mirror of https://github.com/PCSX2/pcsx2.git
Qt: Allow changing theme without recreating window
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d9360a66af
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@ -146,6 +146,12 @@ void GameListModel::refreshCovers()
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refresh();
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}
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void GameListModel::refreshImages()
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{
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loadCommonImages();
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refresh();
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}
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int GameListModel::getCoverArtWidth() const
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{
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return std::max(static_cast<int>(static_cast<float>(COVER_ART_WIDTH) * m_cover_scale), 1);
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@ -73,6 +73,7 @@ public:
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int getCoverArtHeight() const;
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int getCoverArtSpacing() const;
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void refreshCovers();
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void refreshImages();
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private:
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void loadCommonImages();
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@ -249,6 +249,11 @@ void GameListWidget::cancelRefresh()
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pxAssertRel(!m_refresh_thread, "Game list thread should be unreferenced by now");
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}
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void GameListWidget::refreshImages()
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{
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m_model->refreshImages();
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}
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void GameListWidget::onRefreshProgress(const QString& status, int current, int total)
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{
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// switch away from the placeholder while we scan, in case we find anything
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@ -56,6 +56,7 @@ public:
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void refresh(bool invalidate_cache);
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void cancelRefresh();
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void refreshImages();
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bool isShowingGameList() const;
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bool isShowingGameGrid() const;
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@ -84,6 +84,8 @@ const char* MainWindow::DEFAULT_THEME_NAME = "darkfusion";
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#endif
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MainWindow* g_main_window = nullptr;
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static QString s_unthemed_style_name;
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static bool s_unthemed_style_name_set;
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#if defined(_WIN32) || defined(__APPLE__)
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static const bool s_use_central_widget = false;
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@ -122,15 +124,12 @@ MainWindow::~MainWindow()
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void MainWindow::initialize()
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{
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setStyleFromSettings();
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setIconThemeFromStyle();
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#ifdef __APPLE__
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CocoaTools::AddThemeChangeHandler(this, [](void* ctx) {
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// This handler is called *before* the style change has propagated far enough for Qt to see it
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// Use RunOnUIThread to delay until it has
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QtHost::RunOnUIThread([ctx = static_cast<MainWindow*>(ctx)]{
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ctx->setStyleFromSettings(); // Qt won't notice the style change without us touching the palette in some way
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ctx->setIconThemeFromStyle();
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ctx->updateTheme();// Qt won't notice the style change without us touching the palette in some way
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});
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});
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#endif
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@ -399,6 +398,18 @@ void MainWindow::recreate()
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deleteLater();
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}
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void MainWindow::updateApplicationTheme()
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{
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if (!s_unthemed_style_name_set)
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{
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s_unthemed_style_name_set = true;
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s_unthemed_style_name = QApplication::style()->objectName();
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}
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setStyleFromSettings();
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setIconThemeFromStyle();
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}
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void MainWindow::setStyleFromSettings()
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{
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const std::string theme(Host::GetBaseStringSettingValue("UI", "Theme", DEFAULT_THEME_NAME));
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@ -682,7 +693,7 @@ void MainWindow::setStyleFromSettings()
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{
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qApp->setPalette(QApplication::style()->standardPalette());
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qApp->setStyleSheet(QString());
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qApp->setStyle(m_unthemed_style_name);
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qApp->setStyle(s_unthemed_style_name);
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}
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}
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@ -1433,18 +1444,10 @@ void MainWindow::onToolsOpenDataDirectoryTriggered()
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QtUtils::OpenURL(this, QUrl::fromLocalFile(path));
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}
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void MainWindow::onThemeChanged()
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void MainWindow::updateTheme()
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{
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setStyleFromSettings();
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setIconThemeFromStyle();
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recreate();
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}
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void MainWindow::onThemeChangedFromSettings()
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{
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// reopen the settings dialog after recreating
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onThemeChanged();
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g_main_window->doSettings();
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updateApplicationTheme();
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m_game_list_widget->refreshImages();
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}
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void MainWindow::onLoggingOptionChanged()
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@ -2058,7 +2061,7 @@ SettingsDialog* MainWindow::getSettingsDialog()
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{
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m_settings_dialog = new SettingsDialog(this);
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connect(
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m_settings_dialog->getInterfaceSettingsWidget(), &InterfaceSettingsWidget::themeChanged, this, &MainWindow::onThemeChangedFromSettings);
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m_settings_dialog->getInterfaceSettingsWidget(), &InterfaceSettingsWidget::themeChanged, this, &MainWindow::updateTheme);
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}
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return m_settings_dialog;
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@ -79,6 +79,9 @@ public:
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explicit MainWindow(const QString& unthemed_style_name);
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~MainWindow();
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/// Sets application theme according to settings.
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static void updateApplicationTheme();
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void initialize();
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void connectVMThreadSignals(EmuThread* thread);
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void startupUpdateCheck();
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@ -143,8 +146,7 @@ private Q_SLOTS:
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void onAboutActionTriggered();
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void onCheckForUpdatesActionTriggered();
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void onToolsOpenDataDirectoryTriggered();
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void onThemeChanged();
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void onThemeChangedFromSettings();
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void updateTheme();
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void onLoggingOptionChanged();
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void onScreenshotActionTriggered();
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void onSaveGSDumpActionTriggered();
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@ -178,10 +180,11 @@ private:
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NUM_SAVE_STATE_SLOTS = 10,
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};
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static void setStyleFromSettings();
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static void setIconThemeFromStyle();
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void setupAdditionalUi();
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void connectSignals();
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void setStyleFromSettings();
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void setIconThemeFromStyle();
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void saveStateToConfig();
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void restoreStateFromConfig();
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@ -703,8 +703,11 @@ int main(int argc, char* argv[])
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return EXIT_FAILURE;
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}
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// Start up the CPU thread.
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// Set theme before creating any windows.
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MainWindow::updateApplicationTheme();
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MainWindow* main_window = new MainWindow(QApplication::style()->objectName());
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// Start up the CPU thread.
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QtHost::HookSignals();
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EmuThread::start();
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