqueue_writepos + 1) % FramerateQueueDepth;
m_fpsqueue[m_fpsqueue_writepos] = GetCPUTicks(); m_fpsqueue[m_fpsqueue_writepos] = GetCPUTicks();