From cc2fda6d6db744feef74707935a819d39badc559 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Mon, 18 Feb 2019 05:11:43 +0100 Subject: [PATCH] gsdx-gui: Add hotkey nametags to some options that have hotkey support already. --- plugins/GSdx/GSdx.rc | 2 +- plugins/GSdx/Window/GSLinuxDialog.cpp | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/plugins/GSdx/GSdx.rc b/plugins/GSdx/GSdx.rc index 615f1c6e17..7f48df6ed8 100644 --- a/plugins/GSdx/GSdx.rc +++ b/plugins/GSdx/GSdx.rc @@ -173,7 +173,7 @@ CAPTION "Shader Configuration" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN CONTROL "Texture Filtering of Display",IDC_LINEAR_PRESENT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,6,100,10 - CONTROL "FXAA Shader",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,19,54,10 + CONTROL "FXAA Shader (PgUp)",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,19,80,10 CONTROL "Shade Boost",IDC_SHADEBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,32,90,10 LTEXT "Shade Boost Brightness",IDC_BRIGHTNESS_TEXT,16,50,80,8 CONTROL "",IDC_BRIGHTNESS_SLIDER,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,95,48,135,15 diff --git a/plugins/GSdx/Window/GSLinuxDialog.cpp b/plugins/GSdx/Window/GSLinuxDialog.cpp index 16fa7ce15c..2dc2b07b17 100644 --- a/plugins/GSdx/Window/GSLinuxDialog.cpp +++ b/plugins/GSdx/Window/GSLinuxDialog.cpp @@ -357,11 +357,11 @@ void populate_shader_table(GtkWidget* shader_table) GtkWidget* shader_label = left_label("External shader glsl"); GtkWidget* shader_conf_label = left_label("External shader conf"); - GtkWidget* shadeboost_check = CreateCheckBox("Shade boost", "ShadeBoost"); - GtkWidget* fxaa_check = CreateCheckBox("Fxaa shader", "fxaa"); - GtkWidget* shaderfx_check = CreateCheckBox("External shader", "shaderfx"); + GtkWidget* shadeboost_check = CreateCheckBox("Shade Boost", "ShadeBoost"); + GtkWidget* fxaa_check = CreateCheckBox("Fxaa Shader (PgUp)", "fxaa"); + GtkWidget* shaderfx_check = CreateCheckBox("External Shader", "shaderfx"); - GtkWidget* tv_shader_label = left_label("TV shader:"); + GtkWidget* tv_shader_label = left_label("TV shader (F7):"); GtkWidget* tv_shader = CreateComboBoxFromVector(theApp.m_gs_tv_shaders, "TVShader"); GtkWidget* linear_check = CreateCheckBox("Texture Filtering of Display", "linear_present");