mirror of https://github.com/PCSX2/pcsx2.git
gs: remove unused path3 hack
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936cf5b60d
commit
d70631477d
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@ -750,11 +750,6 @@ void GSsetGameCRC(uint32 crc, int options)
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s_gs->SetGameCRC(crc, options);
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s_gs->SetGameCRC(crc, options);
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}
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}
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void GSgetLastTag(uint32* tag)
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{
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s_gs->GetLastTag(tag);
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}
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void GSgetTitleInfo2(char* dest, size_t length)
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void GSgetTitleInfo2(char* dest, size_t length)
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{
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{
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std::string s;
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std::string s;
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@ -1800,7 +1800,6 @@ int GStest();
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bool GSsetupRecording(std::string& filename);
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bool GSsetupRecording(std::string& filename);
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void GSendRecording();
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void GSendRecording();
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void GSsetGameCRC(uint32 crc, int options);
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void GSsetGameCRC(uint32 crc, int options);
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void GSgetLastTag(uint32* tag);
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void GSgetTitleInfo2(char* dest, size_t length);
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void GSgetTitleInfo2(char* dest, size_t length);
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void GSsetFrameSkip(int frameskip);
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void GSsetFrameSkip(int frameskip);
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void GSsetVsync(int vsync);
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void GSsetVsync(int vsync);
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@ -24,7 +24,6 @@ int GSState::s_n = 0;
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GSState::GSState()
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GSState::GSState()
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: m_version(6)
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: m_version(6)
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, m_path3hack(0)
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, m_gsc(NULL)
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, m_gsc(NULL)
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, m_skip(0)
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, m_skip(0)
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, m_skip_offset(0)
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, m_skip_offset(0)
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@ -122,7 +122,6 @@ class GSState : public GSAlignedClass<32>
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int m_version;
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int m_version;
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int m_sssize;
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int m_sssize;
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bool m_path3hack;
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struct GSTransferBuffer
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struct GSTransferBuffer
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{
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{
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@ -259,11 +258,6 @@ public:
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template<int index> void Transfer(const uint8* mem, uint32 size);
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template<int index> void Transfer(const uint8* mem, uint32 size);
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int Freeze(freezeData* fd, bool sizeonly);
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int Freeze(freezeData* fd, bool sizeonly);
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int Defrost(const freezeData* fd);
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int Defrost(const freezeData* fd);
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void GetLastTag(uint32* tag)
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{
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*tag = m_path3hack;
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m_path3hack = 0;
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}
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virtual void SetGameCRC(uint32 crc, int options);
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virtual void SetGameCRC(uint32 crc, int options);
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void SetFrameSkip(int skip);
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void SetFrameSkip(int skip);
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void SetRegsMem(uint8* basemem);
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void SetRegsMem(uint8* basemem);
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