mirror of https://github.com/PCSX2/pcsx2.git
Qt: Handle sliders in per-game settings
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7fae0f499f
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dceac5372a
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@ -259,38 +259,108 @@ namespace SettingWidgetBinder
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template <>
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struct SettingAccessor<QSlider>
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{
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static bool isNullable(const QSlider* widget) { return widget->property(NULLABLE_PROPERTY).toBool(); }
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static bool getBoolValue(const QSlider* widget) { return widget->value() > 0; }
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static void setBoolValue(QSlider* widget, bool value) { widget->setValue(value ? 1 : 0); }
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static void makeNullableBool(QSlider* widget, bool globalSetting) { widget->setEnabled(false); }
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static std::optional<bool> getNullableBoolValue(const QSlider* widget) { return getBoolValue(widget); }
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static void setNullableBoolValue(QSlider* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static void makeNullableBool(QSlider* widget, bool globalSetting)
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{
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widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
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widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalSetting));
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}
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static std::optional<bool> getNullableBoolValue(const QSlider* widget)
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{
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if (widget->property(IS_NULL_PROPERTY).toBool())
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return std::nullopt;
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return getBoolValue(widget);
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}
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static void setNullableBoolValue(QSlider* widget, std::optional<bool> value)
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{
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widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
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setBoolValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toBool());
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}
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static int getIntValue(const QSlider* widget) { return widget->value(); }
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static void setIntValue(QSlider* widget, int value) { widget->setValue(value); }
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static void makeNullableInt(QSlider* widget, int globalValue) { widget->setEnabled(false); }
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static std::optional<int> getNullableIntValue(const QSlider* widget) { return getIntValue(widget); }
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static void setNullableIntValue(QSlider* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static void makeNullableInt(QSlider* widget, int globalValue)
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{
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widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
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widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
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}
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static std::optional<int> getNullableIntValue(const QSlider* widget)
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{
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if (widget->property(IS_NULL_PROPERTY).toBool())
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return std::nullopt;
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return getIntValue(widget);
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}
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static void setNullableIntValue(QSlider* widget, std::optional<int> value)
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{
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widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
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setIntValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toInt());
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}
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static float getFloatValue(const QSlider* widget) { return static_cast<float>(widget->value()); }
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static void setFloatValue(QSlider* widget, float value) { widget->setValue(static_cast<int>(value)); }
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static void makeNullableFloat(QSlider* widget, float globalValue) { widget->setEnabled(false); }
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static std::optional<float> getNullableFloatValue(const QSlider* widget) { return getFloatValue(widget); }
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static void setNullableFloatValue(QSlider* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static std::optional<float> getNullableFloatValue(const QSlider* widget)
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{
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if (widget->property(IS_NULL_PROPERTY).toBool())
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return std::nullopt;
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return getFloatValue(widget);
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}
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static void setNullableFloatValue(QSlider* widget, std::optional<float> value)
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{
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widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
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setFloatValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toFloat());
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}
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static QString getStringValue(const QSlider* widget) { return QString::number(widget->value()); }
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static void setStringValue(QSlider* widget, const QString& value) { widget->setValue(value.toInt()); }
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static void makeNullableString(QSlider* widget, const QString& globalValue) { widget->setEnabled(false); }
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static std::optional<QString> getNullableStringValue(const QSlider* widget) { return getStringValue(widget); }
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static std::optional<QString> getNullableStringValue(const QSlider* widget)
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{
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if (widget->property(IS_NULL_PROPERTY).toBool())
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return std::nullopt;
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return getStringValue(widget);
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}
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static void setNullableStringValue(QSlider* widget, std::optional<QString> value)
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{
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setStringValue(widget, value.value_or(QString()));
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widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
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setStringValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toString());
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}
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template <typename F>
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static void connectValueChanged(QSlider* widget, F func)
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{
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if (!isNullable(widget))
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{
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widget->connect(widget, &QSlider::valueChanged, func);
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}
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else
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{
