gsdx: avoid useless spamming of INVALID PSM in release build

This commit is contained in:
Gregory Hainaut 2016-10-02 17:46:12 +02:00
parent 471f33ceef
commit cf13cccb1e
1 changed files with 3 additions and 1 deletions

View File

@ -843,7 +843,9 @@ template<int i> void GSState::ApplyTEX0(GIFRegTEX0& TEX0)
TEX0.PSM = PSM_PSMT8; // International Star Soccer (menu) TEX0.PSM = PSM_PSMT8; // International Star Soccer (menu)
break; break;
default: default:
fprintf(stderr, "INVALID PSM !!!\n"); #ifdef ENABLE_OGL_DEBUG
fprintf(stderr, "%d:INVALID PSM 0x%x !!!\n", s_n, TEX0.PSM);
#endif
break; break;
} }