mirror of https://github.com/PCSX2/pcsx2.git
gsdx ogl: disable logz when ARB_clip_control is supported
Basically any recent drivers but Catalyst...
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2ff3d17f67
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e17ba1c143
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@ -42,6 +42,14 @@ void GSDeviceOGL::CreateTextureFX()
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m_gs = CompileGS();
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int logz = theApp.GetConfig("logz", 1);
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#ifndef ENABLE_OGL_DEBUG
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if (GLLoader::found_GL_ARB_clip_control && logz) {
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fprintf(stderr, "Your driver supports advance depth. Logz will be disabled\n");
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logz = 0;
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} else if (!GLLoader::found_GL_ARB_clip_control && !logz) {
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fprintf(stderr, "Your driver DOESN'T support advance depth (GL_ARB_clip_control)\n It is higly recommmended to enable logz\n");
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}
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#endif
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for (uint32 key = 0; key < VSSelector::size(); key++) {
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// wildhack is only useful if both TME and FST are enabled.
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VSSelector sel(key);
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