mirror of https://github.com/PCSX2/pcsx2.git
1.0 branch: Merged in miscellaneous changes from trunk. Lots of changes in GSdx need Linux side verification before they can get in!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5242 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
e27c7c4434
commit
e31b0755d0
|
@ -871,6 +871,7 @@ bool AppConfig::IsOkApplyPreset(int n)
|
|||
//Have some original and default values at hand to be used later.
|
||||
Pcsx2Config::GSOptions original_GS = EmuOptions.GS;
|
||||
AppConfig::FramerateOptions original_Framerate = Framerate;
|
||||
Pcsx2Config::SpeedhackOptions original_SpeedHacks = EmuOptions.Speedhacks;
|
||||
AppConfig default_AppConfig;
|
||||
Pcsx2Config default_Pcsx2Config;
|
||||
|
||||
|
@ -880,7 +881,7 @@ bool AppConfig::IsOkApplyPreset(int n)
|
|||
// 2. The panels should not apply values which the presets don't control if the value is initiated by a preset.
|
||||
// Currently controlled by the presets:
|
||||
// - AppConfig: Framerate (except turbo/slowmo factors), EnableSpeedHacks, EnableGameFixes.
|
||||
// - EmuOptions: Cpu, Gamefixes, SpeedHacks, EnablePatches, GS (except for FrameLimitEnable, VsyncEnable and ManagedVsync).
|
||||
// - EmuOptions: Cpu, Gamefixes, SpeedHacks (except mtvu), EnablePatches, GS (except for FrameLimitEnable, VsyncEnable and ManagedVsync).
|
||||
//
|
||||
// This essentially currently covers all the options on all the panels except for framelimiter which isn't
|
||||
// controlled by the presets, and the entire GSWindow panel which also isn't controlled by presets
|
||||
|
@ -908,7 +909,8 @@ bool AppConfig::IsOkApplyPreset(int n)
|
|||
EmuOptions.Gamefixes = default_Pcsx2Config.Gamefixes;
|
||||
EmuOptions.Speedhacks = default_Pcsx2Config.Speedhacks;
|
||||
EmuOptions.Speedhacks.bitset = 0; //Turn off individual hacks to make it visually clear they're not used.
|
||||
|
||||
EmuOptions.Speedhacks.vuThread = original_SpeedHacks.vuThread; // MTVU is not modified by presets
|
||||
EnableSpeedHacks = true;
|
||||
|
||||
//Actual application of current preset over the base settings which all presets use (mostly pcsx2's default values).
|
||||
//The presets themselves might need some voodoo tuning to be even more useful. Currently they mostly modify Speedhacks.
|
||||
|
@ -936,7 +938,6 @@ bool AppConfig::IsOkApplyPreset(int n)
|
|||
//EmuOptions.Gamefixes.EETimingHack = true;
|
||||
|
||||
case 1 : //Recommended speed hacks.
|
||||
EnableSpeedHacks = true;
|
||||
EmuOptions.Speedhacks.IntcStat = true;
|
||||
EmuOptions.Speedhacks.WaitLoop = true;
|
||||
EmuOptions.Speedhacks.vuFlagHack = true;
|
||||
|
|
|
@ -516,6 +516,12 @@ GSPanel* GSFrame::GetViewport()
|
|||
|
||||
void GSFrame::OnUpdateTitle( wxTimerEvent& evt )
|
||||
{
|
||||
#ifdef __LINUX__
|
||||
// Important Linux note: When the title is set in fullscreen the window is redrawn. Unfortunately
|
||||
// an intermediate white screen appears too which leads to a very annoying flickering.
