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gsdx-ogl: typo
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@ -143,7 +143,7 @@ namespace PboPool {
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gl_DeleteSync(m_fence[i]);
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// Don't know if we must do it
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gl_BindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pool[0]);
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gl_BindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pool[i]);
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gl_UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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}
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gl_BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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