mirror of https://github.com/PCSX2/pcsx2.git
LilyPad: Add PS mouse support
Adds Playstation Mouse as a new pad type. For use with PS1 games only.
This commit is contained in:
parent
a3478e02f4
commit
de8d3fb1eb
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@ -36,7 +36,8 @@ const wchar_t *padTypes[] = {
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L"Unplugged",
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L"Unplugged",
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L"Dualshock 2",
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L"Dualshock 2",
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L"Guitar",
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L"Guitar",
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L"Pop'n Music controller"};
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L"Pop'n Music controller",
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L"PS1 Mouse"};
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// Hacks or configurations which PCSX2 needs with a specific value
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// Hacks or configurations which PCSX2 needs with a specific value
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void PCSX2_overrideConfig(GeneralConfig &config_in_out)
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void PCSX2_overrideConfig(GeneralConfig &config_in_out)
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@ -1890,6 +1891,8 @@ void UpdatePadPages()
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_GUITAR);
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_GUITAR);
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else if (config.padConfigs[port][slot].type == PopnPad)
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else if (config.padConfigs[port][slot].type == PopnPad)
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_POPN);
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_POPN);
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else if (config.padConfigs[port][slot].type == MousePad)
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_PS1_MOUSE);
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else
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else
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
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@ -2055,6 +2058,7 @@ INT_PTR CALLBACK GeneralDialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, L
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AddTooltip(IDC_MOUSE_UNFOCUS, hWnd);
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AddTooltip(IDC_MOUSE_UNFOCUS, hWnd);
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AddTooltip(IDC_MULTIPLE_BINDING, hWnd);
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AddTooltip(IDC_MULTIPLE_BINDING, hWnd);
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AddTooltip(IDC_PAD_LIST, hWnd);
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AddTooltip(IDC_PAD_LIST, hWnd);
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AddTooltip(IDC_PAD_TYPE, hWnd);
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AddTooltip(ID_TEST, hWnd);
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AddTooltip(ID_TEST, hWnd);
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AddTooltip(IDC_ANALOG_START1, hWnd);
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AddTooltip(IDC_ANALOG_START1, hWnd);
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@ -95,6 +95,12 @@ Binding 43=0x0020000D, 0, 24, 65536, 0, 0, 1, 3
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Binding 44=0x0020000E, 0, 26, 65536, 0, 0, 1, 3
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Binding 44=0x0020000E, 0, 26, 65536, 0, 0, 1, 3
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Binding 45=0x00200010, 0, 29, 65536, 0, 0, 1, 3
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Binding 45=0x00200010, 0, 29, 65536, 0, 0, 1, 3
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Binding 46=0x00200011, 0, 20, 65536, 0, 0, 1, 3
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Binding 46=0x00200011, 0, 20, 65536, 0, 0, 1, 3
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Binding 47=0x00200008, 0, 29, 65536, 0, 0, 1, 4
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Binding 48=0x00200009, 0, 30, 65536, 0, 0, 1, 4
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Binding 49=0x01020013, 0, 33, 3000, 0, 0, 13172, 4
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Binding 50=0x02020013, 0, 35, 3000, 0, 0, 13172, 4
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Binding 51=0x01020014, 0, 32, 3000, 0, 0, 13172, 4
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Binding 52=0x02020014, 0, 34, 3000, 0, 0, 13172, 4
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FF Binding 0=Constant 0, 0, 0, 1, 0, 65536, 1, 0
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FF Binding 0=Constant 0, 0, 0, 1, 0, 65536, 1, 0
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FF Binding 1=Constant 0, 1, 0, 1, 0, 0, 1, 65536
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FF Binding 1=Constant 0, 1, 0, 1, 0, 0, 1, 65536
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[Device 1]
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[Device 1]
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@ -149,6 +155,12 @@ Binding 43=0x0020000D, 1, 24, 65536, 0, 0, 1, 3
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Binding 44=0x0020000E, 1, 26, 65536, 0, 0, 1, 3
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Binding 44=0x0020000E, 1, 26, 65536, 0, 0, 1, 3
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Binding 45=0x00200010, 1, 29, 65536, 0, 0, 1, 3
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Binding 45=0x00200010, 1, 29, 65536, 0, 0, 1, 3
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Binding 46=0x00200011, 1, 20, 65536, 0, 0, 1, 3
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Binding 46=0x00200011, 1, 20, 65536, 0, 0, 1, 3
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Binding 47=0x00200008, 1, 29, 65536, 0, 0, 1, 4
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Binding 48=0x00200009, 1, 30, 65536, 0, 0, 1, 4
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Binding 49=0x01020013, 1, 33, 3000, 0, 0, 13172, 4
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Binding 50=0x02020013, 1, 35, 3000, 0, 0, 13172, 4
