mirror of https://github.com/PCSX2/pcsx2.git
Misc: Simplify assertion macros
This commit is contained in:
parent
20e75b4057
commit
dc859ca0a6
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@ -1,5 +1,5 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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@ -17,8 +17,6 @@
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#include "common/Pcsx2Defs.h"
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#include <string>
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#ifndef __pxFUNCTION__
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#if defined(__GNUG__)
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#define __pxFUNCTION__ __PRETTY_FUNCTION__
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@ -27,132 +25,39 @@
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#endif
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#endif
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// ----------------------------------------------------------------------------------------
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// pxAssert / pxAssertDev
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// ----------------------------------------------------------------------------------------
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// Standard "nothrow" assertions. All assertions act as valid conditional statements that
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// return the result of the specified conditional; useful for handling failed assertions in
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// a "graceful" fashion when utilizing the "ignore" feature of assertion debugging.
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// These macros are mostly intended for "pseudo-weak" assumptions within code, most often for
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// testing threaded user interface code (threading of the UI is a prime example since often
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// even very robust assertions can fail in very rare conditions, due to the complex variety
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// of ways the user can invoke UI events).
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// pxAssertRel - assertion check even in Release builds.
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// pxFailRel - aborts program even in Release builds.
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//
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// All macros return TRUE if the assertion succeeds, or FALSE if the assertion failed
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// (thus matching the condition of the assertion itself).
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//
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// pxAssertDev is an assertion tool for Devel builds, intended for sanity checking and/or
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// bounds checking variables in areas which are not performance critical. Another common
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// use is for checking thread affinity on utility functions.
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//
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// Credits: These macros are based on a combination of wxASSERT, MSVCRT's assert and the
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// ATL's Assertion/Assumption macros. the best of all worlds!
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// --------------------------------------------------------------------------------------
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// pxAssume / pxAssumeDev / pxFail / pxFailDev
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// --------------------------------------------------------------------------------------
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// Assumptions are hints to the compiler that the condition will always be true,
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// the condition should never fail under any circumstance in release builds
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// or else you might get incorrect compiler generated code.
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//
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// Performance: All assumption/fail types optimize into __assume()/likely() directives in
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// Release builds (non-dev varieties optimize as such in Devel builds as well).
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// __assume(0) is a special form of __assume() which tells the compiler that the code path
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// is not reachable and will cause undefined results if it is reachable...
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//
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// Having pxFail and pxFailDev translate into __assume statements is very dangerous, since
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// it can lead to the compiler optimizing out code and leading to crashes in dev/release
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// builds. To have code optimized, explicitly use pxAssume(false) or pxAssumeDev(false,msg);
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// pxAssertRel ->
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// Special release-mode assertion. Limited use since stack traces in release mode builds
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// (especially with LTCG) are highly suspect. But when troubleshooting crashes that only
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// rear ugly heads in optimized builds, this is one of the few tools we have.
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// pxAssert[Msg] - assertion check only in Debug/Devel builds, noop in Release.
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// pxAssume[Msg] - assertion check in Debug/Devel builds, optimization hint in Release builds.
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// pxFail - aborts program only in Debug/Devel builds, noop in Release.
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extern void pxOnAssertFail(const char* file, int line, const char* func, const char* msg);
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#define pxAssertRel(cond, msg) ((likely(cond)) || (pxOnAssertFail(__FILE__, __LINE__, __pxFUNCTION__, msg), false))
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#define pxAssumeRel(cond, msg) ((void)((!likely(cond)) && (pxOnAssertFail(__FILE__, __LINE__, __pxFUNCTION__, msg), false)))
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#define pxFailRel(msg) pxAssertRel(false, msg)
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#define pxAssertRel(cond, msg) do { if (!(cond)) [[unlikely]] { pxOnAssertFail(__FILE__, __LINE__, __pxFUNCTION__, msg); } } while(0)
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#define pxFailRel(msg) pxOnAssertFail(__FILE__, __LINE__, __pxFUNCTION__, msg)
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#if defined(PCSX2_DEBUG)
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#if defined(PCSX2_DEBUG) || defined(PCSX2_DEVBUILD)
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#define pxAssertMsg(cond, msg) pxAssertRel(cond, msg)
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#define pxAssertDev(cond, msg) pxAssertMsg(cond, msg)
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#define pxAssumeMsg(cond, msg) pxAssumeRel(cond, msg)
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#define pxAssumeDev(cond, msg) pxAssumeRel(cond, msg)
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#define pxFail(msg) pxAssertMsg(false, msg)
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#define pxFailDev(msg) pxAssertDev(false, msg)
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#elif defined(PCSX2_DEVBUILD)
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// Devel builds now will give you a release-mode assertion dialog window if any of the
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// following macro's 'cond' field is false.
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// Note: Only use pxAssume/Msg/Dev if you know what you're doing, __assume is supposed
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// to be used as an optimization hint, yet many devs have been using psAssume
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// thinking its the same as an assertion.
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// __assume(0) is also very dangerous because it is a special case of __assume() which
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// tells the compiler that the code path is not reachable, and it can cause unpredictable
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// results if the code path can be reached.
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// i.e. if (1) { __assume(0); something(); }
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// In the above example, something() may never be called.
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// __assume(0)'s real use is in optimizing stuff such as "default:" cases on a switch
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// statement. See jNO_DEFAULT
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#define pxAssertMsg(cond, msg) pxAssertRel(cond, msg)
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#define pxAssertDev(cond, msg) pxAssertRel(cond, msg)
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#define pxAssumeMsg(cond, msg) pxAssumeRel(cond, msg) //(__assume(cond))
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#define pxAssumeDev(cond, msg) pxAssumeRel(cond, msg)
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#define pxFail(msg) pxAssertDev(false, msg)
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#define pxFailDev(msg) pxAssertDev(false, msg)
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#define pxAssumeMsg(cond, msg) pxAssertRel(cond, msg)
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#define pxFail(msg) pxFailRel(msg)
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#else
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// Release Builds just use __assume as an optimization, and return the conditional
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// as a result (which is optimized to nil if unused).
