mirror of https://github.com/PCSX2/pcsx2.git
gsdx-linux: left align label
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a41308e8c3
commit
df87b64ca5
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@ -26,15 +26,28 @@
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#include "GSLinuxLogo.h"
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#include "GSSetting.h"
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void AddTooltip(GtkWidget* w, int idc) {
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void AddTooltip(GtkWidget* w, int idc)
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{
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gtk_widget_set_tooltip_text(w, dialog_message(idc));
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}
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void AddTooltip(GtkWidget* w1, GtkWidget* w2, int idc) {
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void AddTooltip(GtkWidget* w1, GtkWidget* w2, int idc)
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{
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AddTooltip(w1, idc);
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AddTooltip(w2, idc);
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}
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GtkWidget* left_label(const char* lbl)
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{
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GtkWidget* w = gtk_label_new(lbl);
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#if GTK_MAJOR_VERSION >= 3
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gtk_widget_set_halign(w, GTK_ALIGN_START);
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#else
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gtk_misc_set_alignment(GTK_MISC(w),0.0,0.5);
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#endif
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return w;
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}
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void CB_ChangedRenderComboBox(GtkComboBox *combo, gpointer user_data)
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{
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if (gtk_combo_box_get_active(combo) == -1) return;
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@ -272,23 +285,23 @@ GtkWidget* CreateTableInBox(GtkWidget* parent_box, const char* frame_title, int
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void populate_hw_table(GtkWidget* hw_table)
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{
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GtkWidget* filter_label = gtk_label_new ("Texture Filtering:");
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GtkWidget* filter_label = left_label("Texture Filtering:");
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GtkWidget* filter_combo_box = CreateComboBoxFromVector(theApp.m_gs_filter, "filter", 2);
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GtkWidget* fsaa_label = gtk_label_new("Internal Resolution:");
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GtkWidget* fsaa_label = left_label("Internal Resolution:");
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GtkWidget* fsaa_combo_box = CreateComboBoxFromVector(theApp.m_gs_upscale_multiplier, "upscale_multiplier", 1);
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GtkWidget* af_label = gtk_label_new("Anisotropic Filtering:");
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GtkWidget* af_label = left_label("Anisotropic Filtering:");
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GtkWidget* af_combo_box = CreateComboBoxFromVector(theApp.m_gs_max_anisotropy, "MaxAnisotropy", 0);
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GtkWidget* crc_label = gtk_label_new("Automatic CRC level:");
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GtkWidget* crc_label = left_label("Automatic CRC level:");
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GtkWidget* crc_combo_box = CreateComboBoxFromVector(theApp.m_gs_crc_level, "crc_hack_level", 3);
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GtkWidget* paltex_check = CreateCheckBox("Allow 8 bits textures", "paltex");
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GtkWidget* acc_date_check = CreateCheckBox("Accurate Date", "accurate_date", false);
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GtkWidget* tc_depth_check = CreateCheckBox("Full Depth Emulation", "texture_cache_depth", true);
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GtkWidget* acc_bld_label = gtk_label_new("Blending Unit Accuracy:");
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GtkWidget* acc_bld_label = left_label("Blending Unit Accuracy:");
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GtkWidget* acc_bld_combo_box = CreateComboBoxFromVector(theApp.m_gs_acc_blend_level, "accurate_blending_unit", 1);
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// Some helper string
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@ -312,17 +325,17 @@ void populate_hw_table(GtkWidget* hw_table)
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void populate_gl_table(GtkWidget* gl_table)
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{
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GtkWidget* gl_bs_label = gtk_label_new("Buffer Storage:");
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GtkWidget* gl_bs_label = left_label("Buffer Storage:");
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GtkWidget* gl_bs_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_buffer_storage", -1);
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GtkWidget* gl_sso_label = gtk_label_new("Separate Shader:");
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GtkWidget* gl_sso_label = left_label("Separate Shader:");
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GtkWidget* gl_sso_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_separate_shader_objects", -1);
