mirror of https://github.com/PCSX2/pcsx2.git
MemoryCard: When converting a file to a folder, simulate the conversion process once before writing the data. This prevents half-converted/corrupted cards by ensuring we crash before any actual writes occur.
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parent
39e1de4d13
commit
d331d59a9f
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@ -201,19 +201,29 @@ bool Dialogs::ConvertMemoryCardDialog::ConvertToFolder( const wxFileName& source
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AppConfig::McdOptions config;
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config.Enabled = true;
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config.Type = MemoryCardType::MemoryCard_Folder;
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targetFolderMemoryCard.Open( targetPath.GetFullPath(), config, 0, false, L"" );
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u32 adr = 0;
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while ( !sourceFile.Eof() ) {
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int size = sourceFile.Read( buffer, FolderMemoryCard::PageSizeRaw );
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if ( size > 0 ) {
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targetFolderMemoryCard.Save( buffer, adr, size );
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adr += size;
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for ( int i = 0; i < 2; ++i ) {
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// Before writing the data, we first simulate the entire process without actual writes to the file system.
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// This ensures that if we crash/fail due to a corrupted memory card file system or similar, we do so during
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// the simulation run, and don't actually write out any partial data to the host file system.
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bool simulateWrites = i == 0;
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targetFolderMemoryCard.Open( targetPath.GetFullPath(), config, 0, false, L"", simulateWrites );
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adr = 0;
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sourceFile.Seek( 0 );
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while ( !sourceFile.Eof() ) {
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int size = sourceFile.Read( buffer, FolderMemoryCard::PageSizeRaw );
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if ( size > 0 ) {
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targetFolderMemoryCard.Save( buffer, adr, size );
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adr += size;
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}
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}
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targetFolderMemoryCard.Close();
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}
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sourceFile.Close();
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targetFolderMemoryCard.Close();
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if ( adr != FolderMemoryCard::TotalSizeRaw ) {
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// reset memory card metrics in superblock to the default 8MB, since the converted card was different
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@ -44,6 +44,7 @@ void FolderMemoryCard::InitializeInternalData() {
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m_isEnabled = false;
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m_framesUntilFlush = 0;
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m_lastAccessedFile.Close();
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m_performFileWrites = true;
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}
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bool FolderMemoryCard::IsFormatted() const {
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@ -52,11 +53,12 @@ bool FolderMemoryCard::IsFormatted() const {
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}
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void FolderMemoryCard::Open( const bool enableFiltering, const wxString& filter ) {
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Open( g_Conf->FullpathToMcd( m_slot ), g_Conf->Mcd[m_slot], 0, enableFiltering, filter );
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Open( g_Conf->FullpathToMcd( m_slot ), g_Conf->Mcd[m_slot], 0, enableFiltering, filter, false );
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}
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void FolderMemoryCard::Open( const wxString& fullPath, const AppConfig::McdOptions& mcdOptions, const u32 sizeInClusters, const bool enableFiltering, const wxString& filter ) {
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void FolderMemoryCard::Open( const wxString& fullPath, const AppConfig::McdOptions& mcdOptions, const u32 sizeInClusters, const bool enableFiltering, const wxString& filter, bool simulateFileWrites ) {
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InitializeInternalData();
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m_performFileWrites = !simulateFileWrites;
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wxFileName configuredFileName( fullPath );
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m_folderName = wxFileName( configuredFileName.GetFullPath() + L"/" );
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@ -74,7 +76,7 @@ void FolderMemoryCard::Open( const wxString& fullPath, const AppConfig::McdOptio
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}
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// if nothing exists at a valid location, create a directory for the memory card
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if ( !disabled && !m_folderName.DirExists() ) {
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if ( !disabled && m_performFileWrites && !m_folderName.DirExists() ) {
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if ( !m_folderName.Mkdir() ) {
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str = L"[couldn't create folder]";
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disabled = true;
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@ -910,7 +912,7 @@ bool FolderMemoryCard::FlushBlock( const u32 block ) {
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}
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void FolderMemoryCard::FlushSuperBlock() {
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if ( FlushBlock( 0 ) ) {
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if ( FlushBlock( 0 ) && m_performFileWrites ) {
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wxFileName superBlockFileName( m_folderName.GetPath(), L"_pcsx2_superblock" );
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wxFFile superBlockFile( superBlockFileName.GetFullPath().c_str(), L"wb" );
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if ( superBlockFile.IsOpened() ) {
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@ -946,21 +948,23 @@ void FolderMemoryCard::FlushFileEntries( const u32 dirCluster, const u32 remaini
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const wxString subDirName = wxString::FromAscii( (const char*)cleanName );
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const wxString subDirPath = dirPath + L"/" + subDirName;
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// if this directory has nonstandard metadata, write that to the file system
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wxFileName metaFileName( m_folderName.GetFullPath() + subDirPath + L"/_pcsx2_meta_directory" );
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if ( filenameCleaned || entry->entry.data.mode != MemoryCardFileEntry::DefaultDirMode || entry->entry.data.attr != 0 ) {
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if ( !metaFileName.DirExists() ) {
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metaFileName.Mkdir();
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}
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wxFFile metaFile( metaFileName.GetFullPath(), L"wb" );
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if ( metaFile.IsOpened() ) {
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metaFile.Write( entry->entry.raw, sizeof( entry->entry.raw ) );
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metaFile.Close();
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}
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} else {
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// if metadata is standard make sure to remove a possibly existing metadata file
