mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: Enable function pointer support logs only when "debug_opengl" is enabled in the ini.
They are mostly for debugging driver issues so regular users don't actually need to see them most of the time.
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@ -186,7 +186,9 @@ void* GSWndOGL::GetProcAddress(const char* name, bool opt)
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{
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{
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void* ptr = (void*)glXGetProcAddress((const GLubyte*)name);
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void* ptr = (void*)glXGetProcAddress((const GLubyte*)name);
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if (ptr == NULL) {
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if (ptr == NULL) {
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fprintf(stderr, "Failed to find %s\n", name);
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if (theApp.GetConfigB("debug_opengl"))
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fprintf(stderr, "Failed to find %s\n", name);
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if (!opt)
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if (!opt)
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throw GSDXRecoverableError();
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throw GSDXRecoverableError();
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}
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}
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@ -327,7 +327,9 @@ void* GSWndWGL::GetProcAddress(const char* name, bool opt)
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}
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}
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#endif
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#endif
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if (ptr == NULL) {
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if (ptr == NULL) {
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fprintf(stderr, "Failed to find %s\n", name);
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if (theApp.GetConfigB("debug_opengl"))
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fprintf(stderr, "Failed to find %s\n", name);
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if (!opt)
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if (!opt)
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throw GSDXRecoverableError();
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throw GSDXRecoverableError();
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}
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}
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