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GtkWidget* gl_gs_label = gtk_label_new("Geometry Shader:");
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GtkWidget* gl_gs_label = left_label("Geometry Shader:");
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GtkWidget* gl_gs_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_geometry_shader", -1);
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GtkWidget* gl_ils_label = gtk_label_new("Image Load Store:");
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GtkWidget* gl_ils_label = left_label("Image Load Store:");
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GtkWidget* gl_ils_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_shader_image_load_store", -1);
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GtkWidget* gl_cc_label = gtk_label_new("Clip Control (depth accuracy):");
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GtkWidget* gl_cc_label = left_label("Clip Control (depth accuracy):");
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GtkWidget* gl_cc_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_clip_control", -1);
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GtkWidget* gl_tb_label = gtk_label_new("Texture Barrier:");
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GtkWidget* gl_tb_label = left_label("Texture Barrier:");
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GtkWidget* gl_tb_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_texture_barrier", -1);
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s_table_line = 0;
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@ -336,7 +349,7 @@ void populate_gl_table(GtkWidget* gl_table)
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void populate_sw_table(GtkWidget* sw_table)
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{
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GtkWidget* threads_label = gtk_label_new("Extra rendering threads:");
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GtkWidget* threads_label = left_label("Extra rendering threads:");
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GtkWidget* threads_spin = CreateSpinButton(0, 32, "extrathreads", 0);
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GtkWidget* aa_check = CreateCheckBox("Edge anti-aliasing (AA1)", "aa1");
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@ -355,25 +368,25 @@ void populate_shader_table(GtkWidget* shader_table)
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{
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GtkWidget* shader = CreateFileChooser(GTK_FILE_CHOOSER_ACTION_OPEN, "Select an external shader", "shaderfx_glsl", "dummy.glsl");
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GtkWidget* shader_conf = CreateFileChooser(GTK_FILE_CHOOSER_ACTION_OPEN, "Then select a config", "shaderfx_conf", "dummy.ini");
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GtkWidget* shader_label = gtk_label_new("External shader glsl");
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GtkWidget* shader_conf_label = gtk_label_new("External shader conf");
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GtkWidget* shader_label = left_label("External shader glsl");
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GtkWidget* shader_conf_label = left_label("External shader conf");
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GtkWidget* shadeboost_check = CreateCheckBox("Shade boost", "shadeboost");
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GtkWidget* fxaa_check = CreateCheckBox("Fxaa shader", "fxaa");
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GtkWidget* shaderfx_check = CreateCheckBox("External shader", "shaderfx");
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GtkWidget* tv_shader_label = gtk_label_new("TV shader:");
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GtkWidget* tv_shader_label = left_label("TV shader:");
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GtkWidget* tv_shader = CreateComboBoxFromVector(theApp.m_gs_tv_shaders, "TVShader");
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// Shadeboost scale
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GtkWidget* sb_brightness = CreateScale("ShadeBoost_Brightness", 50);
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GtkWidget* sb_brightness_label = gtk_label_new("Shade Boost Brightness");
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GtkWidget* sb_brightness_label = left_label("Shade Boost Brightness:");
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GtkWidget* sb_contrast = CreateScale("ShadeBoost_Contrast", 50);
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GtkWidget* sb_contrast_label = gtk_label_new("Shade Boost Contrast");
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GtkWidget* sb_contrast_label = left_label("Shade Boost Contrast:");
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GtkWidget* sb_saturation = CreateScale("ShadeBoost_Saturation", 50);
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GtkWidget* sb_saturation_label = gtk_label_new("Shade Boost Saturation");
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GtkWidget* sb_saturation_label = left_label("Shade Boost Saturation:");
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AddTooltip(shadeboost_check, IDC_SHADEBOOST);
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AddTooltip(shaderfx_check, IDC_SHADER_FX);
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@ -394,19 +407,19 @@ void populate_shader_table(GtkWidget* shader_table)
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void populate_hack_table(GtkWidget* hack_table)
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{
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GtkWidget* hack_offset_check = CreateCheckBox("Half-pixel Offset Hack", "UserHacks_HalfPixelOffset");
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GtkWidget* hack_skipdraw_label = gtk_label_new("Skipdraw:");
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GtkWidget* hack_skipdraw_label = left_label("Skipdraw:");
