gsdx ogl: implement an empty BeginScene

Compile will devirtualize it and then remove it during the inline.
This commit is contained in:
Gregory Hainaut 2016-04-04 23:31:29 +02:00
parent cb279ef321
commit decac5fd12
1 changed files with 1 additions and 0 deletions

View File

@ -509,6 +509,7 @@ class GSDeviceOGL : public GSDevice
void SetupDATE(GSTexture* rt, GSTexture* ds, const GSVertexPT1* vertices, bool datm); void SetupDATE(GSTexture* rt, GSTexture* ds, const GSVertexPT1* vertices, bool datm);
void BeginScene() final {}
void EndScene() final; void EndScene() final;
void IASetPrimitiveTopology(GLenum topology); void IASetPrimitiveTopology(GLenum topology);