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#define pxAssertMsg(cond, msg) (likely(cond))
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#define pxAssertDev(cond, msg) (likely(cond))
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#define pxAssumeMsg(cond, msg) __assume(cond)
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#define pxAssumeDev(cond, msg) __assume(cond)
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#define pxFail(msg) \
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do \
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{ \
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} while (0)
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#define pxFailDev(msg) \
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do \
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{ \
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} while (0)
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#define pxAssertMsg(cond, msg) ((void)0)
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#define pxAssumeMsg(cond, msg) ASSUME(cond)
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#define pxFail(msg) ((void)0)
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#endif
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#define pxAssert(cond) pxAssertMsg(cond, #cond)
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#define pxAssume(cond) pxAssumeMsg(cond, #cond)
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#define pxAssertRelease(cond, msg)
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// --------------------------------------------------------------------------------------
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// jNO_DEFAULT -- disables the default case in a switch, which improves switch optimization
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// under MSVC.
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// --------------------------------------------------------------------------------------
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// How it Works: pxAssumeDev turns into an __assume(0) under msvc compilers, which when specified
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// in the 'default:' case of a switch tells the compiler that the case is unreachable, so
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// that it will not generate any code, LUTs, or conditionals to handle it.
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//
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// * In debug/devel builds the default case will cause an assertion.
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//
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#ifndef jNO_DEFAULT
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// jNO_DEFAULT -- disables the default case in a switch, which improves switch optimization.
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#define jNO_DEFAULT \
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default: \
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{ \
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pxAssumeDev(0, "Incorrect usage of jNO_DEFAULT detected (default case is not unreachable!)"); \
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pxAssumeMsg(false, "Incorrect usage of jNO_DEFAULT detected (default case is not unreachable!)"); \
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break; \
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}
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#endif
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// threaded mutex lock, which are only valid after C++ initialization has finished.
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void Console_SetActiveHandler(const IConsoleWriter& writer, FILE* flushfp)
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{
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pxAssertDev(
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pxAssertMsg(
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(writer.WriteRaw != NULL) && (writer.DoWriteLn != NULL) &&
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(writer.Newline != NULL) && (writer.SetTitle != NULL) &&
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(writer.DoSetColor != NULL),
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@ -189,7 +189,7 @@ static __ri uint LinuxProt(const PageProtectionMode& mode)
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void* HostSys::Mmap(void* base, size_t size, const PageProtectionMode& mode)
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{
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pxAssertDev((size & (__pagesize - 1)) == 0, "Size is page aligned");
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pxAssertMsg((size & (__pagesize - 1)) == 0, "Size is page aligned");
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if (mode.IsNone())
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return nullptr;
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@ -217,7 +217,7 @@ void HostSys::Munmap(void* base, size_t size)
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void HostSys::MemProtect(void* baseaddr, size_t size, const PageProtectionMode& mode)
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{
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pxAssertDev((size & (__pagesize - 1)) == 0, "Size is page aligned");
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pxAssertMsg((size & (__pagesize - 1)) == 0, "Size is page aligned");
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const u32 lnxmode = LinuxProt(mode);
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@ -66,10 +66,6 @@ static constexpr unsigned int __pagemask = __pagesize - 1;
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#define __noinline __declspec(noinline)
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#define __noreturn __declspec(noreturn)
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// Don't know if there are Visual C++ equivalents of these.
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#define likely(x) (!!(x))
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#define unlikely(x) (!!(x))
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#else
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// --------------------------------------------------------------------------------------
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@ -99,8 +95,6 @@ static constexpr unsigned int __pagemask = __pagesize - 1;
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#ifndef __noreturn
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#define __noreturn __attribute__((noreturn))
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#endif
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#define likely(x) __builtin_expect(!!(x), 1)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#endif
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// --------------------------------------------------------------------------------------
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#endif
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#endif
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// __assume, potentially enables optimization.
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#ifdef _MSC_VER
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#define ASSUME(x) __assume(x)
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#else
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#define ASSUME(x) \
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do \
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{ \
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if (!(x)) \
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__builtin_unreachable(); \
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} while (0)
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////
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// Safe deallocation macros -- checks pointer validity (non-null) when needed, and sets
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// pointer to null after deallocation.