|
||||
if (IsFullScreen()) return;
|
||||
#endif
|
||||
|
||||
double fps = wxGetApp().FpsManager.GetFramerate();
|
||||
|
||||
char gsDest[128];
|
||||
|
|
|
@ -269,9 +269,7 @@ Panels::SpeedHacksPanel::SpeedHacksPanel( wxWindow* parent )
|
|||
|
||||
void Panels::SpeedHacksPanel::EnableStuff( AppConfig* configToUse )
|
||||
{
|
||||
//Console.WriteLn("SpeedHacksPanel::EnableStuff: Using %s", configToUse?"Object":"NULL");
|
||||
if( !configToUse ) configToUse = g_Conf;
|
||||
//Console.WriteLn("SpeedHacksPanel::EnableStuff: EnabledPresets: %s", configToUse->EnablePresets?"true":"false");
|
||||
wxSizerItemList& items( s_table->GetChildren() );
|
||||
|
||||
wxSizerItemList::iterator it = items.begin();
|
||||
|
@ -279,7 +277,7 @@ void Panels::SpeedHacksPanel::EnableStuff( AppConfig* configToUse )
|
|||
|
||||
while( it != end )
|
||||
{
|
||||
(*it)->GetWindow()->Enable( m_check_Enable->GetValue() && !configToUse->EnablePresets);
|
||||
(*it)->GetWindow()->Enable( m_check_Enable->GetValue());
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
@ -295,19 +293,22 @@ void Panels::SpeedHacksPanel::ApplyConfigToGui( AppConfig& configToApply, int fl
|
|||
const bool enabled = configToApply.EnableSpeedHacks;
|
||||
Pcsx2Config::SpeedhackOptions& opts=configToApply.EmuOptions.Speedhacks;
|
||||
|
||||
m_check_Enable ->SetValue( !!enabled );
|
||||
m_check_Enable ->SetValue( !!enabled ).Enable(!configToApply.EnablePresets);
|
||||
|
||||
m_slider_eecycle ->SetValue( opts.EECycleRate + 1 );
|
||||
m_slider_vustealer ->SetValue( opts.VUCycleSteal );
|
||||
m_slider_eecycle->Enable(!configToApply.EnablePresets);
|
||||
m_slider_vustealer->Enable(!configToApply.EnablePresets);
|
||||
|
||||
SetEEcycleSliderMsg();
|
||||
SetVUcycleSliderMsg();
|
||||
|
||||
m_check_vuFlagHack ->SetValue(opts.vuFlagHack);
|
||||
m_check_vuFlagHack ->SetValue(opts.vuFlagHack).Enable(!configToApply.EnablePresets);
|
||||
if( !(flags & AppConfig::APPLY_FLAG_FROM_PRESET) )
|
||||
m_check_vuThread ->SetValue(opts.vuThread);
|
||||
m_check_intc ->SetValue(opts.IntcStat);
|
||||
m_check_waitloop ->SetValue(opts.WaitLoop);
|
||||
m_check_fastCDVD ->SetValue(opts.fastCDVD);
|
||||
m_check_intc ->SetValue(opts.IntcStat).Enable(!configToApply.EnablePresets);
|
||||
m_check_waitloop ->SetValue(opts.WaitLoop).Enable(!configToApply.EnablePresets);
|
||||
m_check_fastCDVD ->SetValue(opts.fastCDVD).Enable(!configToApply.EnablePresets);
|
||||
|
||||
EnableStuff( &configToApply );
|
||||
|
||||
|
@ -315,8 +316,6 @@ void Panels::SpeedHacksPanel::ApplyConfigToGui( AppConfig& configToApply, int fl
|
|||
Layout();
|
||||
|
||||
//Console.WriteLn("SpeedHacksPanel::ApplyConfigToGui: EnabledPresets: %s", configToApply.EnablePresets?"true":"false");
|
||||
|
||||
this->Enable(!configToApply.EnablePresets);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -16,14 +16,6 @@
|
|||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
// These enums & structures are copied from GSdx, which got them from sp2dev 0.4.0.
|
||||
|
||||
// sp2dev is Copyright (C) 2002 Terratron Technologies Inc. All Rights Reserved.
|
||||
// http://window.terratron.com/~sosman/ps2linux/
|
||||
//
|
||||
// Gsdx is Copyright (C) 2007-2009 Gabest All Rights Reserved.