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GtkWidget* hack_skipdraw_spin = CreateSpinButton(0, 1000, "UserHacks_SkipDraw");
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GtkWidget* hack_enble_check = CreateCheckBox("Enable User Hacks", "UserHacks");
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GtkWidget* hack_wild_check = CreateCheckBox("Wild Arms Hack", "UserHacks_WildHack");
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GtkWidget* hack_tco_label = gtk_label_new("Texture Offset: 0x");
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GtkWidget* hack_tco_label = left_label("Texture Offset: 0x");
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GtkWidget* hack_tco_entry = CreateTextBox("UserHacks_TCOffset");
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GtkWidget* align_sprite_check = CreateCheckBox("Align sprite hack", "UserHacks_align_sprite_X");
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GtkWidget* preload_gs_check = CreateCheckBox("Preload Frame", "preload_frame_with_gs_data");
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GtkWidget* hack_sprite_box = CreateComboBoxFromVector(theApp.m_gs_hack, "UserHacks_SpriteHack");
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GtkWidget* hack_sprite_label = gtk_label_new("Alpha-Sprite Hack:");
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GtkWidget* hack_sprite_label = left_label("Alpha-Sprite Hack:");
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GtkWidget* stretch_hack_box = CreateComboBoxFromVector(theApp.m_gs_hack, "UserHacks_round_sprite_offset");
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GtkWidget* stretch_hack_label = gtk_label_new("Align Sprite Texture:");
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GtkWidget* stretch_hack_label = left_label("Align Sprite Texture:");
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// Reuse windows helper string :)
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AddTooltip(hack_offset_check, IDC_OFFSETHACK);
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@ -434,9 +447,9 @@ void populate_hack_table(GtkWidget* hack_table)
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void populate_main_table(GtkWidget* main_table)
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{
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GtkWidget* render_label = gtk_label_new ("Renderer:");
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GtkWidget* render_label = left_label("Renderer:");
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GtkWidget* render_combo_box = CreateRenderComboBox();
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GtkWidget* interlace_label = gtk_label_new ("Interlacing (F5):");
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GtkWidget* interlace_label = left_label("Interlacing (F5):");
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GtkWidget* interlace_combo_box = CreateComboBoxFromVector(theApp.m_gs_interlace, "interlace", 7);
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s_table_line = 0;
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@ -454,9 +467,9 @@ void populate_debug_table(GtkWidget* debug_table)
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GtkWidget* gs_savet_check = CreateCheckBox("Save Texture", "savet");
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GtkWidget* gs_savez_check = CreateCheckBox("Save Depth", "savez");
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GtkWidget* gs_saven_label = gtk_label_new("Start of Dump");
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GtkWidget* gs_saven_label = left_label("Start of Dump");
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GtkWidget* gs_saven_spin = CreateSpinButton(0, pow(10, 9), "saven");
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GtkWidget* gs_savel_label = gtk_label_new("Length of Dump");
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GtkWidget* gs_savel_label = left_label("Length of Dump");
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GtkWidget* gs_savel_spin = CreateSpinButton(0, pow(10, 5), "savel");
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s_table_line = 0;
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@ -471,12 +484,12 @@ void populate_debug_table(GtkWidget* debug_table)
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void populate_record_table(GtkWidget* record_table)
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{
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GtkWidget* capture_check = CreateCheckBox("Enable Recording (with F12)", "capture_enabled");
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GtkWidget* resxy_label = gtk_label_new("Resolution:");
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GtkWidget* resxy_label = left_label("Resolution:");
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GtkWidget* resx_spin = CreateSpinButton(256, 8192, "capture_resx", 1280);
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GtkWidget* resy_spin = CreateSpinButton(256, 8192, "capture_resy", 1024);
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GtkWidget* threads_label = gtk_label_new("Saving Threads:");
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GtkWidget* threads_label = left_label("Saving Threads:");
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GtkWidget* threads_spin = CreateSpinButton(1, 32, "capture_threads", 4);
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GtkWidget* out_dir_label = gtk_label_new("Output Directory:");
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GtkWidget* out_dir_label = left_label("Output Directory:");
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GtkWidget* out_dir = CreateFileChooser(GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER, "Select a directory", "capture_out_dir", "/tmp");
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InsertWidgetInTable(record_table , capture_check);
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