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if (m_state.compare_exchange_weak(value, value | STATE_FLAG_WAITING_EMPTY, std::memory_order_acquire))
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break;
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}
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pxAssertDev(!(value & STATE_FLAG_WAITING_EMPTY), "Multiple threads attempted to wait for empty (not currently supported)");
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pxAssertMsg(!(value & STATE_FLAG_WAITING_EMPTY), "Multiple threads attempted to wait for empty (not currently supported)");
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m_empty_sema.Wait();
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return !IsDead(m_state.load(std::memory_order_relaxed));
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}
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waited += ShortSpin();
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value = m_state.load(std::memory_order_acquire);
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}
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pxAssertDev(!(value & STATE_FLAG_WAITING_EMPTY), "Multiple threads attempted to wait for empty (not currently supported)");
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pxAssertMsg(!(value & STATE_FLAG_WAITING_EMPTY), "Multiple threads attempted to wait for empty (not currently supported)");
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m_empty_sema.Wait();
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return !IsDead(m_state.load(std::memory_order_relaxed));
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}
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const char* GetShortName() const
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{
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pxAssumeDev(Name, "Tracelog descriptors require a valid name!");
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pxAssumeMsg(Name, "Tracelog descriptors require a valid name!");
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return ShortName ? ShortName : Name;
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}
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};
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public:
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BaseTraceLogSource(const TraceLogDescriptor* desc)
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{
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pxAssumeDev(desc, "Trace logs must have a valid (non-NULL) descriptor.");
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pxAssumeMsg(desc, "Trace logs must have a valid (non-NULL) descriptor.");
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Enabled = false;
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m_Descriptor = desc;
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}
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__forceinline void operator()(const xRegisterSSE& to, const ModSibBase& from) const
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{
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bool isReallyAligned = ((from.Displacement & 0x0f) == 0) && from.Index.IsEmpty() && from.Base.IsEmpty();
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pxAssertDev(isReallyAligned, "Alignment check failed on SSE indirect load.");
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pxAssertMsg(isReallyAligned, "Alignment check failed on SSE indirect load.");
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xOpWrite0F(Prefix, Opcode, to, from);
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}
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@ -201,7 +201,7 @@ namespace x86Emitter
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if (slideForward)
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{
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pxAssertDev(displacement8 >= 0, "Used slideForward on a backward jump; nothing to slide!");
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pxAssertMsg(displacement8 >= 0, "Used slideForward on a backward jump; nothing to slide!");
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}
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if (is_s8(displacement8))
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sptr distance = (sptr)target - (sptr)xGetPtr();
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// This assert won't physically happen on x86 targets
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pxAssertDev(distance >= -0x80000000LL && distance < 0x80000000LL, "Jump target is too far away, needs an indirect register");
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pxAssertMsg(distance >= -0x80000000LL && distance < 0x80000000LL, "Jump target is too far away, needs an indirect register");
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*bah = (s32)distance;
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}
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xForwardJumpBase::xForwardJumpBase(uint opsize, JccComparisonType cctype)
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{
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pxAssert(opsize == 1 || opsize == 4);
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pxAssertDev(cctype != Jcc_Unknown, "Invalid ForwardJump conditional type.");
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pxAssertMsg(cctype != Jcc_Unknown, "Invalid ForwardJump conditional type.");
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BasePtr = (s8*)xGetPtr() +
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((opsize == 1) ? 2 : // j8's are always 2 bytes.
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@ -253,12 +253,12 @@ namespace x86Emitter
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void xForwardJumpBase::_setTarget(uint opsize) const
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{
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pxAssertDev(BasePtr != NULL, "");
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pxAssertMsg(BasePtr != NULL, "");
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sptr displacement = (sptr)xGetPtr() - (sptr)BasePtr;
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if (opsize == 1)
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{
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pxAssertDev(is_s8(displacement), "Emitter Error: Invalid short jump displacement.");
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pxAssertMsg(is_s8(displacement), "Emitter Error: Invalid short jump displacement.");
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BasePtr[-1] = (s8)displacement;
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}
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else
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@ -151,7 +151,7 @@ namespace x86Emitter
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// CMOVcc
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// --------------------------------------------------------------------------------------
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#define ccSane() pxAssertDev(ccType >= 0 && ccType <= 0x0f, "Invalid comparison type specifier.")
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#define ccSane() pxAssertMsg(ccType >= 0 && ccType <= 0x0f, "Invalid comparison type specifier.")
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// Macro useful for trapping unwanted use of EBP.
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//#define EbpAssert() pxAssert( to != ebp )
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@ -317,7 +317,7 @@ const xRegister32
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}
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else
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{
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pxAssertDev(displacement == (s32)displacement, "SIB target is too far away, needs an indirect register");
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pxAssertMsg(displacement == (s32)displacement, "SIB target is too far away, needs an indirect register");
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ModRM(0, regfield, ModRm_UseSib);
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SibSB(0, Sib_EIZ, Sib_UseDisp32);
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}
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@ -357,7 +357,7 @@ const xRegister32
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{
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// 3 bits also on x86_64 (so max is 8)
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// We might need to mask it on x86_64
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pxAssertDev(regfield < 8, "Invalid x86 register identifier.");
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pxAssertMsg(regfield < 8, "Invalid x86 register identifier.");
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int displacement_size = (info.Displacement == 0) ? 0 :
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((info.IsByteSizeDisp()) ? 1 : 2);
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Factor++;
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else
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{
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pxAssertDev(Index.IsEmpty(), "x86Emitter: Only one scaled index register is allowed in an address modifier.");
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pxAssertMsg(Index.IsEmpty(), "x86Emitter: Only one scaled index register is allowed in an address modifier.");
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Index = src;
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Factor = 2;
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}
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@ -724,7 +724,7 @@ const xRegister32
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else if (Index.IsEmpty())
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Index = src;
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else
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pxAssumeDev(false, "x86Emitter: address modifiers cannot have more than two index registers."); // oops, only 2 regs allowed per ModRm!
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pxAssumeMsg(false, "x86Emitter: address modifiers cannot have more than two index registers."); // oops, only 2 regs allowed per ModRm!
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return *this;
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}
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@ -749,7 +749,7 @@ const xRegister32
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Factor += src.Factor;
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}
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else
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pxAssumeDev(false, "x86Emitter: address modifiers cannot have more than two index registers."); // oops, only 2 regs allowed per ModRm!
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pxAssumeMsg(false, "x86Emitter: address modifiers cannot have more than two index registers."); // oops, only 2 regs allowed per ModRm!
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return *this;
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}
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@ -836,7 +836,7 @@ const xRegister32
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break;
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case 3: // becomes [reg*2+reg]
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pxAssertDev(Base.IsEmpty(), "Cannot scale an Index register by 3 when Base is not empty!");
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pxAssertMsg(Base.IsEmpty(), "Cannot scale an Index register by 3 when Base is not empty!");
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Base = Index;
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Scale = 1;
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break;
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@ -846,24 +846,24 @@ const xRegister32
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break;
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case 5: // becomes [reg*4+reg]
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pxAssertDev(Base.IsEmpty(), "Cannot scale an Index register by 5 when Base is not empty!");
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pxAssertMsg(Base.IsEmpty(), "Cannot scale an Index register by 5 when Base is not empty!");
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Base = Index;
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Scale = 2;
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break;
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case 6: // invalid!
