mirror of https://github.com/PCSX2/pcsx2.git
1.0.1: Merged some revs, marked a load for not merging (clear bug fixes only) and experimentally started up a news file to make releases easier.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5424 96395faa-99c1-11dd-bbfe-3dabce05a288
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1c4a900dbd
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@ -157,7 +157,7 @@ FixedInt<Precision>& FixedInt<Precision>::SetFraction( u32 fracpart )
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template< int Precision >
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wxString FixedInt<Precision>::ToString() const
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{
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return wxsFormat( L"%d.%d", GetWhole(), (GetFraction() * 100) / Precision );
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return wxsFormat( L"%d.%02d", GetWhole(), (GetFraction() * 100) / Precision );
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}
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template< int Precision >
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@ -167,7 +167,8 @@ wxString FixedInt<Precision>::ToString( int fracDigits ) const
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pxAssert( fracDigits <= 7 ); // higher numbers would just cause overflows and bad mojo.
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int mulby = (int)pow( 10.0, fracDigits );
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return wxsFormat( L"%d.%d", GetWhole(), (GetFraction() * mulby) / Precision );
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wxString fmt=wxsFormat(L"%%d.%%0%dd", fracDigits);
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return wxsFormat( fmt, GetWhole(), (GetFraction() * mulby) / Precision );
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}
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template< int Precision >
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@ -0,0 +1,11 @@
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Bug fix release 1.0.1:
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System:
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Fixed incorrect handling of framerate adjustment percentage settings.
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Fixed cases in which GS window settings do not apply until the PCSX2 is restarted.
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Core:
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Fixed crash on startup when virtual memory for SuperVU cannot be allocated.
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SPU2-X:
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Fixed out of bounds array access in ADPCM decoding causing bad audio. (Multiple Crash Bandicoot games.)
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@ -370,22 +370,18 @@ static const uint TitleBarUpdateMs = 333;
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GSFrame::GSFrame(wxWindow* parent, const wxString& title)
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: wxFrame(parent, wxID_ANY, title,
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g_Conf->GSWindow.WindowPos, wxSize( 640, 480 ),
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(g_Conf->GSWindow.DisableResizeBorders ? 0 : wxRESIZE_BORDER) | wxCAPTION | wxCLIP_CHILDREN |
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wxSYSTEM_MENU | wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxCLOSE_BOX
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)
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: wxFrame(parent, wxID_ANY, title, g_Conf->GSWindow.WindowPos)
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, m_timer_UpdateTitle( this )
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{
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SetIcons( wxGetApp().GetIconBundle() );
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SetClientSize( g_Conf->GSWindow.WindowSize );
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SetBackgroundColour( *wxBLACK );
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wxStaticText* label = new wxStaticText( this, wxID_ANY, _("GS Output is Disabled!") );
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m_id_OutputDisabled = label->GetId();
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label->SetFont( wxFont( 20, wxDEFAULT, wxNORMAL, wxBOLD ) );
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label->SetForegroundColour( *wxWHITE );
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label->Show( EmuConfig.GS.DisableOutput );
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AppStatusEvent_OnSettingsApplied();
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GSPanel* gsPanel = new GSPanel( this );
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gsPanel->Show( !EmuConfig.GS.DisableOutput );
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@ -498,6 +494,12 @@ void GSFrame::AppStatusEvent_OnSettingsApplied()
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{
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if( IsBeingDeleted() ) return;
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SetWindowStyle((g_Conf->GSWindow.DisableResizeBorders ? 0 : wxRESIZE_BORDER) | wxCAPTION | wxCLIP_CHILDREN |
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wxSYSTEM_MENU | wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxCLOSE_BOX);
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if (!IsFullScreen() && !IsMaximized())
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SetClientSize(g_Conf->GSWindow.WindowSize);
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Refresh();
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if( g_Conf->GSWindow.CloseOnEsc )
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{
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if( IsShown() && !CorePlugins.IsOpen(PluginId_GS) )
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@ -350,7 +350,8 @@ static void SuperVUAlloc(int vuindex)
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{
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if (s_recVUMem[vuindex]) return;
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s_recVUMem[vuindex] = new RecompiledCodeReserve( pxsFmt("SuperVU%u Recompiler Cache", vuindex), 0 );
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wxString mem_name = pxsFmt("SuperVU%u Recompiler Cache", vuindex);
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s_recVUMem[vuindex] = new RecompiledCodeReserve( mem_name, 0 );
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s_recVUMem[vuindex]->Reserve( sVU_EXESIZE, vuindex ? HostMemoryMap::sVU1rec : HostMemoryMap::sVU0rec, _256mb );
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s_recVUMem[vuindex]->SetProfilerName(pxsFmt("sVU%urec",vuindex));
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@ -358,7 +359,7 @@ static void SuperVUAlloc(int vuindex)
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if (!s_recVUMem[vuindex]->IsOk())
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{
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safe_delete(s_recVUMem[vuindex]);
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throw Exception::VirtualMemoryMapConflict( s_recVUMem[vuindex]->GetName() )
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throw Exception::VirtualMemoryMapConflict(mem_name)
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.SetDiagMsg(pxsFmt( L"SuperVU failed to allocate virtual memory below 256MB." ))
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.SetUserMsg(pxE( "!Notice:superVU:VirtualMemoryAlloc",
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L"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the specific memory "
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@ -19,7 +19,7 @@
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void ADMAOutLogWrite(void *lpData, u32 ulSize);
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static const s32 tbl_XA_Factor[5][2] =
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static const s32 tbl_XA_Factor[16][2] =
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{
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{ 0, 0 },
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{ 60, 0 },
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@ -76,8 +76,11 @@ static void __forceinline XA_decode_block(s16* buffer, const s16* block, s32& pr
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{
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const s32 header = *block;
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const s32 shift = (header&0xF)+16;
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const s32 pred1 = tbl_XA_Factor[(header>> 4)&0xF][0];
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const s32 pred2 = tbl_XA_Factor[(header>> 4)&0xF][1];
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const int id = header >> 4 & 0xF;
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if (id > 4 && MsgToConsole())
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ConLog("* SPU2-X: Unknown ADPCM coefficients table id %d\n", id);
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const s32 pred1 = tbl_XA_Factor[id][0];
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const s32 pred2 = tbl_XA_Factor[id][1];
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const s8* blockbytes = (s8*)&block[1];
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const s8* blockend = &blockbytes[13];
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@ -156,11 +159,13 @@ static __forceinline s32 GetNextDataBuffered( V_Core& thiscore, uint voiceidx )
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thiscore.Regs.ENDX |= (1 << voiceidx);
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vc.NextA = vc.LoopStartA | 1;
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if (!(vc.LoopFlags & XAFLAG_LOOP))
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{
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vc.Stop();
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if( IsDevBuild )
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{
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if(MsgVoiceOff()) ConLog("* SPU2-X: Voice Off by EndPoint: %d \n", voiceidx);
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if( IsDevBuild )
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{
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if(MsgVoiceOff()) ConLog("* SPU2-X: Voice Off by EndPoint: %d \n", voiceidx);
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}
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}
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}
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else
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