diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index 5b87a5742b..f93ce40b02 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -5166,7 +5166,7 @@ Do you want to overwrite? - + Enable Cheats @@ -5187,25 +5187,25 @@ Do you want to overwrite? - + Enable Host Filesystem - + Enable Fast CDVD - + Enable CDVD Precaching - + Enable Thread Pinning @@ -5216,7 +5216,7 @@ Do you want to overwrite? - + Disabled @@ -5257,7 +5257,7 @@ Do you want to overwrite? - + 100% (Normal Speed) @@ -5294,221 +5294,249 @@ Do you want to overwrite? - + Use Host VSync Timing - + Sync to Host Refresh Rate - + Optimal Frame Pacing - + Vertical Sync (VSync) - + + + Real-Time Clock + + + + + + Manually Set Real-Time Clock + + + + Use Global Setting [%1] - + Normal Speed - + Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage. - - + + User Preference - + Checked - + Higher values may increase internal framerate in games, but will increase CPU requirements substantially. Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs. - + Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance. SOTC = Shadow of the Colossus. A game's title, should not be translated unless an official translation exists. - - - - - + + - - + + + + + + Unchecked - + Fast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this. - + Automatically loads and applies cheats on game start. - + Allows games and homebrew to access files / folders directly on the host computer. - + Fast-Forward Speed The "User Preference" string will appear after the text "Recommended Value:" - + 100% - + Sets the fast-forward speed. This speed will be used when the fast-forward hotkey is pressed/toggled. - + Slow-Motion Speed The "User Preference" string will appear after the text "Recommended Value:" - + Sets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled. - + EE Cycle Rate - + EE Cycle Skip - + Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD). P-Core = Performance Core, E-Core = Efficiency Core. See if Intel has official translations for these terms. - + Enable Multithreaded VU1 (MTVU1) - + Generally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang. - + Loads the disc image into RAM before starting the virtual machine. Can reduce stutter on systems with hard drives that have long wake times, but significantly increases boot times. - + Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements. - + Maximum Frame Latency - + 2 Frames - + Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag. - + Speeds up emulation so that the guest refresh rate matches the host. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync to Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option. - + Enable this option to match PCSX2's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed). - + When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>. - + + Manually set a real-time clock to use for the virtual PlayStation 2 instead of using your OS' system clock. + + + + + Current date and time + + + + + Real-time clock (RTC) used by the virtual PlayStation 2. Date format is the same as the one used by your OS. This time is only applied upon booting the PS2; changing it while in-game will have no effect. NOTE: This assumes you have your PS2 set to the default timezone of GMT+0 and default DST of Summer Time. Some games require an RTC date/time set after their release date. + + + + Use Global Setting [%1%] - + %1% [%2 FPS (NTSC) / %3 FPS (PAL)] - + Unlimited Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed. - + Custom Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed. - - + + Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)] - + Custom Speed - + Enter Custom Speed @@ -18532,25 +18560,25 @@ If you have any unsaved progress on this save state, you can download the compat SettingWidgetBinder - - - + + + Reset - - + + Default: - + Confirm Folder - + The chosen directory does not currently exist: %1 @@ -18559,17 +18587,17 @@ Do you want to create this directory? - + Error - + Folder path cannot be empty. - + Select folder for %1 @@ -18577,20 +18605,20 @@ Do you want to create this directory? SettingsDialog - + Use Global Setting [Enabled] THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Enabled]: the text must be translated. - + Use Global Setting [Disabled] THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Disabled]: the text must be translated. - - + + Use Global Setting [%1]