mirror of https://github.com/PCSX2/pcsx2.git
CDVD: Warn the user when a selected game image is on a removable drive.
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@ -37,6 +37,7 @@
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#include "DebugTools/SymbolMap.h"
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#include "Config.h"
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#include "Host.h"
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#include "IconsFontAwesome5.h"
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CDVD_API* CDVD = NULL;
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@ -303,6 +304,21 @@ static CDVD_SourceType m_CurrentSourceType = CDVD_SourceType::NoDisc;
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void CDVDsys_SetFile(CDVD_SourceType srctype, std::string newfile)
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{
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#ifdef WIN32
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if (Path::IsAbsolute(newfile))
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{
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const auto splitPath = Path::SplitNativePath(newfile);
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// GetDriveType() Requires trailing backslashes
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const auto root = fmt::format("{}\\", splitPath.at(0));
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const auto driveType = GetDriveType(StringUtil::UTF8StringToWideString(root).c_str());
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if (driveType == DRIVE_REMOVABLE)
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{
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Host::AddIconOSDMessage("RemovableDriveWarning", ICON_FA_EXCLAMATION_TRIANGLE, "Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.", Host::OSD_WARNING_DURATION);
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}
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}
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#endif
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m_SourceFilename[enum_cast(srctype)] = std::move(newfile);
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// look for symbol file
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