[ci skip] Qt: Update Base Translation.

This commit is contained in:
PCSX2 Bot 2025-04-19 00:02:19 +00:00
parent a19bb91041
commit cd3cddcd42
1 changed files with 6 additions and 6 deletions

View File

@ -10879,24 +10879,24 @@ Do you want to load this save and continue?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2687"/>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2688"/>
<source>Stencil buffers and texture barriers are both unavailable, this will break some graphical effects.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5065"/>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5060"/>
<source>Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="391"/>
<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="392"/>
<source>Your system has the &quot;OpenCL, OpenGL, and Vulkan Compatibility Pack&quot; installed.
This Vulkan driver crashes PCSX2 on some GPUs.
To use the Vulkan renderer, you should remove this app package.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="410"/>
<location filename="../../pcsx2/GS/Renderers/DX11/D3D.cpp" line="411"/>
<source>The Vulkan renderer was automatically selected, but no compatible devices were found.
You should update all graphics drivers in your system, including any integrated GPUs
to use the Vulkan renderer.</source>
@ -19266,12 +19266,12 @@ Ejecting {3} and replacing it with {2}.</source>
<context>
<name>SDLInputSource</name>
<message>
<location filename="../../pcsx2/Input/SDLInputSource.cpp" line="701"/>
<location filename="../../pcsx2/Input/SDLInputSource.cpp" line="767"/>
<source>SDL3 Migration</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Input/SDLInputSource.cpp" line="702"/>
<location filename="../../pcsx2/Input/SDLInputSource.cpp" line="768"/>
<source>As part of our upgrade to SDL3, we&apos;ve had to migrate your binds
Your controller did not match the Xbox layout and may need rebinding
Please verify your controller settings and amend if required</source>