mirror of https://github.com/PCSX2/pcsx2.git
Hack for GSdx hardware to fix inverted videos that showed up with the new GIF rewrite.
The problem as I understood is is incomplete COLCLAMP support. Thanks to sudo for the hack :) (Unfortunately we couldn't find out more about why these FMV also *all* flicker.) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4837 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -79,7 +79,8 @@ static __fi void gsCSRwrite( const tGS_CSR& csr )
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SIGNAL_IMR_Pending = false;
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SIGNAL_IMR_Pending = false;
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#else
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#else
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GUNIT_WARN("csr.RESET");
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GUNIT_WARN("GUNIT_WARN: csr.RESET");
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Console.Warning( "csr.RESET" );
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//gifUnit.Reset(true); // Don't think gif should be reset...
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//gifUnit.Reset(true); // Don't think gif should be reset...
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gifUnit.gsSIGNAL.queued = false;
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gifUnit.gsSIGNAL.queued = false;
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GetMTGS().SendSimplePacket(GS_RINGTYPE_RESET, 0, 0, 0);
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GetMTGS().SendSimplePacket(GS_RINGTYPE_RESET, 0, 0, 0);
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@ -248,7 +248,7 @@ public:
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}
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}
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}
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}
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if(env.COLCLAMP.CLAMP == 0)
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if (env.COLCLAMP.CLAMP == 0 && /* hack */ !tex)
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{
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{
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ps_sel.colclip = 1;
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ps_sel.colclip = 1;
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}
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}
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@ -357,7 +357,7 @@ public:
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{
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{
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dev->DrawPrimitive();
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dev->DrawPrimitive();
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if(env.COLCLAMP.CLAMP == 0)
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if (env.COLCLAMP.CLAMP == 0 && /* hack */ !tex)
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{
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{
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GSDeviceDX::OMBlendSelector om_bselneg(om_bsel);
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GSDeviceDX::OMBlendSelector om_bselneg(om_bsel);
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GSDeviceDX::PSSelector ps_selneg(ps_sel);
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GSDeviceDX::PSSelector ps_selneg(ps_sel);
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@ -422,7 +422,7 @@ public:
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dev->DrawPrimitive();
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dev->DrawPrimitive();
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if(env.COLCLAMP.CLAMP == 0)
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if (env.COLCLAMP.CLAMP == 0 && /* hack */ !tex)
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{
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{
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GSDeviceDX::OMBlendSelector om_bselneg(om_bsel);
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GSDeviceDX::OMBlendSelector om_bselneg(om_bsel);
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GSDeviceDX::PSSelector ps_selneg(ps_sel);
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GSDeviceDX::PSSelector ps_selneg(ps_sel);
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