mirror of https://github.com/PCSX2/pcsx2.git
gsdx ogl: oups, mandatory function pointer was wrongly optional
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@ -28,9 +28,9 @@ void GSWndGL::PopulateGlFunction()
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*(void**)&(gl_BlendColor) = GetProcAddress("glBlendColor");
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// Load mandatory function pointer
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#define GL_EXT_LOAD_OPT(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
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#define GL_EXT_LOAD(ext) *(void**)&(ext) = GetProcAddress(#ext, false)
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// Load extra function pointer
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#define GL_EXT_LOAD(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
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#define GL_EXT_LOAD_OPT(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
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GL_EXT_LOAD(glBlendEquationSeparate);
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GL_EXT_LOAD(glBlendFuncSeparate);
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