GSdx: Adjust Ghost In The Shell SOC crc hack. (#2492)

Ease the crc hack and skip less effects, makes shadows and some other effects work properly.

The game experiences a bit more upscaling issues which can be resolved with Merge Sprite and Wild Arms offset HW hacks.
This commit is contained in:
ivan89el 2018-07-03 01:42:56 +05:00 committed by lightningterror
parent 1fefb4897e
commit cbf8f22b62
2 changed files with 3 additions and 2 deletions

View File

@ -226,6 +226,7 @@ CRC::Game CRC::m_games[] =
{0x5D482F18, JackieChanAdv, EU, 0},
{0xAC4DFD5A, JackieChanAdv, EU, 0},
{0x95CC86EF, GiTS, US, 0}, // same CRC also reported as EU
{0x2C5BF134, GiTS, US, 0}, // Demo
{0xA5768F53, GiTS, JP, 0},
{0xA3643EB1, GiTS, KO, 0},
{0xBF6F101F, GiTS, EU, 0}, // same CRC as another US disc

View File

@ -139,9 +139,9 @@ bool GSC_GiTS(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(fi.TME && fi.FBP == 0x01400 && fi.FPSM == PSM_PSMCT16 && fi.TBP0 == 0x02e40 && fi.TPSM == PSM_PSMCT16)
if(fi.TME && fi.FBP == 0x03000 && fi.FPSM == PSM_PSMCT32 && fi.TPSM == PSM_PSMT8)
{
skip = 1315;
skip = 9;
}
}