diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index de08060e8d..2563f239a6 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -4093,7 +4093,7 @@ void GSRendererHW::EmulateBlending(int rt_alpha_min, int rt_alpha_max, const boo static constexpr const char* col[3] = {"Cs", "Cd", "0"}; static constexpr const char* alpha[3] = {"As", "Ad", "Af"}; GL_INS("EmulateBlending(): (%s - %s) * %s + %s", col[ALPHA.A], col[ALPHA.B], alpha[ALPHA.C], col[ALPHA.D]); - GL_INS("Draw AlphaMinMax: %d-%d, RT AlphaMinMax: %d-%d", GetAlphaMinMax().min, GetAlphaMinMax().max, rt_alpha_min, rt_alpha_max); + GL_INS("Draw AlphaMinMax: %d-%d, RT AlphaMinMax: %d-%d, AFIX: %u", GetAlphaMinMax().min, GetAlphaMinMax().max, rt_alpha_min, rt_alpha_max, AFIX); #endif // If the colour is modulated to zero or we're not using a texture and the color is zero, we can replace any Cs with 0