|
||||
// http://www.gabest.org
|
||||
//
|
||||
|
||||
#ifndef __REGISTERS_H__
|
||||
#define __REGISTERS_H__
|
||||
|
@ -578,15 +570,6 @@ REG64_SET(GSReg)
|
|||
GSRegSMODE2 SMODE2;
|
||||
REG_SET_END
|
||||
|
||||
//
|
||||
// sps2tags.h
|
||||
//
|
||||
|
||||
#define SET_GIF_REG(gifTag, iRegNo, uiValue) \
|
||||
{((GIFTag*)&gifTag)->u64[1] |= (((uiValue) & 0xf) << ((iRegNo) << 2));}
|
||||
|
||||
#define GET_GIF_REG(tag, reg) \
|
||||
(((tag).u32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf)
|
||||
//
|
||||
// GIFTag
|
||||
|
||||
|
|
|
@ -1,9 +1,19 @@
|
|||
@echo off
|
||||
set source=DynaCrcHack.c
|
||||
set tcc=tcc\tcc
|
||||
|
||||
@cd /D "%~d1%~p1" > nul
|
||||
pushd "%~dp0"
|
||||
|
||||
if not exist tcc\tcc.exe (
|
||||
if exist %tcc%.exe goto pre
|
||||
|
||||
rem local tcc not found, try to invoke a global tcc
|
||||
set tcc=tcc
|
||||
%tcc% utils\ding.c -luser32 -o utils\ding.exe >nul 2>nul
|
||||
if %errorlevel% == 0 (
|
||||
echo.
|
||||
echo Using globally installed tcc ...
|
||||
echo.
|
||||
) else (
|
||||
echo.
|
||||
echo Missing ^<this-folder^>\tcc\tcc.exe
|
||||
echo.
|
||||
|
@ -14,13 +24,14 @@ if not exist tcc\tcc.exe (
|
|||
goto end
|
||||
)
|
||||
|
||||
if not exist utils\waitForChange.exe tcc\tcc utils\waitForChange.c -o utils\waitForChange.exe
|
||||
if not exist utils\ding.exe tcc\tcc utils\ding.c -luser32 -o utils\ding.exe
|
||||
:pre
|
||||
if not exist utils\waitForChange.exe %tcc% utils\waitForChange.c -o utils\waitForChange.exe
|
||||
if not exist utils\ding.exe %tcc% utils\ding.c -luser32 -o utils\ding.exe
|
||||
|
||||
:start
|
||||
echo Compiling ...
|
||||
echo.
|
||||
tcc\tcc -shared -Wall %source%
|
||||
%tcc% -shared -Wall %source%
|
||||
if %errorlevel% == 0 (
|
||||
echo -^> OK
|
||||
utils\ding 2
|
||||
|
@ -39,3 +50,4 @@ echo.
|
|||
goto start
|
||||
|
||||
:end
|
||||
popd
|
|
@ -28,11 +28,13 @@
|
|||
version 1.1 - initial release
|
||||
Version 1.2 - better GSdx integration, Bugfix.
|
||||
Version 1.4 - Configuration, few utils, Cleanups (dll API is unchanged)
|
||||
version 1.5 - Supports CRC passed from GSdx and util IsCRC(crc1 [, crc2, ...])
