From d0e3b8c4eee08c6e3dcc2c066bd484eaccc37e49 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=A3=CF=84=CE=AD=CF=86=CE=B1=CE=BD=CE=BF=CF=82=20=22Coor?= =?UTF-8?q?nio/8924th=22=20=CE=92=CE=BB=CE=B1=CF=83=CF=84=CF=8C=CF=82?= <8924th@gmail.com> Date: Sun, 5 Jun 2022 19:43:44 +0300 Subject: [PATCH] fix dump n.1 --- bin/resources/GameIndex.yaml | 129 ++++++++++++++++++++++++++++++++--- 1 file changed, 119 insertions(+), 10 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 9b36789085..1509451831 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -454,6 +454,8 @@ SCAJ-20011: region: "NTSC-Unk" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -856,7 +858,9 @@ SCAJ-20110: name: "Dragon Quest VIII - Sora to Daichi to Norowareshi Himegimi" region: "NTSC-Unk" gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SCAJ-20111: name: "Crash Bandicoot 5" @@ -1181,6 +1185,7 @@ SCAJ-20173: mipmap: 1 roundSprite: 2 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. + mergeSprite: 1 # Better aligns main menu strips, improving font readability. memcardFilters: - "SCAJ-20173" - "SLPS-25629" @@ -4652,6 +4657,7 @@ SCKA-20070: mipmap: 1 roundSprite: 2 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. + mergeSprite: 1 # Better aligns main menu strips, improving font readability. patches: 2799A4E5: content: |- @@ -6046,6 +6052,8 @@ SCPS-55014: region: "NTSC-J" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SCPS-55015: name: "Zettai Zetsumei Toshi" region: "NTSC-J" @@ -6295,6 +6303,7 @@ SCUS-21494: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SCUS-90174: name: "Toy Story 3 (PlayStation 2 Bundle)" region: "NTSC-U" @@ -8289,12 +8298,13 @@ SLAJ-25088: name: "FIFA Soccer 2007" region: "NTSC-Unk" SLAJ-25091: - name: "Need for Speed - Carbon" - region: "NTSC-Unk" + name: "Need for Speed - Carbon [Collector's Edition]" + region: "NTSC-J" clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLAJ-25092: name: "Shin Sangoku Musou 4 [PlayStation 2 The Best]" region: "NTSC-Unk" @@ -8505,6 +8515,7 @@ SLED-54312: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-50003: name: "Swap Magic DVD Disc v2.0" region: "PAL-Unk" @@ -9558,6 +9569,8 @@ SLES-50481: name: "Vexx" region: "PAL-M5" compat: 5 + gsHWFixes: + halfPixelOffset: 2 # Fixes geometry alignment, removing lines. SLES-50484: name: "Rayman M" region: "PAL-Unk" @@ -11387,6 +11400,8 @@ SLES-51356: name: "Road Trip Adventure" region: "PAL-M3" compat: 5 + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLES-51357: name: "G1 Jockey 3" region: "PAL-E" @@ -11498,6 +11513,8 @@ SLES-51399: region: "PAL-E" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SLES-51400: name: "Tenchu - Wrath of Heaven" region: "PAL-S" @@ -11748,6 +11765,9 @@ SLES-51579: eeRoundMode: 2 # Partially fixes battle animation. clampModes: eeClampMode: 2 # Partially fixes battle animation. + gsHWFixes: + roundSprite: 1 # Corrects some font artifacts. + wildArmsHack: 1 # Corrects some more font artifacts a little. SLES-51580: name: "London Racer World Challenge" region: "PAL-M4" @@ -13412,6 +13432,7 @@ SLES-52440: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLES-52444: name: "Hyper Street Fighter II - The Anniversary Edition" region: "PAL-E" @@ -13503,6 +13524,9 @@ SLES-52480: eeRoundMode: 2 # Partially fixes battle animation. clampModes: eeClampMode: 2 # Partially fixes battle animation. + gsHWFixes: + roundSprite: 1 # Corrects some font artifacts. + wildArmsHack: 1 # Corrects some more font artifacts a little. SLES-52481: name: "Hot Wheels - Stunt Track Challenge" region: "PAL-E" @@ -13598,6 +13622,7 @@ SLES-52527: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLES-52531: name: "Suffering, The" region: "PAL-G" @@ -13730,6 +13755,8 @@ SLES-52569: name: "Spyro - A Hero's Tail" region: "PAL-M6" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Fixes misaligned bloom effects that streak on-screen, causes occasional trash shadows at places. SLES-52570: name: "Area 51" region: "PAL-M5" @@ -13819,6 +13846,7 @@ SLES-52600: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLES-52601: name: "Ex Zeus" region: "PAL-E" @@ -14536,6 +14564,8 @@ SLES-52931: compat: 5 clampModes: vuClampMode: 3 # Fixes broken polygons on trees. + gsHWFixes: + halfPixelOffset: 1 # Fixes stretched shadows. SLES-52934: name: "Guilty Gear Isuka [Preview]" region: "PAL-E" @@ -17033,7 +17063,9 @@ SLES-53974: region: "PAL-M5" compat: 5 gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLES-53976: name: "Evolution GT" @@ -17759,6 +17791,7 @@ SLES-54321: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54322: name: "Need for Speed - Carbon" region: "PAL-M8" @@ -17766,6 +17799,7 @@ SLES-54322: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54323: name: "Need for Speed - Carbon" region: "PAL-I-S" @@ -17773,6 +17807,7 @@ SLES-54323: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54324: name: "Need for Speed - Carbon" region: "PAL-R" @@ -17780,6 +17815,7 @@ SLES-54324: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54326: name: "Raceway - Drag Stock Racing" region: "PAL-E" @@ -18014,6 +18050,7 @@ SLES-54402: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54420: name: "Arthur & The Minimoys" region: "PAL-M7" @@ -18263,6 +18300,7 @@ SLES-54492: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54493: name: "Need for Speed - Carbon [Collector's Edition]" region: "PAL-F-G" @@ -18270,6 +18308,7 @@ SLES-54493: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLES-54494: name: "Little Britain - The Video Game" region: "PAL-E" @@ -21088,6 +21127,8 @@ SLKA-15007: SLKA-15008: name: "Choro Q HG2" region: "NTSC-E-F-G" + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLKA-15021: name: "GrowLanser3" region: "NTSC-K" @@ -21163,6 +21204,8 @@ SLKA-25041: region: "NTSC-K" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. memcardFilters: - "SLKA-25041" - "SLPM-67524" @@ -21378,6 +21421,7 @@ SLKA-25172: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLKA-25175: name: "Transformers" region: "NTSC-K" @@ -21886,6 +21930,14 @@ SLPM-55047: SLPM-55051: name: "Will o' Wisp - Easter no Kiseki" region: "NTSC-J" +SLPM-55061: + name: "Need for Speed - Carbon [EA-SY! 1980]" + region: "NTSC-J" + clampModes: + eeClampMode: 3 # Fixes game hang after opening intro. + gsHWFixes: + halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLPM-55062: name: "Jikkyou Powerful Major League 3" region: "NTSC-J" @@ -22695,6 +22747,8 @@ SLPM-62102: SLPM-62104: name: "Choro-Q HG2" region: "NTSC-J" + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLPM-62107: name: "Growlanser 3 - The Duel Darkness" region: "NTSC-J" @@ -23294,6 +23348,8 @@ SLPM-62354: SLPM-62355: name: "Choro Q - High Grade 2" region: "NTSC-J" + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLPM-62356: name: "World Soccer Winning Eleven 7" region: "NTSC-J" @@ -23661,7 +23717,9 @@ SLPM-62490: name: "Dragon Quest VIII [Premium Disc]" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLPM-62491: name: "RockMan Power Battle Fighters" @@ -24441,6 +24499,8 @@ SLPM-62760: SLPM-62761: name: "Choro Q - HG 2 [Atlus Best Collection]" region: "NTSC-J" + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLPM-62762: name: "Sangokushi VIII [with Power-Up Kit] [Koei Selection Series]" region: "NTSC-J" @@ -26476,6 +26536,7 @@ SLPM-65612: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLPM-65613: name: "Yu-Gi-Oh! Capsule Monster Coliseum" region: "NTSC-J" @@ -27381,7 +27442,9 @@ SLPM-65888: region: "NTSC-J" compat: 5 gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLPM-65889: name: "Kazoku Keikaku - Kokoro no Kizuna" @@ -29431,7 +29494,9 @@ SLPM-66481: name: "Dragon Quest VIII [Ultimate Hits]" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLPM-66482: name: "Tokimeki Memorial - Girl's Side 2nd Kiss" @@ -29895,6 +29960,7 @@ SLPM-66617: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLPM-66618: name: "Yumemishi [First Print Limited Edition]" region: "NTSC-J" @@ -30758,6 +30824,7 @@ SLPM-66869: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLPM-66870: name: "Kuri no Okurimono [First Print Special Edition]" region: "NTSC-J" @@ -31256,6 +31323,8 @@ SLPM-67524: region: "NTSC-K" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SLPM-67527: name: "Need for Speed - Hot Pursuit 2" region: "NTSC-K" @@ -33195,6 +33264,8 @@ SLPS-25112: compat: 5 roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SLPS-25113: name: "Zettai Zetsumei Toshi" region: "NTSC-J" @@ -33378,6 +33449,8 @@ SLPS-25169: region: "NTSC-J" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -34990,6 +35063,7 @@ SLPS-25629: mipmap: 1 roundSprite: 2 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. + mergeSprite: 1 # Better aligns main menu strips, improving