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if ( metaFileName.FileExists() ) {
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wxRemoveFile( metaFileName.GetFullPath() );
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if ( m_performFileWrites ) {
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// if this directory has nonstandard metadata, write that to the file system
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wxFileName metaFileName( m_folderName.GetFullPath() + subDirPath + L"/_pcsx2_meta_directory" );
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if ( filenameCleaned || entry->entry.data.mode != MemoryCardFileEntry::DefaultDirMode || entry->entry.data.attr != 0 ) {
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if ( !metaFileName.DirExists() ) {
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metaFileName.Mkdir();
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}
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wxFFile metaFile( metaFileName.GetFullPath(), L"wb" );
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if ( metaFile.IsOpened() ) {
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metaFile.Write( entry->entry.raw, sizeof( entry->entry.raw ) );
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metaFile.Close();
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}
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} else {
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// if metadata is standard make sure to remove a possibly existing metadata file
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if ( metaFileName.FileExists() ) {
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wxRemoveFile( metaFileName.GetFullPath() );
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}
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}
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}
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@ -1105,33 +1109,36 @@ bool FolderMemoryCard::WriteToFile( const u8* src, u32 adr, u32 dataLength ) {
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if ( it != m_fileMetadataQuickAccess.end() ) {
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const MemoryCardFileEntry* const entry = it->second.entry;
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const u32 clusterNumber = it->second.consecutiveCluster;
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wxFFile* file = m_lastAccessedFile.ReOpen( m_folderName, &it->second, L"r+b", true );
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if ( file->IsOpened() ) {
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const u32 clusterOffset = ( page % 2 ) * PageSize + offset;
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const u32 fileSize = entry->entry.data.length;
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const u32 fileOffsetStart = std::min( clusterNumber * ClusterSize + clusterOffset, fileSize );
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const u32 fileOffsetEnd = std::min( fileOffsetStart + dataLength, fileSize );
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const u32 bytesToWrite = fileOffsetEnd - fileOffsetStart;
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wxFileOffset actualFileSize = file->Length();
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if ( actualFileSize < fileOffsetStart ) {
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file->Seek( actualFileSize );
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const u32 diff = fileOffsetStart - actualFileSize;
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u8 temp = 0xFF;
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for ( u32 i = 0; i < diff; ++i ) {
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file->Write( &temp, 1 );
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if ( m_performFileWrites ) {
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wxFFile* file = m_lastAccessedFile.ReOpen( m_folderName, &it->second, L"r+b", true );
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if ( file->IsOpened() ) {
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const u32 clusterOffset = ( page % 2 ) * PageSize + offset;
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const u32 fileSize = entry->entry.data.length;
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const u32 fileOffsetStart = std::min( clusterNumber * ClusterSize + clusterOffset, fileSize );
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const u32 fileOffsetEnd = std::min( fileOffsetStart + dataLength, fileSize );
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const u32 bytesToWrite = fileOffsetEnd - fileOffsetStart;
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wxFileOffset actualFileSize = file->Length();
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if ( actualFileSize < fileOffsetStart ) {
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file->Seek( actualFileSize );
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const u32 diff = fileOffsetStart - actualFileSize;
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u8 temp = 0xFF;
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for ( u32 i = 0; i < diff; ++i ) {
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file->Write( &temp, 1 );
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}
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}
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}
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const wxFileOffset fileOffset = file->Tell();
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if ( fileOffset != fileOffsetStart ) {
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file->Seek( fileOffsetStart );
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const wxFileOffset fileOffset = file->Tell();
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if ( fileOffset != fileOffsetStart ) {
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file->Seek( fileOffsetStart );
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}
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if ( bytesToWrite > 0 ) {
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file->Write( src, bytesToWrite );
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}
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} else {
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return false;
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}
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if ( bytesToWrite > 0 ) {
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file->Write( src, bytesToWrite );
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}
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} else {
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return false;
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}
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return true;
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@ -283,6 +283,9 @@ protected:
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bool m_isEnabled;
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// if set to false, nothing is actually written to the file system while flushing, and data is discarded instead
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bool m_performFileWrites;
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public:
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FolderMemoryCard();
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virtual ~FolderMemoryCard() throw() {}
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@ -293,7 +296,7 @@ public:
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// Initialize & Load Memory Card with values configured in the Memory Card Manager
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void Open( const bool enableFiltering, const wxString& filter );
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// Initialize & Load Memory Card with provided custom values
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void Open( const wxString& fullPath, const AppConfig::McdOptions& mcdOptions, const u32 sizeInClusters, const bool enableFiltering, const wxString& filter );
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void Open( const wxString& fullPath, const AppConfig::McdOptions& mcdOptions, const u32 sizeInClusters, const bool enableFiltering, const wxString& filter, bool simulateFileWrites = false );
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// Close the memory card and flush changes to the file system. Set flush to false to not store changes.
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void Close( bool flush = true );
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