|
||||
|
||||
\*----------------------------------------------------------*/
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
//some common tokens not available in C
|
||||
|
@ -53,7 +55,7 @@ enum GS_PSM{PSM_PSMCT32=0,PSM_PSMCT24=1,PSM_PSMCT16=2,PSM_PSMCT16S=10,PSM_PSMT8=
|
|||
#define skip (*pSkip)
|
||||
#define GSUtil_HasSharedBits(a,b,c,d) sharedBits
|
||||
#define GSC_AnyGame(a,b) _GSC_AnyGame()
|
||||
GSFrameInfo fi; int* pSkip; uint32 g_crc_region; uint32 sharedBits;
|
||||
GSFrameInfo fi; int* pSkip; uint32 g_crc_region; uint32 sharedBits; uint32 g_crc;
|
||||
|
||||
//utils
|
||||
const int MODE_3_DELAY = 750; // ms
|
||||
|
@ -61,7 +63,11 @@ void dprintf(const char* format, ...);
|
|||
void dings(const int n);
|
||||
bool isCornerTriggered();
|
||||
bool IsIn(const DWORD val, ...);
|
||||
#define END 0x72951413
|
||||
// END is a magic number, if we have such CRC - meh
|
||||
#define END (0x72951413)
|
||||
#define IsCRC(...) (g_crc!=END && IsIn(g_crc, __VA_ARGS__, END))
|
||||
// C99 syntax for variadic macro: #define FOO(fmt, ...) printf(fmt, __VA_ARGS__) // empty list not supported
|
||||
// empty list is possible by suppressing prior comma by using ##__VA_ARGS__
|
||||
|
||||
|
||||
// ---------- Configuration ---------------------------------
|
||||
|
@ -85,7 +91,7 @@ bool GSC_AnyGame( const GSFrameInfo& fi, int& skip )
|
|||
{
|
||||
|
||||
//Example: MGS3 CRC hack copied directly from GSState.cpp (see the Notes section exceptions):
|
||||
|
||||
if( IsCRC(0x086273D2, 0x26A6E286, 0x9F185CE1) ){ // 3 first MGS3 CRCs from GSCrc.c
|
||||
if(skip == 0)
|
||||
{
|
||||
if(fi.TME && fi.FBP == 0x02000 && fi.FPSM == PSM_PSMCT32 && (fi.TBP0 == 0x00000 || fi.TBP0 == 0x01000) && fi.TPSM == PSM_PSMCT24)
|
||||
|
@ -120,17 +126,22 @@ bool GSC_AnyGame( const GSFrameInfo& fi, int& skip )
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*********** Dynamic CRC hack code ends here *****************/
|
||||
|
||||
|
||||
// Prints to the Debugger's output window or to DebugView ( http://technet.microsoft.com/en-us/sysinternals/bb896647 )
|
||||
void dprintf( const char* format, ...)
|
||||
{
|
||||
#define BUFSIZ 2048
|
||||
char buffer[BUFSIZ];
|
||||
#define _BUFSIZ 2048
|
||||
char buffer[_BUFSIZ];
|
||||
va_list args;
|
||||
va_start( args, format );
|
||||
if( 0 > vsnprintf( buffer, BUFSIZ, format, args ) )
|
||||
if( 0 > vsnprintf( buffer, _BUFSIZ, format, args ) )
|
||||
sprintf( buffer, "%s","<too-long-to-print>\n" );
|
||||
OutputDebugString( buffer );
|
||||
va_end( args );
|
||||
|
@ -200,24 +211,70 @@ bool preProcess_isAbort()
|
|||
}
|
||||
|
||||
|
||||
DWORD WINAPI thread_PrintStats( LPVOID lpParam );
|
||||
typedef struct _stats { uint32 overall, changed, skipped, nextPrint;} Stats;
|
||||
|
||||
#define DLL_EXPORT __declspec(dllexport)
|
||||
|
||||
#define CRC_HACK DynamicCrcHack
|
||||
#define CRC_HACK DynamicCrcHack2
|
||||
#define CRC_HACK_OLD DynamicCrcHack
|
||||
#if INITIAL_MODE == 0
|
||||
#define CRC_HACK Voldemort