font readability. memcardFilters: - "SCAJ-20173" - "SLPS-25629" @@ -36530,6 +36604,7 @@ SLPS-73250: mipmap: 1 roundSprite: 2 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. + mergeSprite: 1 # Better aligns main menu strips, improving font readability. memcardFilters: - "SCAJ-20173" - "SLPS-25629" @@ -36655,6 +36730,8 @@ SLPS-73417: region: "NTSC-J" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SLPS-73418: name: "Shadow Hearts [PlayStation 2 The Best]" region: "NTSC-J" @@ -36668,6 +36745,8 @@ SLPS-73420: region: "NTSC-J" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -38171,6 +38250,8 @@ SLUS-20383: name: "Vexx" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 2 # Fixes geometry alignment, removing lines. SLUS-20384: name: "SkyGunner" region: "NTSC-U" @@ -38241,12 +38322,16 @@ SLUS-20397: SLUS-20398: name: "Road Trip" region: "NTSC-U" + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLUS-20399: name: "MTX Mototrax" region: "NTSC-U" compat: 5 roundModes: vuRoundMode: 0 # Fixes glitchy graphics ingame. + gsHWFixes: + roundSprite: 2 # Fixes sprite ghosting. SLUS-20400: name: "Mission Impossible - Operation Surma" region: "NTSC-U" @@ -38424,6 +38509,8 @@ SLUS-20435: region: "NTSC-U" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. SLUS-20436: name: "Guilty Gear X2" region: "NTSC-U" @@ -38782,6 +38869,9 @@ SLUS-20515: eeRoundMode: 2 # Partially fixes battle animation. clampModes: eeClampMode: 2 # Partially fixes battle animation. + gsHWFixes: + roundSprite: 1 # Corrects some font artifacts. + wildArmsHack: 1 # Corrects some more font artifacts a little. SLUS-20516: name: "Shrek - Super Party" region: "NTSC-U" @@ -40598,6 +40688,7 @@ SLUS-20926: gsHWFixes: mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. + halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. SLUS-20927: name: "Time Crisis - Crisis Zone" region: "NTSC-U" @@ -41971,7 +42062,9 @@ SLUS-21207: region: "NTSC-U" compat: 5 gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLUS-21208: name: "Tony Hawk's American Wasteland" @@ -42208,6 +42301,8 @@ SLUS-21248: compat: 5 clampModes: vuClampMode: 3 # Fixes broken polygons on trees. + gsHWFixes: + halfPixelOffset: 1 # Fixes stretched shadows. SLUS-21249: name: "Yourself! Fitness - Lifestyle" region: "NTSC-U" @@ -42254,6 +42349,9 @@ SLUS-21258: - "SLUS-21488" - "SLUS-21489" - "SLUS-21480" + gsHWFixes: + halfPixelOffset: 2 # Sharpens world in far distances. + roundSprite: 1 # Corrects proportions of some letters in HUD. SLUS-21259: name: "Stacked with Daniel Negreanu" region: "NTSC-U" @@ -42713,6 +42811,7 @@ SLUS-21346: mipmap: 1 roundSprite: 2 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. + mergeSprite: 1 # Better aligns main menu strips, improving font readability. memcardFilters: - "SLUS-21346" - "SLUS-20152" @@ -43518,6 +43617,7 @@ SLUS-21493: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLUS-21494: name: "Need for Speed - Carbon [Collector's Edition]" region: "NTSC-U" @@ -43525,6 +43625,7 @@ SLUS-21494: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLUS-21495: name: "Sudoku, Carol Vorderman's" region: "NTSC-U" @@ -44669,6 +44770,8 @@ SLUS-21774: name: "Dynasty Warriors 6" region: "NTSC-U" compat: 5 + gsHWFixes: + roundSprite: 1 # Corrects rendered menu strips, making font more legible. SLUS-21775: name: "Mummy, The - Tomb of the Dragon Emperor" region: "NTSC-U" @@ -45994,7 +46097,9 @@ SLUS-29157: name: "Dragon Quest VIII - Journey of the Cursed King [Demo]" region: "NTSC-U" gsHWFixes: - halfPixelOffset: 1 # Fixes shadows of characters. + autoFlush: 1 # Fixes missing bloom from surfaces like windows. + # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. + halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. SLUS-29159: name: "One Piece - Grand Battle [Demo]" @@ -46097,6 +46202,7 @@ SLUS-29193: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + roundSprite: 2 # Fixes blurriness. SLUS-29194: name: "FIFA '07 [Demo]" region: "NTSC-U" @@ -46115,8 +46221,11 @@ SLUS-29198: name: "Guitar Hero II [Demo]" region: "NTSC-U" SLUS-29199: - name: "dot hack - G.U. Vol.1 - Rebirth" + name: "dot hack - G.U. Vol.1 - Rebirth [Demo]" region: "NTSC-U" + gsHWFixes: + halfPixelOffset: 2 # Sharpens world in far distances. + roundSprite: 1 # Corrects proportions of some letters in HUD. SLUS-29200: name: "FIFA Soccer 08 [Demo]" region: "NTSC-U"