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Binding 51=0x01020014, 1, 32, 3000, 0, 0, 13172, 4
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Binding 52=0x02020014, 1, 34, 3000, 0, 0, 13172, 4
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FF Binding 0=Constant 1, 0, 0, 1, 0, 65536, 1, 0
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FF Binding 0=Constant 1, 0, 0, 1, 0, 65536, 1, 0
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FF Binding 1=Constant 1, 1, 0, 1, 0, 0, 1, 65536
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FF Binding 1=Constant 1, 1, 0, 1, 0, 0, 1, 65536
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[Device 12]
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[Device 12]
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@ -37,6 +37,7 @@ enum PadType {
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Dualshock2Pad,
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Dualshock2Pad,
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GuitarPad,
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GuitarPad,
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PopnPad,
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PopnPad,
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MousePad,
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numPadTypes // total number of PadTypes. Add new PadType above this line.
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numPadTypes // total number of PadTypes. Add new PadType above this line.
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};
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};
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@ -86,6 +86,7 @@ unsigned char inBuf[50];
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// windowThreadId = GetWindowThreadProcessId(hWnd, 0);
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// windowThreadId = GetWindowThreadProcessId(hWnd, 0);
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#define MODE_PS1_MOUSE 0x12
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#define MODE_DIGITAL 0x41
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#define MODE_DIGITAL 0x41
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#define MODE_ANALOG 0x73
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#define MODE_ANALOG 0x73
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#define MODE_DS2_NATIVE 0x79
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#define MODE_DS2_NATIVE 0x79
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@ -789,7 +790,10 @@ void ResetPad(int port, int slot)
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SetVibrate(port, slot, 1, 0);
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SetVibrate(port, slot, 1, 0);
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memset(&pads[port][slot], 0, sizeof(pads[0][0]));
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memset(&pads[port][slot], 0, sizeof(pads[0][0]));
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pads[port][slot].mode = MODE_DIGITAL;
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if (config.padConfigs[port][slot].type == MousePad)
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pads[port][slot].mode = MODE_PS1_MOUSE;
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else
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pads[port][slot].mode = MODE_DIGITAL;
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pads[port][slot].umask[0] = pads[port][slot].umask[1] = 0xFF;
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pads[port][slot].umask[0] = pads[port][slot].umask[1] = 0xFF;
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// Sets up vibrate variable.
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// Sets up vibrate variable.
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ResetVibrate(port, slot);
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ResetVibrate(port, slot);
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@ -1224,6 +1228,23 @@ u8 CALLBACK PADpoll(u8 value)
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Update(query.port, query.slot);
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Update(query.port, query.slot);
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ButtonSum *sum = &pad->sum;
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ButtonSum *sum = &pad->sum;
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if (config.padConfigs[query.port][query.slot].type == MousePad) {
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u8 b1 = 0xFC;
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if (sum->buttons[5 + 4] > 0) // Left button
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b1 -= 2 << 2;
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if (sum->buttons[6 + 4] > 0) // Right button
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b1 -= 2 << 1;
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query.response[3] = 0xFF;
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query.response[4] = b1;
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query.response[5] = sum->sticks[1].horiz / 2;
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query.response[6] = sum->sticks[1].vert / 2;
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query.numBytes = 7;
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query.lastByte = 1;
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DEBUG_OUT(pad->mode);
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return pad->mode;
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}
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u8 b1 = 0xFF, b2 = 0xFF;
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u8 b1 = 0xFF, b2 = 0xFF;
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++) {
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b1 -= (sum->buttons[i] > 0) << i;
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b1 -= (sum->buttons[i] > 0) << i;
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@ -1291,7 +1312,7 @@ u8 CALLBACK PADpoll(u8 value)
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// QUERY_DS2_ANALOG_MODE
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// QUERY_DS2_ANALOG_MODE
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case 0x41:
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case 0x41:
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// Right? Wrong? No clue.
