mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X:
- Various small changes and a fix by gigaherz for dsp plugins when timestretching is disabled. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2788 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -274,6 +274,7 @@ void V_Core::PlainDMAWrite(u16 *pMem, u32 size)
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if ((Cores[i].IRQEnable && (Cores[i].IRQA >= TSA)) || (Cores[i].IRQA < TDA))
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{
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ConLog("DMAwrite Core %d: IRQ Called (IRQ passed). IRQA = %x Cycles = %d\n", i, Cores[i].IRQA, Cycles );
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Spdif.Info |= 4 << i;
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SetIrqCall();
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}
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@ -303,6 +304,7 @@ void V_Core::PlainDMAWrite(u16 *pMem, u32 size)
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if( Cores[i].IRQEnable && (Cores[i].IRQA >= TSA) && (Cores[i].IRQA < TDA) )
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{
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ConLog("DMAwrite Core %d: IRQ Called (IRQ passed). IRQA = %x Cycles = %d\n", i, Cores[i].IRQA, Cycles );
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Spdif.Info |= 4 << i;
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SetIrqCall();
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}
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@ -420,8 +422,9 @@ void V_Core::DoDMAwrite(u16* pMem, u32 size)
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}
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else
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{
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if(MsgDMA()) ConLog(" * SPU2: DMA%c Transfer of %d bytes to %x (%02x %x %04x).\n",
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GetDmaIndexChar(),size<<1,TSA,DMABits,AutoDMACtrl,(~Regs.ATTR)&0x7fff);
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if(MsgDMA()) ConLog(" * SPU2: DMA%c Transfer of %d bytes to %x (%02x %x %04x). IRQE = %d IRQA = %x \n",
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GetDmaIndexChar(),size<<1,TSA,DMABits,AutoDMACtrl,(~Regs.ATTR)&0x7fff,
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Cores[0].IRQEnable, Cores[0].IRQA);
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PlainDMAWrite(pMem,size);
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}
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@ -127,7 +127,7 @@ bool SndBuffer::CheckUnderrunStatus( int& nSamples, int& quietSampleCount )
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quietSampleCount = 0;
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if( m_underrun_freeze )
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{
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int toFill = (int)(m_size * ( timeStretchDisabled ? 0.50f : 0.1f ) );
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int toFill = (int)(m_size * ( timeStretchDisabled ? 0.50f : 0.02f ) );
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toFill = GetAlignedBufferSize( toFill );
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// toFill is now aligned to a SndOutPacket
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@ -229,6 +229,14 @@ void SndBuffer::_WriteSamples(StereoOut32 *bData, int nSamples)
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m_wpos += nSamples;
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memcpy( wposbuffer, bData, nSamples * sizeof( *bData ) );
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// Use to monitor buffer levels in real time
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/*int drvempty = mods[OutputModule]->GetEmptySampleCount();
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float result = (float)(m_data + m_predictData - drvempty) - (m_size/2);
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result /= (m_size/2);
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if (result > 0.6 || result < -0.5)
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printf("buffer: %f\n",result);
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}*/
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}
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void SndBuffer::Init()
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@ -302,7 +310,7 @@ int SndBuffer::ssFreeze = 0;
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void SndBuffer::ClearContents()
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{
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SndBuffer::soundtouchClearContents();
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SndBuffer::ssFreeze = 30; //Delays sound output for about half a second.
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SndBuffer::ssFreeze = 256; //Delays sound output for about 1 second.
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}
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void SndBuffer::Write( const StereoOut32& Sample )
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@ -325,10 +333,10 @@ void SndBuffer::Write( const StereoOut32& Sample )
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if ( ssFreeze > 0 )
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{
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ssFreeze--;
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return;
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memset( sndTempBuffer, 0, sizeof(StereoOut32) * SndOutPacketSize ); // Play silence
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}
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#ifndef __LINUX__
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else if( dspPluginEnabled )
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if( dspPluginEnabled )
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{
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// Convert in, send to winamp DSP, and convert out.
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@ -344,7 +352,7 @@ void SndBuffer::Write( const StereoOut32& Sample )
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if( !timeStretchDisabled )
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timeStretchWrite();
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else
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_WriteSamples(sndTempBuffer, sndTempProgress);
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_WriteSamples(sndTempBuffer, SndOutPacketSize);
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m_dsp_progress -= SndOutPacketSize;
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}
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@ -364,7 +364,6 @@ private:
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static float lastEmergencyAdj;
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static float cTempo;
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static float eTempo;
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static int freezeTempo;
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static int ssFreeze;
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static void _InitFail();
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@ -36,7 +36,6 @@ float SndBuffer::lastEmergencyAdj;
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float SndBuffer::cTempo = 1;
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float SndBuffer::eTempo = 1;
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int SndBuffer::freezeTempo = 0;
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void SndBuffer::PredictDataWrite( int samples )
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{
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@ -64,11 +63,6 @@ float SndBuffer::GetStatusPct()
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void SndBuffer::UpdateTempoChange()
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{
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if( --freezeTempo > 0 )
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{
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return;
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}
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float statusPct = GetStatusPct();
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float pctChange = statusPct - lastPct;
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@ -317,9 +311,6 @@ void SndBuffer::soundtouchInit()
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lastPct = 0;
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lastEmergencyAdj = 0;
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// just freeze tempo changes for a while at startup.
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// the driver buffers are bogus anyway.
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freezeTempo = 16;
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m_predictData = 0;
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}
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@ -336,7 +327,6 @@ void SndBuffer::soundtouchClearContents()
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lastPct = 0;
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lastEmergencyAdj = 0;
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freezeTempo = 16;
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m_predictData = 0;
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}
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