mirror of https://github.com/PCSX2/pcsx2.git
SPU2: Cleanup unused destructor
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16a11b75a8
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@ -477,8 +477,7 @@ struct V_Core
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, DMAPtr(nullptr)
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, DMAPtr(nullptr)
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{
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{
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}
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}
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V_Core(int idx); // our badass constructor
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V_Core(int idx) : Index(idx) {};
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~V_Core() throw();
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void Init(int index);
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void Init(int index);
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void UpdateEffectsBufferSize();
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void UpdateEffectsBufferSize();
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@ -106,25 +106,6 @@ __forceinline void spu2M_Write(u32 addr, u16 value)
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V_VolumeLR V_VolumeLR::Max(0x7FFF);
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V_VolumeLR V_VolumeLR::Max(0x7FFF);
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V_VolumeSlideLR V_VolumeSlideLR::Max(0x3FFF, 0x7FFF);
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V_VolumeSlideLR V_VolumeSlideLR::Max(0x3FFF, 0x7FFF);
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V_Core::V_Core(int coreidx)
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: Index(coreidx)
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//LogFile_AutoDMA( nullptr )
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{
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/*char fname[128];
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sprintf( fname, "logs/adma%d.raw", GetDmaIndex() );
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LogFile_AutoDMA = fopen( fname, "wb" );*/
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}
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V_Core::~V_Core() throw()
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{
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// Can't use this yet because we dumb V_Core into savestates >_<
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/*if( LogFile_AutoDMA != nullptr )
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{
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fclose( LogFile_AutoDMA );
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LogFile_AutoDMA = nullptr;
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}*/
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}
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void V_Core::Init(int index)
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void V_Core::Init(int index)
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{
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{
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if (SPU2::MsgToConsole())
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if (SPU2::MsgToConsole())
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