From cd5132d201ff304bb2858eadc1fbfa71f8fb265a Mon Sep 17 00:00:00 2001 From: lightningterror Date: Tue, 11 Dec 2018 01:08:21 +0100 Subject: [PATCH] GSdx-d3d: Add the channel bit to support channel shuffle. --- plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h b/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h index e6c0d322f7..dd9bbb6a5e 100644 --- a/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h +++ b/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h @@ -201,13 +201,16 @@ public: uint32 rt:1; uint32 colclip:2; + // Others ways to fetch the texture + uint32 channel:3; + // Hack uint32 aout:1; uint32 spritehack:1; uint32 tcoffsethack:1; uint32 point_sampler:1; - uint32 _free:30; + uint32 _free:27; }; uint64 key;