mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl-wnd: try to update VS to include 3rdparty and link with opengl32 lib
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5504 96395faa-99c1-11dd-bbfe-3dabce05a288
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c5a6b07b30
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@ -14,12 +14,12 @@
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<WarningLevel>Level4</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DisableSpecificWarnings>4996;4995;4324;4100;4101;4201;4556;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<DisableSpecificWarnings>4996;4995;4324;4100;4101;4201;4556;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(VTUNE_AMPLIFIER_XE_2011_DIR)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(VTUNE_AMPLIFIER_XE_2011_DIR)include;$(SolutionDir)3rdparty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<AdditionalDependencies>d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>d3d11.lib;d3dx11.lib;d3d10_1.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;dxgi.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>d3d9.dll;d3dx9_43.dll;d3d11.dll;d3dx11_43.dll;dxgi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>d3d9.dll;d3dx9_43.dll;d3d11.dll;d3dx11_43.dll;dxgi.dll;opengl32.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@ -9,7 +9,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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EnableIntrinsicFunctions="true"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""$(VTUNE_AMPLIFIER_XE_2011_DIR)include""
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AdditionalIncludeDirectories=""$(VTUNE_AMPLIFIER_XE_2011_DIR)include"$(SolutionDir)3rdparty""
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PreprocessorDefinitions="_WINDOWS;_WIN32_WINNT=0x500"
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PreprocessorDefinitions="_WINDOWS;_WIN32_WINNT=0x500"
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FloatingPointModel="2"
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FloatingPointModel="2"
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RuntimeTypeInfo="false"
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RuntimeTypeInfo="false"
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@ -19,9 +19,9 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="d3d11.lib d3dx11.lib d3d10_1.lib d3dx10.lib d3d9.lib d3dx9.lib dxgi.lib dxguid.lib winmm.lib strmiids.lib xinput.lib"
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AdditionalDependencies="d3d11.lib d3dx11.lib d3d10_1.lib d3dx10.lib d3d9.lib d3dx9.lib dxgi.lib dxguid.lib winmm.lib strmiids.lib xinput.lib opengl32.lib"
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AdditionalLibraryDirectories=""$(VTUNE_AMPLIFIER_XE_2011_DIR)lib32""
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AdditionalLibraryDirectories=""$(VTUNE_AMPLIFIER_XE_2011_DIR)lib32""
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DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3d11.dll;d3dx11_43.dll;dxgi.dll"
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DelayLoadDLLs="d3d9.dll;d3dx9_43.dll;d3d11.dll;d3dx11_43.dll;dxgi.dll;opengl32.dll"
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GenerateDebugInformation="true"
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GenerateDebugInformation="true"
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SubSystem="2"
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SubSystem="2"
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RandomizedBaseAddress="1"
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RandomizedBaseAddress="1"
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