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widget->setContextMenuPolicy(Qt::CustomContextMenu);
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widget->connect(widget, &QSlider::customContextMenuRequested, widget, [widget, func](const QPoint& pt) {
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QMenu menu(widget);
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widget->connect(menu.addAction(qApp->translate("SettingWidgetBinder", "Reset")), &QAction::triggered, widget,
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[widget, func = std::move(func)]() {
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const bool old = widget->blockSignals(true);
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setNullableIntValue(widget, std::nullopt);
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widget->blockSignals(old);
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func();
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});
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menu.exec(widget->mapToGlobal(pt));
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});
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widget->connect(widget, &QSlider::valueChanged, widget, [widget, func = std::move(func)]() {
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if (widget->property(IS_NULL_PROPERTY).toBool())
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widget->setProperty(IS_NULL_PROPERTY, QVariant(false));
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func();
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});
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}
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}
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};
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template <>
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@ -670,6 +740,87 @@ namespace SettingWidgetBinder
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}
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}
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template <typename WidgetType>
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static inline void BindWidgetAndLabelToIntSetting(SettingsInterface* sif, WidgetType* widget, QLabel* label,
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const QString& label_suffix, std::string section, std::string key,
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int default_value, int option_offset = 0)
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{
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using Accessor = SettingAccessor<WidgetType>;
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const s32 global_value =
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Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), static_cast<s32>(default_value)) - option_offset;
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if (sif)
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{
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QFont orig_font(label->font());
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QFont bold_font(orig_font);
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bold_font.setBold(true);
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Accessor::makeNullableInt(widget, global_value);
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int sif_value;
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if (sif->GetIntValue(section.c_str(), key.c_str(), &sif_value))
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{
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Accessor::setNullableIntValue(widget, sif_value - option_offset);
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if (label)
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{
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label->setText(QStringLiteral("%1%2").arg(sif_value).arg(label_suffix));
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label->setFont(bold_font);
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}
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}
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else
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{
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Accessor::setNullableIntValue(widget, std::nullopt);
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if (label)
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label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
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}
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Accessor::connectValueChanged(widget, [sif, widget, label, label_suffix, section = std::move(section),
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key = std::move(key), option_offset, global_value,
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bold_font = std::move(bold_font), orig_font = std::move(orig_font)]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
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{
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sif->SetIntValue(section.c_str(), key.c_str(), new_value.value() + option_offset);
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if (label)
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{
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label->setFont(bold_font);
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label->setText(QStringLiteral("%1%2").arg(new_value.value()).arg(label_suffix));
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}
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}
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else
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{
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sif->DeleteValue(section.c_str(), key.c_str());
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if (label)
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{
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label->setFont(orig_font);
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label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
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}
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}
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sif->Save();
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g_emu_thread->reloadGameSettings();
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});
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}
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else
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{
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Accessor::setIntValue(widget, static_cast<int>(global_value));
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if (label)
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label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
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Accessor::connectValueChanged(
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widget, [widget, label, label_suffix, section = std::move(section), key = std::move(key), option_offset]() {
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const int new_value = Accessor::getIntValue(widget);
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Host::SetBaseIntSettingValue(section.c_str(), key.c_str(), new_value + option_offset);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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if (label)
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label->setText(QStringLiteral("%1%2").arg(new_value).arg(label_suffix));
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});
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}
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}
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template <typename WidgetType>
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static inline void BindWidgetToFloatSetting(
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SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float default_value)
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@ -1088,78 +1239,4 @@ namespace SettingWidgetBinder
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widget->connect(widget, &QLineEdit::editingFinished, widget, std::move(value_changed));
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}
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static inline void BindSliderToIntSetting(SettingsInterface* sif, QSlider* slider, QLabel* label, const QString& label_suffix,
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std::string section, std::string key, s32 default_value)
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{
