mirror of https://github.com/PCSX2/pcsx2.git
GS/TC: Fix inside target alignment check for ExactTarget lookup
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50bc0193ac
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@ -4170,6 +4170,7 @@ void GSRendererHW::Draw()
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const int z_vertical_offset = ((static_cast<int>(m_cached_ctx.ZBUF.Block() - ds->m_TEX0.TBP0) / 32) / std::max(static_cast<int>(ds->m_TEX0.TBW), 1)) * z_psm.pgs.y;
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const GSVector4i ds_rect = m_r - GSVector4i(vertical_offset - z_vertical_offset);
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ds->UpdateValidity(ds_rect, z_update && (can_update_size || (ds_rect.w <= (resolution.y * 2) && !m_texture_shuffle)));
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ds->UpdateDrawn(ds_rect, z_update && (can_update_size || (ds_rect.w <= (resolution.y * 2) && !m_texture_shuffle)));
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}
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else
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{
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@ -4456,6 +4457,7 @@ void GSRendererHW::Draw()
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else if (was_written && g_texture_cache->GetTemporaryZ() != nullptr)
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{
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ds->UpdateValidity(real_rect, !z_masked && (can_update_size || (real_rect.w <= (resolution.y * 2) && !m_texture_shuffle)));
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ds->UpdateDrawn(real_rect, !z_masked && (can_update_size || (real_rect.w <= (resolution.y * 2) && !m_texture_shuffle)));
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GSTextureCache::TempZAddress z_address_info = g_texture_cache->GetTemporaryZInfo();
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if (ds->m_TEX0.TBP0 == z_address_info.ZBP)
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@ -5047,7 +5047,7 @@ GSTextureCache::Target* GSTextureCache::GetExactTarget(u32 BP, u32 BW, int type,
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{
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Target* t = *it;
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const u32 tgt_bw = std::max(t->m_TEX0.TBW, 1U);
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if ((t->m_TEX0.TBP0 == BP || (GSConfig.UserHacks_TextureInsideRt >= GSTextureInRtMode::InsideTargets && t->m_TEX0.TBP0 < BP && ((BP >> 5) % tgt_bw) == 0)) && tgt_bw == BW && t->UnwrappedEndBlock() >= end_bp)
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if ((t->m_TEX0.TBP0 == BP || (GSConfig.UserHacks_TextureInsideRt >= GSTextureInRtMode::InsideTargets && t->m_TEX0.TBP0 < BP && (((BP - t->m_TEX0.TBP0) >> 5) % tgt_bw) == 0)) && tgt_bw == BW && t->UnwrappedEndBlock() >= end_bp)
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{
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rts.MoveFront(it.Index());
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return t;
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