|
||||
#define CRC_HACK Voldemort2
|
||||
#define CRC_HACK_OLD Voldemort
|
||||
#endif
|
||||
DLL_EXPORT bool CRC_HACK (uint32 FBP, uint32 FPSM, uint32 FBMSK, uint32 TBP0, uint32 TPSM, uint32 TZTST,
|
||||
uint32 TME, int* _pSkip, uint32 _g_crc_region, uint32 _sharedBits)
|
||||
uint32 TME, int* _pSkip, uint32 _g_crc_region, uint32 _sharedBits, uint32 _crc)
|
||||
{
|
||||
|
||||
static Stats stat={overall:0, changed:0, skipped:0, nextPrint:0};
|
||||
|
||||
DWORD now=GetTickCount();
|
||||
if(stat.nextPrint <= now){
|
||||
dprintf("DH: Overall: %5d, skipped: %5d, actions:%5d\n", stat.overall, stat.skipped, stat.changed);
|
||||
stat.overall=stat.changed=stat.skipped=0;
|
||||
stat.nextPrint=now+1000;
|
||||
}
|
||||
|
||||
stat.overall++;
|
||||
|
||||
if(preProcess_isAbort()) // Process dings if required
|
||||
return true; // Abort hack depending on mode
|
||||
|
||||
fi.FBP=FBP; fi.FPSM=FPSM; fi.FBMSK=FBMSK; fi.TBP0=TBP0; fi.TPSM=TPSM; fi.TZTST=TZTST; fi.TME=TME;
|
||||
pSkip=_pSkip; g_crc_region=_g_crc_region; sharedBits=_sharedBits;
|
||||
pSkip=_pSkip; g_crc_region=_g_crc_region; sharedBits=_sharedBits; g_crc = _crc;
|
||||
|
||||
int pre=skip;
|
||||
bool res=_GSC_AnyGame();
|
||||
int post=skip;
|
||||
|
||||
if(skip) stat.skipped++;
|
||||
|
||||
if(post!=pre) stat.changed++;
|
||||
|
||||
return res;
|
||||
|
||||
return _GSC_AnyGame();
|
||||
}
|
||||
|
||||
DLL_EXPORT bool CRC_HACK_OLD (uint32 FBP, uint32 FPSM, uint32 FBMSK, uint32 TBP0, uint32 TPSM, uint32 TZTST,
|
||||
uint32 TME, int* _pSkip, uint32 _g_crc_region, uint32 _sharedBits)
|
||||
{
|
||||
return CRC_HACK(FBP, FPSM, FBMSK, TBP0, TPSM, TZTST, TME,_pSkip, _g_crc_region,_sharedBits, END);
|
||||
}
|
||||
|
||||
char* v[]={
|
||||
"DLL_PROCESS_DETACH",
|
||||
"DLL_PROCESS_ATTACH",
|
||||
"DLL_THREAD_ATTACH",
|
||||
"DLL_THREAD_DETACH"
|
||||
};
|
||||
BOOL WINAPI DllMain (HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
|
||||
{
|
||||
if (dwReason<4)
|
||||
dprintf("DllMain: %s\n", v[dwReason]);
|
||||
else
|
||||
dprintf("DllMain: %d\n", dwReason);
|
||||
return TRUE;
|
||||
}
|
||||
/*-------------------- Notes- -------------------------------*\
|
||||
|
||||
1. If required, Use CRC_<region> instead of CRC::<region> (e.g. CRC_US instead of CRC::US)
|
||||
|
@ -230,6 +287,10 @@ DLL_EXPORT bool CRC_HACK (uint32 FBP, uint32 FPSM, uint32 FBMSK, uint32 TBP0, ui
|
|||
|
||||
3. When copying the code back to GSState.cpp, remember to restore CRC::.. and GSUtil::...
|
||||
|
||||
4. GSdx v5215 onwards also sends the CRC of the game (even if it's not defined at GSdx).
|
||||
You can test the CRC using IsCRC(0x12345678) or, for few CRCs: IsCRC(0x12345678, 0x87654321, ...)
|
||||
NOTE: with GSdx v5214 and before: IsCRC(...) always returns false.
|
||||
|
||||
\*----------------------------------------------------------*/
|
||||
|
||||
/* --------------- Usage instructions --------------------------------------------*\
|
||||
|
|
Loading…
Reference in New Issue