diff --git a/plugins/GSdx/GSLinuxDialog.cpp b/plugins/GSdx/GSLinuxDialog.cpp index 1e9686d5fd..dda310ecc4 100644 --- a/plugins/GSdx/GSLinuxDialog.cpp +++ b/plugins/GSdx/GSLinuxDialog.cpp @@ -459,8 +459,8 @@ bool RunLinuxDialog() GtkWidget* gl_ils_combo = CreateGlComboBox("override_GL_ARB_shader_image_load_store"); GtkWidget* gl_cc_label = gtk_label_new("Clip Control (depth accuracy):"); GtkWidget* gl_cc_combo = CreateGlComboBox("override_GL_ARB_clip_control"); - GtkWidget* gl_ct_label = gtk_label_new("Clear Texture:"); - GtkWidget* gl_ct_combo = CreateGlComboBox("override_GL_ARB_clear_texture"); + GtkWidget* gl_tb_label = gtk_label_new("Texture Barrier:"); + GtkWidget* gl_tb_combo = CreateGlComboBox("override_GL_ARB_texture_barrier"); gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_label, 0, 1, 0, 1); gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_combo, 1, 2, 0, 1); @@ -476,8 +476,8 @@ bool RunLinuxDialog() gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ils_combo, 1, 2, 5, 6); gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_cc_label, 0, 1, 6, 7); gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_cc_combo, 1, 2, 6, 7); - gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ct_label, 0, 1, 7, 8); - gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ct_combo, 1, 2, 7, 8); + gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_tb_label, 0, 1, 7, 8); + gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_tb_combo, 1, 2, 7, 8); // those one are properly detected so no need a gui #if 0 override_GL_ARB_copy_image = -1 @@ -576,7 +576,7 @@ override_GL_ARB_shading_language_420pack = -1 theApp.SetConfig("UserHacks", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_enble_check))); theApp.SetConfig("UserHacks_TCOffset", get_hex_entry(hack_tco_entry)); - theApp.SetConfig("override_GL_ARB_clear_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ct_combo)) - 1); + theApp.SetConfig("override_GL_ARB_texture_barrier", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_tb_combo)) - 1); theApp.SetConfig("override_GL_ARB_bindless_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bt_combo)) - 1); theApp.SetConfig("override_GL_ARB_buffer_storage", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bs_combo)) - 1); theApp.SetConfig("override_GL_ARB_separate_shader_objects", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_sso_combo)) - 1);