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pxAssumeDev(false, "x86 asm cannot scale a register by 6.");
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pxAssumeMsg(false, "x86 asm cannot scale a register by 6.");
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break;
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case 7: // so invalid!
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pxAssumeDev(false, "x86 asm cannot scale a register by 7.");
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pxAssumeMsg(false, "x86 asm cannot scale a register by 7.");
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break;
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case 8:
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Scale = 3;
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break;
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case 9: // becomes [reg*8+reg]
|
||||
pxAssertDev(Base.IsEmpty(), "Cannot scale an Index register by 9 when Base is not empty!");
|
||||
pxAssertMsg(Base.IsEmpty(), "Cannot scale an Index register by 9 when Base is not empty!");
|
||||
Base = Index;
|
||||
Scale = 3;
|
||||
break;
|
||||
|
|
|
@ -188,7 +188,7 @@ namespace x86Emitter
|
|||
public:
|
||||
uint GetOperandSize() const
|
||||
{
|
||||
pxAssertDev(_operandSize != 0, "Attempted to use operand size of uninitialized or void object");
|
||||
pxAssertMsg(_operandSize != 0, "Attempted to use operand size of uninitialized or void object");
|
||||
return _operandSize;
|
||||
}
|
||||
|
||||
|
@ -384,7 +384,7 @@ namespace x86Emitter
|
|||
explicit xRegister16(const xRegisterInt& other)
|
||||
: _parent(2, other.Id)
|
||||
{
|
||||
pxAssertDev(other.canMapIDTo(2), "Mapping h registers to higher registers can produce unexpected values");
|
||||
pxAssertMsg(other.canMapIDTo(2), "Mapping h registers to higher registers can produce unexpected values");
|
||||
}
|
||||
|
||||
bool operator==(const xRegister16& src) const { return this->Id == src.Id; }
|
||||
|
@ -404,7 +404,7 @@ namespace x86Emitter
|
|||
explicit xRegister32(const xRegisterInt& other)
|
||||
: _parent(4, other.Id)
|
||||
{
|
||||
pxAssertDev(other.canMapIDTo(4), "Mapping h registers to higher registers can produce unexpected values");
|
||||
pxAssertMsg(other.canMapIDTo(4), "Mapping h registers to higher registers can produce unexpected values");
|
||||
}
|
||||
|
||||
static const inline xRegister32& GetInstance(uint id);
|
||||
|
@ -426,7 +426,7 @@ namespace x86Emitter
|
|||
explicit xRegister64(const xRegisterInt& other)
|
||||
: _parent(8, other.Id)
|
||||
{
|
||||
pxAssertDev(other.canMapIDTo(8), "Mapping h registers to higher registers can produce unexpected values");
|
||||
pxAssertMsg(other.canMapIDTo(8), "Mapping h registers to higher registers can produce unexpected values");
|
||||
}
|
||||
|
||||
static const inline xRegister64& GetInstance(uint id);
|
||||
|
|
|
@ -63,7 +63,7 @@ static OutputIsoFile blockDumpFile;
|
|||
// relying on DEP exceptions -- and a little more reliable too.
|
||||
static void CheckNullCDVD()
|
||||
{
|
||||
pxAssertDev(CDVD != NULL, "Invalid CDVD object state (null pointer exception)");
|
||||
pxAssertMsg(CDVD, "Invalid CDVD object state (null pointer exception)");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -49,7 +49,7 @@ int InputIsoFile::ReadSync(u8* dst, uint lsn)
|
|||
if (lsn >= m_blocks)
|
||||
{
|
||||
std::string msg(fmt::format("isoFile error: Block index is past the end of file! ({} >= {}).", lsn, m_blocks));
|
||||
pxAssertDev(false, msg.c_str());
|
||||
pxAssertMsg(false, msg.c_str());
|
||||
Console.Error(msg.c_str());
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -415,7 +415,7 @@ void UpdateVSyncRate(bool force)
|
|||
else
|
||||
total_scanlines = SCANLINES_TOTAL_NTSC_NI;
|
||||
Console.Error("PCSX2-Counters: Unknown video mode detected");
|
||||
pxAssertDev(false, "Unknown video mode detected via SetGsCrt");
|
||||
pxAssertMsg(false, "Unknown video mode detected via SetGsCrt");
|
||||
}
|
||||
|
||||
const bool video_mode_initialized = gsVideoMode != GS_VideoMode::Uninitialized;
|
||||
|
|
|
@ -191,7 +191,7 @@ namespace Sessions
|
|||
{
|
||||
ResetEvent(icmpEvent);
|
||||
//Prep buffer for reasing
|
||||
int count = IcmpParseReplies(icmpResponseBuffer.get(), icmpResponseBufferLen);
|
||||
[[maybe_unused]] int count = IcmpParseReplies(icmpResponseBuffer.get(), icmpResponseBufferLen);
|
||||
pxAssert(count == 1);
|
||||
ICMP_ECHO_REPLY* pingRet = (ICMP_ECHO_REPLY*)icmpResponseBuffer.get();
|
||||
|
||||
|
|
|
@ -316,7 +316,7 @@ static __fi int ChannelNumber(u32 addr)
|
|||
case D9_CHCR: return 9;
|
||||
default:
|
||||
{
|
||||
pxFailDev("Invalid DMA channel number");
|
||||
