gsdx ogl: oups, mandatory function pointer was wrongly optional

This commit is contained in:
Gregory Hainaut 2016-05-16 18:45:04 +02:00
parent 37e4d2bd48
commit e02753df46
1 changed files with 2 additions and 2 deletions

View File

@ -28,9 +28,9 @@ void GSWndGL::PopulateGlFunction()
*(void**)&(gl_BlendColor) = GetProcAddress("glBlendColor");
// Load mandatory function pointer
#define GL_EXT_LOAD_OPT(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
#define GL_EXT_LOAD(ext) *(void**)&(ext) = GetProcAddress(#ext, false)
// Load extra function pointer
#define GL_EXT_LOAD(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
#define GL_EXT_LOAD_OPT(ext) *(void**)&(ext) = GetProcAddress(#ext, true)
GL_EXT_LOAD(glBlendEquationSeparate);
GL_EXT_LOAD(glBlendFuncSeparate);