diff --git a/plugins/GSdx/Renderers/HW/GSRendererHW.cpp b/plugins/GSdx/Renderers/HW/GSRendererHW.cpp index c38e0dfdc6..b2f152a42d 100644 --- a/plugins/GSdx/Renderers/HW/GSRendererHW.cpp +++ b/plugins/GSdx/Renderers/HW/GSRendererHW.cpp @@ -210,10 +210,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options) case CRC::HarryPotterATHBP: case CRC::HarryPotterATPOA: case CRC::HarryPotterOOTP: - // Disable Automatic mipmapping for Jak games for now, it seems to cause a hard crash. - // Issue https://github.com/PCSX2/pcsx2/issues/2916 - // case CRC::Jak1: - // case CRC::Jak3: + case CRC::Jak1: + case CRC::Jak3: case CRC::LegacyOfKainDefiance: case CRC::NicktoonsUnite: case CRC::ProjectSnowblind: