mirror of https://github.com/PCSX2/pcsx2.git
GS: Fix debug builds
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@ -364,6 +364,7 @@ u32 D3D12::RootSignatureBuilder::AddDescriptorTable(
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}
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#ifdef _DEBUG
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#include "common/StringUtil.h"
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void D3D12::SetObjectName(ID3D12Object* object, const char* name)
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{
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