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// Right? Wrong? No clue.
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if (pad->mode == MODE_DIGITAL) {
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if (pad->mode == MODE_DIGITAL || pad->mode == MODE_PS1_MOUSE) {
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queryMaskMode[1] = queryMaskMode[2] = queryMaskMode[3] = 0;
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queryMaskMode[1] = queryMaskMode[2] = queryMaskMode[3] = 0;
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queryMaskMode[6] = 0x00;
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queryMaskMode[6] = 0x00;
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} else {
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} else {
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@ -1373,8 +1394,12 @@ u8 CALLBACK PADpoll(u8 value)
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// SET_MODE_AND_LOCK
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// SET_MODE_AND_LOCK
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case 0x44:
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case 0x44:
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if (query.lastByte == 3 && value < 2) {
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if (query.lastByte == 3 && value < 2) {
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static const u8 modes[2] = {MODE_DIGITAL, MODE_ANALOG};
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if (value == 0 && config.padConfigs[query.port][query.slot].type == MousePad) {
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pad->mode = modes[value];
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pad->mode = MODE_PS1_MOUSE;
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} else {
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static const u8 modes[2] = {MODE_DIGITAL, MODE_ANALOG};
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pad->mode = modes[value];
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}
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} else if (query.lastByte == 4) {
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} else if (query.lastByte == 4) {
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if (value == 3) {
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if (value == 3) {
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pad->modeLock = 3;
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pad->modeLock = 3;
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@ -1596,7 +1621,7 @@ s32 CALLBACK PADfreeze(int mode, freezeData *data)
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for (int slot = 0; slot < 4; slot++) {
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for (int slot = 0; slot < 4; slot++) {
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u8 mode = pdata.padData[port][slot].mode;
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u8 mode = pdata.padData[port][slot].mode;
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if (mode != MODE_DIGITAL && mode != MODE_ANALOG && mode != MODE_DS2_NATIVE) {
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if (mode != MODE_DIGITAL && mode != MODE_ANALOG && mode != MODE_DS2_NATIVE && mode != MODE_PS1_MOUSE) {
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break;
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break;
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}
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}
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@ -274,6 +274,70 @@ BEGIN
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PUSHBUTTON "Small Motor",ID_SMALL_MOTOR,347,291,64,14
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PUSHBUTTON "Small Motor",ID_SMALL_MOTOR,347,291,64,14
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END
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END
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IDD_CONFIG_PS1_MOUSE DIALOGEX 0, 0, 424, 318
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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CONTROL "",IDC_LIST,"SysListView32",LVS_REPORT | LVS_SHOWSELALWAYS | LVS_NOSORTHEADER | WS_BORDER | WS_VSCROLL | WS_TABSTOP,7,7,183,285,WS_EX_CLIENTEDGE
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PUSHBUTTON "Delete Selected",ID_DELETE,7,296,59,15
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PUSHBUTTON "Clear All",ID_CLEAR,71,296,56,15
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PUSHBUTTON "Ignore Key",ID_IGNORE,132,296,58,15
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PUSHBUTTON "Mouse",ID_MOUSE,366,30,34,15
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PUSHBUTTON "X-axis Left",ID_LSTICK_LEFT,256,112,45,15
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PUSHBUTTON "X-axis Right",ID_LSTICK_RIGHT,307,112,45,15
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PUSHBUTTON "Y-axis Up",ID_LSTICK_UP,283,92,45,15
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PUSHBUTTON "Y-axis Down",ID_LSTICK_DOWN,283,132,45,15