pxFail("Invalid DMA channel number");
|
||||
return 51; // some value
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,7 +74,7 @@ void WriteFIFO_VIF0(const mem128_t* value)
|
|||
vif0ch.qwc += 1;
|
||||
if (vif0.irqoffset.value != 0 && vif0.vifstalled.enabled)
|
||||
DevCon.Warning("Offset on VIF0 FIFO start!");
|
||||
bool ret = VIF0transfer((u32*)value, 4);
|
||||
[[maybe_unused]] bool ret = VIF0transfer((u32*)value, 4);
|
||||
|
||||
if (vif0.cmd)
|
||||
{
|
||||
|
@ -86,7 +86,7 @@ void WriteFIFO_VIF0(const mem128_t* value)
|
|||
vif0Regs.stat.VPS = VPS_IDLE;
|
||||
}
|
||||
|
||||
pxAssertDev(ret, "vif stall code not implemented");
|
||||
pxAssertMsg(ret, "vif stall code not implemented");
|
||||
}
|
||||
|
||||
void WriteFIFO_VIF1(const mem128_t* value)
|
||||
|
@ -106,7 +106,7 @@ void WriteFIFO_VIF1(const mem128_t* value)
|
|||
DevCon.Warning("Offset on VIF1 FIFO start!");
|
||||
}
|
||||
|
||||
bool ret = VIF1transfer((u32*)value, 4);
|
||||
[[maybe_unused]] bool ret = VIF1transfer((u32*)value, 4);
|
||||
|
||||
if (vif1.cmd)
|
||||
{
|
||||
|
@ -126,7 +126,7 @@ void WriteFIFO_VIF1(const mem128_t* value)
|
|||
gifUnit.Execute(false, true);
|
||||
}
|
||||
|
||||
pxAssertDev(ret, "vif stall code not implemented");
|
||||
pxAssertMsg(ret, "vif stall code not implemented");
|
||||
}
|
||||
|
||||
void WriteFIFO_GIF(const mem128_t* value)
|
||||
|
|
|
@ -51,10 +51,12 @@ bool D3D12DescriptorHeapManager::Create(
|
|||
|
||||
void D3D12DescriptorHeapManager::Destroy()
|
||||
{
|
||||
#ifdef PCSX2_DEVBUILD
|
||||
for (BitSetType& bs : m_free_slots)
|
||||
{
|
||||
pxAssert(bs.all());
|
||||
pxAssertMsg(bs.all(), "Not all descriptors were freed");
|
||||
}
|
||||
#endif
|
||||
|
||||
m_shader_visible = false;
|
||||
m_num_descriptors = 0;
|
||||
|
|
|
@ -407,7 +407,7 @@ ID3D12GraphicsCommandList4* GSDevice12::GetInitCommandList()
|
|||
CommandListResources& res = m_command_lists[m_current_command_list];
|
||||
if (!res.init_command_list_used)
|
||||
{
|
||||
HRESULT hr = res.command_allocators[0]->Reset();
|
||||
[[maybe_unused]] HRESULT hr = res.command_allocators[0]->Reset();
|
||||
pxAssertMsg(SUCCEEDED(hr), "Reset init command allocator failed");
|
||||
|
||||
res.command_lists[0]->Reset(res.command_allocators[0].get(), nullptr);
|
||||
|
|
|
@ -1298,7 +1298,7 @@ GSDevice::PresentResult GSDeviceMTL::BeginPresent(bool frame_skip)
|
|||
|
||||
void GSDeviceMTL::EndPresent()
|
||||
{ @autoreleasepool {
|
||||
pxAssertDev(m_current_render.encoder && m_current_render_cmdbuf, "BeginPresent cmdbuf was destroyed");
|
||||
pxAssertMsg(m_current_render.encoder && m_current_render_cmdbuf, "BeginPresent cmdbuf was destroyed");
|
||||
ImGui::Render();
|
||||
RenderImGui(ImGui::GetDrawData());
|
||||
EndRenderPass();
|
||||
|
@ -2165,7 +2165,7 @@ void GSDeviceMTL::RenderHW(GSHWDrawConfig& config)
|
|||
if (!rt && !config.ds)
|
||||
{
|
||||
// If we were rendering depth-only and depth gets cleared by the above check, that turns into rendering nothing, which should be a no-op
|
||||
pxAssertDev(0, "RenderHW was given a completely useless draw call!");
|
||||
pxAssertMsg(0, "RenderHW was given a completely useless draw call!");
|
||||
[m_current_render.encoder insertDebugSignpost:@"Skipped no-color no-depth draw"];
|
||||
if (primid_tex)
|
||||
Recycle(primid_tex);
|
||||
|
|
|
@ -204,9 +204,9 @@ bool SaveStateBase::gifPathFreeze(u32 path)
|
|||
{
|
||||
|
||||
Gif_Path& gifPath = gifUnit.gifPath[path];
|
||||
pxAssertDev(!gifPath.readAmount, "Gif Path readAmount should be 0!");
|
||||
pxAssertDev(!gifPath.gsPack.readAmount, "GS Pack readAmount should be 0!");
|
||||
pxAssertDev(!gifPath.GetPendingGSPackets(), "MTVU GS Pack Queue should be 0!");
|
||||
pxAssertMsg(!gifPath.readAmount, "Gif Path readAmount should be 0!");
|
||||
pxAssertMsg(!gifPath.gsPack.readAmount, "GS Pack readAmount should be 0!");
|
||||
pxAssertMsg(!gifPath.GetPendingGSPackets(), "MTVU GS Pack Queue should be 0!");
|
||||
|
||||
if (!gifPath.isMTVU())
|
||||
{ // FixMe: savestate freeze bug (Gust games) with MTVU enabled
|
||||
|
|
|
@ -324,7 +324,7 @@ struct Gif_Path
|
|||
break; // Enough free front space
|
||||
mtgsReadWait(); // Let MTGS run to free up buffer space
|
||||
}
|
||||
pxAssertDev(curSize + size <= buffSize, "Gif Path Buffer Overflow!");
|
||||
pxAssertMsg(curSize + size <= buffSize, "Gif Path Buffer Overflow!");
|
||||
memcpy(&buffer[curSize], pMem, size);
|
||||
curSize += size;
|
||||
}
|
||||
|
|
|
@ -146,7 +146,7 @@ __ri bool hwMFIFOWrite(u32 addr, const u128* data, uint qwc)
|
|||
else
|
||||
{
|
||||
SPR_LOG( "Scratchpad/MFIFO: invalid base physical address: 0x%08x", dmacRegs.rbor.ADDR );
|
||||