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s32 global_value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), default_value);
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//Clamp in case setting was updated manually using INI
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global_value = std::clamp(global_value, slider->minimum(), slider->maximum());
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if (sif)
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{
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const QFont orig_font(label->font());
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QFont bold_font(orig_font);
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bold_font.setBold(true);
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s32 current_value = sif->GetOptionalIntValue(section.c_str(), key.c_str()).value_or(global_value);
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current_value = std::clamp(current_value, slider->minimum(), slider->maximum());
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slider->setValue(current_value);
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label->setText(QStringLiteral("%1%2").arg(current_value).arg(label_suffix));
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if (current_value == global_value)
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label->setFont(orig_font);
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else
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label->setFont(bold_font);
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slider->setContextMenuPolicy(Qt::CustomContextMenu);
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slider->connect(slider, &QSpinBox::customContextMenuRequested, slider,
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[sif, slider, label, label_suffix, orig_font = std::move(orig_font), section, key, default_value](const QPoint& pt) {
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QMenu menu(slider);
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slider->connect(menu.addAction(qApp->translate("SettingWidgetBinder", "Reset")), &QAction::triggered, slider,
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[sif, slider, label, label_suffix, orig_font, section, key, default_value]() {
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s32 global_value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), default_value);
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global_value = std::clamp(global_value, slider->minimum(), slider->maximum());
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label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
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label->setFont(orig_font);
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if (sif->ContainsValue(section.c_str(), key.c_str()))
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{
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sif->DeleteValue(section.c_str(), key.c_str());
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sif->Save();
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g_emu_thread->reloadGameSettings();
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}
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});
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menu.exec(slider->mapToGlobal(pt));
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});
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slider->connect(slider, &QSlider::valueChanged, slider,
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[sif, label, label_suffix, section = std::move(section), key = std::move(key), orig_font = std::move(orig_font),
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bold_font = std::move(bold_font)](int value) {
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label->setText(QStringLiteral("%1%2").arg(value).arg(label_suffix));
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if (label->font() != bold_font)
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label->setFont(bold_font);
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sif->SetIntValue(section.c_str(), key.c_str(), value);
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sif->Save();
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g_emu_thread->reloadGameSettings();
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});
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}
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else
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{
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slider->setValue(global_value);
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label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
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slider->connect(slider, &QSlider::valueChanged, slider,
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[label, label_suffix, section = std::move(section), key = std::move(key)](int value) {
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label->setText(QStringLiteral("%1%2").arg(value).arg(label_suffix));
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Host::SetBaseIntSettingValue(section.c_str(), key.c_str(), value);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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});
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}
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}
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} // namespace SettingWidgetBinder
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@ -43,10 +43,10 @@ AudioSettingsWidget::AudioSettingsWidget(SettingsWindow* dialog, QWidget* parent
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expansionModeChanged();
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SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.outputModule, "SPU2/Output", "OutputModule", DEFAULT_OUTPUT_MODULE);
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SettingWidgetBinder::BindSliderToIntSetting(
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SettingWidgetBinder::BindWidgetAndLabelToIntSetting(
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//: Measuring unit that will appear after the number selected in its option. Adapt the space depending on your language's rules.
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sif, m_ui.targetLatency, m_ui.targetLatencyLabel, tr(" ms"), "SPU2/Output", "Latency", DEFAULT_TARGET_LATENCY);
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SettingWidgetBinder::BindSliderToIntSetting(
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SettingWidgetBinder::BindWidgetAndLabelToIntSetting(
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sif, m_ui.outputLatency, m_ui.outputLatencyLabel, tr(" ms"), "SPU2/Output", "OutputLatency", DEFAULT_OUTPUT_LATENCY);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.outputLatencyMinimal, "SPU2/Output", "OutputLatencyMinimal", false);
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connect(m_ui.outputModule, &QComboBox::currentIndexChanged, this, &AudioSettingsWidget::outputModuleChanged);
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@ -72,11 +72,11 @@ AudioSettingsWidget::AudioSettingsWidget(SettingsWindow* dialog, QWidget* parent
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}
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}
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SettingWidgetBinder::BindSliderToIntSetting(sif, m_ui.sequenceLength, m_ui.sequenceLengthLabel, tr(" ms"), "Soundtouch",
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SettingWidgetBinder::BindWidgetAndLabelToIntSetting(sif, m_ui.sequenceLength, m_ui.sequenceLengthLabel, tr(" ms"), "Soundtouch",
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"SequenceLengthMS", DEFAULT_SOUNDTOUCH_SEQUENCE_LENGTH);
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SettingWidgetBinder::BindSliderToIntSetting(
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SettingWidgetBinder::BindWidgetAndLabelToIntSetting(
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sif, m_ui.seekWindowSize, m_ui.seekWindowSizeLabel, tr(" ms"), "Soundtouch", "SeekWindowMS", DEFAULT_SOUNDTOUCH_SEEK_WINDOW);
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SettingWidgetBinder::BindSliderToIntSetting(
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SettingWidgetBinder::BindWidgetAndLabelToIntSetting(
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sif, m_ui.overlap, m_ui.overlapLabel, tr(" ms"), "Soundtouch", "OverlapMS", DEFAULT_SOUNDTOUCH_OVERLAP);
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connect(m_ui.resetTimestretchDefaults, &QPushButton::clicked, this, &AudioSettingsWidget::resetTimestretchDefaults);
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