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PUSHBUTTON "Left-click", ID_CIRCLE,256,56,45,15
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PUSHBUTTON "Right-click", ID_CROSS,307,56,45,15
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GROUPBOX "",ID_FF,195,6,222,248
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COMBOBOX IDC_FF_EFFECT,203,20,206,106,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "",IDC_FF_AXIS1,"msctls_trackbar32",WS_TABSTOP,199,40,214,17
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CONTROL "Axis 1",IDC_FF_AXIS1_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,60,91,10
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CONTROL "Flip",IDC_FF_AXIS1_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,60,35,10
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EDITTEXT IDC_FF_AXIS1_SCALE,375,60,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "",IDC_FF_AXIS2,"msctls_trackbar32",WS_TABSTOP,199,76,214,17
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CONTROL "Axis 2",IDC_FF_AXIS2_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,96,91,10
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CONTROL "Flip",IDC_FF_AXIS2_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,96,35,10
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EDITTEXT IDC_FF_AXIS2_SCALE,375,96,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "",IDC_FF_AXIS3,"msctls_trackbar32",WS_TABSTOP,199,112,214,17
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CONTROL "Axis 3",IDC_FF_AXIS3_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,132,91,10
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CONTROL "Flip",IDC_FF_AXIS3_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,132,35,10
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EDITTEXT IDC_FF_AXIS3_SCALE,375,132,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "",IDC_FF_AXIS4,"msctls_trackbar32",WS_TABSTOP,199,148,214,17
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CONTROL "Axis 4",IDC_FF_AXIS4_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,168,91,10
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CONTROL "Flip",IDC_FF_AXIS4_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,168,35,10
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EDITTEXT IDC_FF_AXIS4_SCALE,375,168,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "",IDC_FF_AXIS5,"msctls_trackbar32",WS_TABSTOP,199,184,214,17
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CONTROL "Axis 5",IDC_FF_AXIS5_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,204,91,10
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CONTROL "Flip",IDC_FF_AXIS5_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,204,35,10
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EDITTEXT IDC_FF_AXIS5_SCALE,375,204,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "",IDC_FF_AXIS6,"msctls_trackbar32",WS_TABSTOP,199,220,214,17
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CONTROL "Axis 6",IDC_FF_AXIS6_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,205,240,91,10
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CONTROL "Flip",IDC_FF_AXIS6_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,302,240,35,10
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EDITTEXT IDC_FF_AXIS6_SCALE,375,240,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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PUSHBUTTON "Test",ID_TEST,196,260,59,15
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PUSHBUTTON "Back to Controls",ID_CONTROLS,196,296,59,15
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GROUPBOX "Configure Binding",ID_SENSITIVITY,195,186,222,70
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EDITTEXT IDC_AXIS_DEVICE,202,199,74,12,ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP
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COMBOBOX IDC_AXIS_DIRECTION,276,197,70,47,CBS_DROPDOWNLIST | WS_TABSTOP
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EDITTEXT IDC_AXIS_CONTROL,349,199,65,12,ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP
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LTEXT "Sensitivity",IDC_LABEL_SENSITIVITY,202,215,42,8
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CONTROL "Turbo",IDC_TURBO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,202,225,34,10
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CONTROL "",IDC_SLIDER_SENSITIVITY,"msctls_trackbar32",WS_TABSTOP,240,215,131,17
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EDITTEXT IDC_AXIS_SENSITIVITY,377,213,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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CONTROL "Flip",IDC_FLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,385,224,27,10
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LTEXT "Dead Zone",IDC_LABEL_DEADZONE,202,240,42,8
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CONTROL "",IDC_SLIDER_DEADZONE,"msctls_trackbar32",WS_TABSTOP,240,236,131,17
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EDITTEXT IDC_AXIS_DEADZONE,377,239,33,12,ES_RIGHT | ES_READONLY | NOT WS_BORDER | NOT WS_TABSTOP,WS_EX_RTLREADING