pxFailDev( fmt::format( "Scratchpad/MFIFO: Invalid base physical address: 0x{:08x}", u32(dmacRegs.rbor.ADDR)).c_str() );
|
||||
pxFail( fmt::format( "Scratchpad/MFIFO: Invalid base physical address: 0x{:08x}", u32(dmacRegs.rbor.ADDR)).c_str() );
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -167,7 +167,9 @@ void IPU_Fifo_Output::read(void *value, uint size)
|
|||
|
||||
void ReadFIFO_IPUout(mem128_t* out)
|
||||
{
|
||||
if (!pxAssertDev( ipuRegs.ctrl.OFC > 0, "Attempted read from IPUout's FIFO, but the FIFO is empty!" )) return;
|
||||
pxAssertMsg(ipuRegs.ctrl.OFC > 0, "Attempted read from IPUout's FIFO, but the FIFO is empty!");
|
||||
if (ipuRegs.ctrl.OFC == 0) [[unlikely]]
|
||||
return;
|
||||
ipu_fifo.out.read(out, 1);
|
||||
|
||||
// Games should always check the fifo before reading from it -- so if the FIFO has no data
|
||||
|
|
|
@ -2330,10 +2330,12 @@ void ImGuiFullscreen::OpenBackgroundProgressDialog(const char* str_id, std::stri
|
|||
|
||||
std::unique_lock<std::mutex> lock(s_background_progress_lock);
|
||||
|
||||
#ifdef PCSX2_DEVBUILD
|
||||
for (const BackgroundProgressDialogData& data : s_background_progress_dialogs)
|
||||
{
|
||||
pxAssert(data.id != id);
|
||||
pxAssertMsg(data.id != id, "Duplicate background progress dialog open");
|
||||
}
|
||||
#endif
|
||||
|
||||
BackgroundProgressDialogData data;
|
||||
data.id = id;
|
||||
|
|
|
@ -612,7 +612,8 @@ void MTGS::MainLoop()
|
|||
// If isMTVU, then this implies this function is being called from the MTVU thread...
|
||||
void MTGS::WaitGS(bool syncRegs, bool weakWait, bool isMTVU)
|
||||
{
|
||||
if (!pxAssertDev(IsOpen(), "MTGS Warning! WaitGS issued on a closed thread."))
|
||||
pxAssertMsg(IsOpen(), "MTGS Warning! WaitGS issued on a closed thread.");
|
||||
if (!IsOpen()) [[unlikely]]
|
||||
return;
|
||||
|
||||
Gif_Path& path = gifUnit.gifPath[GIF_PATH_1];
|
||||
|
@ -745,7 +746,7 @@ void MTGS::GenericStall(uint size)
|
|||
|
||||
if (somedone > 0x80)
|
||||
{
|
||||
pxAssertDev(s_SignalRingEnable == 0, "MTGS Thread Synchronization Error");
|
||||
pxAssertMsg(s_SignalRingEnable == 0, "MTGS Thread Synchronization Error");
|
||||
s_SignalRingPosition.store(somedone, std::memory_order_release);
|
||||
|
||||
//Console.WriteLn( Color_Blue, "(EEcore Sleep) PrepDataPacker \tringpos=0x%06x, writepos=0x%06x, signalpos=0x%06x", readpos, writepos, m_SignalRingPosition );
|
||||
|
@ -767,7 +768,7 @@ void MTGS::GenericStall(uint size)
|
|||
break;
|
||||
}
|
||||
|
||||
pxAssertDev(s_SignalRingPosition <= 0, "MTGS Thread Synchronization Error");
|
||||
pxAssertMsg(s_SignalRingPosition <= 0, "MTGS Thread Synchronization Error");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1075,7 +1076,7 @@ void Gif_AddCompletedGSPacket(GS_Packet& gsPack, GIF_PATH path)
|
|||
}
|
||||
else
|
||||
{
|
||||
pxAssertDev(!gsPack.readAmount, "Gif Unit - gsPack.readAmount only valid for MTVU path 1!");
|
||||
pxAssertMsg(!gsPack.readAmount, "Gif Unit - gsPack.readAmount only valid for MTVU path 1!");
|
||||
gifUnit.gifPath[path].readAmount.fetch_add(gsPack.size);
|
||||
MTGS::SendSimpleGSPacket(MTGS::Command::GSPacket, gsPack.offset, gsPack.size, path);
|
||||
}
|
||||
|
|
|
@ -230,7 +230,7 @@ uint FileMcd_GetMtapSlot(uint slot)
|
|||
{
|
||||
case 0:
|
||||
case 1:
|
||||
pxFailDev("Invalid parameter in call to GetMtapSlot -- specified slot is one of the base slots, not a Multitap slot.");
|
||||
pxFail("Invalid parameter in call to GetMtapSlot -- specified slot is one of the base slots, not a Multitap slot.");
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
@ -452,7 +452,8 @@ void FileMemoryCard::GetSizeInfo(uint slot, McdSizeInfo& outways)
|
|||
outways.EraseBlockSizeInSectors = 16; // 0x0010
|
||||
outways.Xor = 18; // 0x12, XOR 02 00 00 10
|
||||
|
||||
if (pxAssert(m_file[slot]))
|
||||
pxAssert(m_file[slot]);
|
||||
if (m_file[slot])
|
||||
outways.McdSizeInSectors = static_cast<u32>(FileSystem::FSize64(m_file[slot])) / (outways.SectorSize + outways.EraseBlockSizeInSectors);
|
||||
else
|
||||
outways.McdSizeInSectors = 0x4000;
|
||||
|
|
|
@ -131,7 +131,7 @@ bool SaveStateBase::FreezeTag(const char* src)
|
|||
return false;
|
||||
|
||||
char tagspace[32];
|
||||
pxAssertDev(std::strlen(src) < (sizeof(tagspace) - 1), "Tag name exceeds the allowed length");
|
||||
pxAssertMsg(std::strlen(src) < (sizeof(tagspace) - 1), "Tag name exceeds the allowed length");
|
||||
|
||||
std::memset(tagspace, 0, sizeof(tagspace));
|
||||
StringUtil::Strlcpy(tagspace, src, sizeof(tagspace));
|
||||
|
|
|
@ -4025,13 +4025,13 @@ static void VU0regsMI_XTOP(_VURegsNum* VUregsn) { _vuRegsXTOP(&VU0, VUregsn); }
|
|||
|
||||
void VU0unknown()
|
||||
{
|
||||
pxFailDev("Unknown VU micromode opcode called");
|
||||
pxFail("Unknown VU micromode opcode called");
