mirror of https://github.com/PCSX2/pcsx2.git
Most likely unbreak Okami. I don't have this game, but I'm 99% sure it's this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2338 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
d7c0cb64d3
commit
cc65a5cd02
|
@ -269,8 +269,9 @@ __forceinline void SIF1Dma()
|
|||
eesifbusy[1] = false;
|
||||
done = true;
|
||||
// Voodoocycles : 4 cycles always, stops games from throwing double interrupts.
|
||||
CPU_INT(6, 4);
|
||||
//CPU_INT(6, cycles*BIAS);
|
||||
// Edit: Ok, one game (Okami) wants bad timing aparently, so revert this until I know which values it likes.
|
||||
//CPU_INT(6, 4);
|
||||
CPU_INT(6, cycles*BIAS);
|
||||
//sif1.chain = 0;
|
||||
sif1.end = 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue