diff --git a/pcsx2/Docs/GameIndex.md b/pcsx2/Docs/GameIndex.md index 532042c81f..763916cbce 100644 --- a/pcsx2/Docs/GameIndex.md +++ b/pcsx2/Docs/GameIndex.md @@ -267,6 +267,6 @@ If you use VSCode and you want it to properly lint the GameIndex.yaml file you s ```json "yaml.schemas": { - "https://raw.githubusercontent.com/PCSX2/pcsx2/master/pcsx2/Docs/gamedb-schema.json": "**/bin/**GameIndex.yaml", + "https://raw.githubusercontent.com/PCSX2/pcsx2/master/pcsx2/Docs/gamedb-schema.json": "**/GameIndex.yaml", }, ``` diff --git a/pcsx2/Docs/gamedb-schema.json b/pcsx2/Docs/gamedb-schema.json index 8a37be8652..6507043a98 100644 --- a/pcsx2/Docs/gamedb-schema.json +++ b/pcsx2/Docs/gamedb-schema.json @@ -63,23 +63,24 @@ "type": "array", "items": { "enum": [ + "BlitInternalFPSHack", + "DMABusyHack", + "EETimingHack", "FpuMulHack", "FpuNegDivHack", - "GoemonTlbHack", - "SoftwareRendererFMVHack", - "SkipMPEGHack", - "OPHFlagHack", - "EETimingHack", - "DMABusyHack", "GIFFIFOHack", - "VIFFIFOHack", - "VIF1StallHack", - "VuAddSubHack", + "GoemonTlbHack", "IbitHack", - "VUSyncHack", + "InstantDMAHack", + "OPHFlagHack", + "SkipMPEGHack", + "SoftwareRendererFMVHack", + "VIF1StallHack", + "VIFFIFOHack", + "VuAddSubHack", "VUOverflowHack", - "XGKickHack", - "BlitInternalFPSHack" + "VUSyncHack", + "XGKickHack" ] }, "minItems": 1,