|
||||
CPU_LOG("Unknown VU micromode opcode called");
|
||||
}
|
||||
|
||||
static void VU0regsunknown(_VURegsNum* VUregsn)
|
||||
{
|
||||
pxFailDev("Unknown VU micromode opcode called");
|
||||
pxFail("Unknown VU micromode opcode called");
|
||||
CPU_LOG("Unknown VU micromode opcode called");
|
||||
}
|
||||
|
||||
|
@ -4391,13 +4391,13 @@ static void VU1regsMI_XTOP(_VURegsNum* VUregsn) { _vuRegsXTOP(&VU1, VUregsn); }
|
|||
|
||||
static void VU1unknown()
|
||||
{
|
||||
pxFailDev("Unknown VU micromode opcode called");
|
||||
pxFail("Unknown VU micromode opcode called");
|
||||
CPU_LOG("Unknown VU micromode opcode called");
|
||||
}
|
||||
|
||||
static void VU1regsunknown(_VURegsNum* VUregsn)
|
||||
{
|
||||
pxFailDev("Unknown VU micromode opcode called");
|
||||
pxFail("Unknown VU micromode opcode called");
|
||||
CPU_LOG("Unknown VU micromode opcode called");
|
||||
}
|
||||
|
||||
|
|
|
@ -60,6 +60,7 @@ void vif1TransferToMemory()
|
|||
const u32 size = std::min(vif1.GSLastDownloadSize, (u32)vif1ch.qwc);
|
||||
//const u128* pMemEnd = vif1.GSLastDownloadSize + pMem;
|
||||
|
||||
#ifdef PCSX2_DEVBUILD
|
||||
if (size)
|
||||
{
|
||||
// Checking if any crazy game does a partial
|
||||
|
@ -71,6 +72,7 @@ void vif1TransferToMemory()
|
|||
pxAssert(p2.isDone() || !p2.gifTag.isValid);
|
||||
pxAssert(p3.isDone() || !p3.gifTag.isValid);
|
||||
}
|
||||
#endif
|
||||
|
||||
MTGS::InitAndReadFIFO(reinterpret_cast<u8*>(pMem), size);
|
||||
// pMem += size;
|
||||
|
|
|
@ -299,7 +299,7 @@ bool IsBIOSAvailable(const std::string& full_path)
|
|||
//
|
||||
bool LoadBIOS()
|
||||
{
|
||||
pxAssertDev(eeMem->ROM != NULL, "PS2 system memory has not been initialized yet.");
|
||||
pxAssertMsg(eeMem->ROM, "PS2 system memory has not been initialized yet.");
|
||||
|
||||
std::string path = EmuConfig.FullpathToBios();
|
||||
if (path.empty() || !FileSystem::FileExists(path.c_str()))
|
||||
|
|
|
@ -591,57 +591,57 @@ static void TAKES_R128 vtlbUnmappedPWriteLg(u32 addr, r128 data) { vtlb_BusError
|
|||
|
||||
static mem8_t vtlbDefaultPhyRead8(u32 addr)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted read8 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted read8 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
static mem16_t vtlbDefaultPhyRead16(u32 addr)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted read16 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted read16 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
static mem32_t vtlbDefaultPhyRead32(u32 addr)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted read32 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted read32 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
static mem64_t vtlbDefaultPhyRead64(u32 addr)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted read64 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted read64 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
static RETURNS_R128 vtlbDefaultPhyRead128(u32 addr)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted read128 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted read128 from unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
return r128_zero();
|
||||
}
|
||||
|
||||
static void vtlbDefaultPhyWrite8(u32 addr, mem8_t data)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted write8 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted write8 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
}
|
||||
|
||||
static void vtlbDefaultPhyWrite16(u32 addr, mem16_t data)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted write16 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted write16 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
}
|
||||
|
||||
static void vtlbDefaultPhyWrite32(u32 addr, mem32_t data)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted write32 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted write32 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
}
|
||||
|
||||
static void vtlbDefaultPhyWrite64(u32 addr, mem64_t data)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted write64 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted write64 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
}
|
||||
|
||||
static void TAKES_R128 vtlbDefaultPhyWrite128(u32 addr, r128 data)
|
||||
{
|
||||
pxFailDev(fmt::format("(VTLB) Attempted write128 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
pxFail(fmt::format("(VTLB) Attempted write128 to unmapped physical address @ 0x{:08X}.", addr).c_str());
|
||||
}
|
||||
|
||||
// ===========================================================================================
|
||||
|
@ -677,7 +677,7 @@ __ri void vtlb_ReassignHandler(vtlbHandler rv,