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PUSHBUTTON "Lock Input",ID_LOCK_ALL_INPUT,196,260,59,15
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PUSHBUTTON "Lock Direction",ID_LOCK_DIRECTION,196,278,59,15
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PUSHBUTTON "Lock Buttons",ID_LOCK_BUTTONS,196,296,59,15
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GROUPBOX "Add Force Feedback Effect",IDC_STATIC,262,260,155,51
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COMBOBOX IDC_FORCEFEEDBACK,269,273,142,106,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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PUSHBUTTON "Big Motor",ID_BIG_MOTOR,269,291,64,14
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PUSHBUTTON "Small Motor",ID_SMALL_MOTOR,347,291,64,14
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END
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IDD_GENERAL DIALOGEX 0, 0, 424, 327
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IDD_GENERAL DIALOGEX 0, 0, 424, 327
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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@ -376,6 +440,14 @@ BEGIN
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BOTTOMMARGIN, 311
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BOTTOMMARGIN, 311
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END
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END
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IDD_CONFIG_PS1_MOUSE, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 417
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TOPMARGIN, 7
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BOTTOMMARGIN, 311
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END
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IDD_GENERAL, DIALOG
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IDD_GENERAL, DIALOG
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BEGIN
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BEGIN
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LEFTMARGIN, 7
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LEFTMARGIN, 7
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@ -46,6 +46,12 @@ LPWSTR dialog_message(int ID, bool *updateText)
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L"Right-click to show a pop-up menu that allows for swapping all the settings and bindings, or just the bindings of individual pad types,"
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L"Right-click to show a pop-up menu that allows for swapping all the settings and bindings, or just the bindings of individual pad types,"
|
||||||
L"between the selected pad and one of other active pads, and clearing all the settings and bindings from the selected pad or just the bindings from a selected pad type.\n\n"
|
L"between the selected pad and one of other active pads, and clearing all the settings and bindings from the selected pad or just the bindings from a selected pad type.\n\n"
|
||||||
L"Note: To allow swapping different kinds of pad types(like DS2 to Guitar), the \"Allow binding multiple PS2 Controls...\" option needs to be enabled as well.";
|
L"Note: To allow swapping different kinds of pad types(like DS2 to Guitar), the \"Allow binding multiple PS2 Controls...\" option needs to be enabled as well.";
|
||||||
|
case IDC_PAD_TYPE:
|
||||||
|
return L"\"Unplugged\" disables the controller and removes the corresponding pad tab.\n\n"
|
||||||
|
L"\"Dualshock 2\" emulates the default PS2 controller for use in both PS1 and PS2 games.\n\n"
|
||||||
|
L"\"Guitar\" emulates a PS2 controller used in the Guitar Hero and Rock Band series of games.\n\n"
|
||||||
|
L"\"Pop'n Music controller\" emulates a PS2 controller used exclusively in the Japanese Pop'n Music series of games.\n\n"
|
||||||
|
L"\"PS1 Mouse\" emulates the Playstation Mouse. This controller can only be used in a number of PS1 games like \"Command & Conquer: Red Alert\" and \"Myst\".";
|
||||||
case IDC_ANALOG_START1:
|
case IDC_ANALOG_START1:
|
||||||
return L"Automatically switch a pad from digital mode to analog mode whenever a pad is set to digital mode, if the pad's mode is not locked."
|
return L"Automatically switch a pad from digital mode to analog mode whenever a pad is set to digital mode, if the pad's mode is not locked."
|
||||||
L"This removes the need for manually enabling analog mode with a press of the analog button for games that support, but do not automatically enable analog mode.\n\n"
|
L"This removes the need for manually enabling analog mode with a press of the analog button for games that support, but do not automatically enable analog mode.\n\n"
|
||||||
|
|
|
@ -13,6 +13,7 @@
|
||||||
#define IDD_DIAG 110
|
#define IDD_DIAG 110
|
||||||
#define IDR_INI1 111
|
#define IDR_INI1 111
|
||||||
#define IDD_CONFIG_POPN 112
|
#define IDD_CONFIG_POPN 112
|
||||||
|
#define IDD_CONFIG_PS1_MOUSE 113
|
||||||
#define IDC_CLOSE_HACK1 1099
|
#define IDC_CLOSE_HACK1 1099
|
||||||
#define IDC_KB_DISABLE 1100
|
#define IDC_KB_DISABLE 1100
|
||||||
#define IDC_KB_DI 1101
|
#define IDC_KB_DI 1101
|
||||||
|
|
Loading…
Reference in New Issue