|
|||
|
||||
vtlbHandler vtlb_NewHandler()
|
||||
{
|
||||
pxAssertDev(vtlbHandlerCount < VTLB_HANDLER_ITEMS, "VTLB handler count overflow!");
|
||||
pxAssertMsg(vtlbHandlerCount < VTLB_HANDLER_ITEMS, "VTLB handler count overflow!");
|
||||
return vtlbHandlerCount++;
|
||||
}
|
||||
|
||||
|
|
|
@ -1063,10 +1063,10 @@ static __fi u32 psxRecClearMem(u32 pc)
|
|||
blockidx = 0;
|
||||
while (BASEBLOCKEX* pexblock = recBlocks[blockidx++])
|
||||
{
|
||||
if (pc >= pexblock->startpc && pc < pexblock->startpc + pexblock->size * 4)
|
||||
if (pc >= pexblock->startpc && pc < pexblock->startpc + pexblock->size * 4) [[unlikely]]
|
||||
{
|
||||
DevCon.Error("[IOP] Impossible block clearing failure");
|
||||
pxFailDev("[IOP] Impossible block clearing failure");
|
||||
pxFail("[IOP] Impossible block clearing failure");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2345,7 +2345,7 @@ void rpsxpropCP2_basic(EEINST* prev, EEINST* pinst)
|
|||
break;
|
||||
|
||||
default:
|
||||
pxFailDev("iop invalid opcode in const propagation (rpsxpropCP2/BASIC)");
|
||||
pxFail("iop invalid opcode in const propagation (rpsxpropCP2/BASIC)");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -227,7 +227,7 @@ int _allocX86reg(int type, int reg, int mode)
|
|||
{
|
||||
if (type == X86TYPE_GPR || type == X86TYPE_PSX)
|
||||
{
|
||||
pxAssertDev(reg >= 0 && reg < 34, "Register index out of bounds.");
|
||||
pxAssertMsg(reg >= 0 && reg < 34, "Register index out of bounds.");
|
||||
}
|
||||
|
||||
int hostXMMreg = (type == X86TYPE_GPR) ? _checkXMMreg(XMMTYPE_GPRREG, reg, 0) : -1;
|
||||
|
|
|
@ -438,7 +438,7 @@ static const void* _DynGen_DispatcherEvent()
|
|||
|
||||
static const void* _DynGen_EnterRecompiledCode()
|
||||
{
|
||||
pxAssertDev(DispatcherReg != NULL, "Dynamically generated dispatchers are required prior to generating EnterRecompiledCode!");
|
||||
pxAssertMsg(DispatcherReg, "Dynamically generated dispatchers are required prior to generating EnterRecompiledCode!");
|
||||
|
||||
u8* retval = xGetAlignedCallTarget();
|
||||
|
||||
|
@ -798,12 +798,10 @@ void recClear(u32 addr, u32 size)
|
|||
if (s_pCurBlock == PC_GETBLOCK(pexblock->startpc))
|
||||
continue;
|
||||
u32 blockend = pexblock->startpc + pexblock->size * 4;
|
||||
if ((pexblock->startpc >= addr && pexblock->startpc < addr + size * 4) || (pexblock->startpc < addr && blockend > addr))
|
||||
if ((pexblock->startpc >= addr && pexblock->startpc < addr + size * 4) || (pexblock->startpc < addr && blockend > addr)) [[unlikely]]
|
||||
{
|
||||
if (!IsDevBuild)
|
||||
Console.Error("[EE] Impossible block clearing failure");
|
||||
else
|
||||
pxFailDev("[EE] Impossible block clearing failure");
|
||||
pxFail("[EE] Impossible block clearing failure");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ void mVUsetupRange(microVU& mVU, s32 pc, bool isStartPC)
|
|||
if (pc > (s64)mVU.microMemSize)
|
||||
{
|
||||
Console.Error("microVU%d: PC outside of VU memory PC=0x%04x", mVU.index, pc);
|
||||
pxFailDev("microVU: PC out of VU memory");
|
||||
pxFail("microVU: PC out of VU memory");
|
||||
}
|
||||
|
||||
// The PC handling will prewrap the PC so we need to set the end PC to the end of the micro memory, but only if it wraps, no more.
|
||||
|
|
|
@ -309,7 +309,7 @@ protected:
|
|||
}
|
||||
}
|
||||
int x = findFreeRegRec(0);
|
||||
pxAssertDev(x >= 0, "microVU register allocation failure!");
|
||||
pxAssertMsg(x >= 0, "microVU register allocation failure!");
|
||||
return x;
|
||||
}
|
||||
|
||||
|
@ -341,7 +341,7 @@ protected:
|
|||
}
|
||||
}
|
||||
int x = findFreeGPRRec(0);
|
||||
pxAssertDev(x >= 0, "microVU register allocation failure!");
|
||||
pxAssertMsg(x >= 0, "microVU register allocation failure!");
|
||||
return x;
|
||||
}
|
||||
|
||||
|
|
|
@ -295,7 +295,7 @@ static void mVUEBit()
|
|||
|
||||
static inline u32 branchAddr(const mV)
|
||||
{
|
||||
pxAssumeDev(islowerOP, "MicroVU: Expected Lower OP code for valid branch addr.");
|
||||
pxAssumeMsg(islowerOP, "MicroVU: Expected Lower OP code for valid branch addr.");
|
||||
return ((((iPC + 2) + (_Imm11_ * 2)) & mVU.progMemMask) * 4);
|
||||
}
|
||||
|
||||
|
|
|
@ -87,7 +87,7 @@ __fi void VifUnpackSSE_Dynarec::SetMasks(int cS) const
|
|||
|
||||
void VifUnpackSSE_Dynarec::doMaskWrite(const xRegisterSSE& regX) const
|
||||
{
|
||||
pxAssertDev(regX.Id <= 1, "Reg Overflow! XMM2 thru XMM6 are reserved for masking.");
|
||||
pxAssertMsg(regX.Id <= 1, "Reg Overflow! XMM2 thru XMM6 are reserved for masking.");
|
||||
|
||||
const int cc = std::min(vCL, 3);
|
||||
u32 m0 = (vB.mask >> (cc * 8)) & 0xff; //The actual mask example 0xE4 (protect, col, row, clear)
|
||||
|
|
Loading…
Reference in New Issue